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Forward Rendering

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All Questions

  • Unanswered Questions
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icepro answered

How to force Unity to use selected rendering path

Jun 15, '17 rendering·deferred rendering·forward rendering·fallback

1 Reply

0 Votes

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KristofferH asked

How to control brightness of interior scene lit by sunshine through window

Mar 27, '17 global illumination·forward rendering·exposure

0 Replies

0 Votes

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OkeanTR published

Forward Rendering not render on mobile

Jan 31, '17 lighting·rendering·android build·forward rendering

0 Replies

0 Votes

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VitruvianStickFigure commented

Unity 5.5 global/Player render path setting?

Nov 3, '17 deferred rendering·forward rendering

1 Reply

2 Votes

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Anton-Korhonen answered

SteamVR + Deferred Lighting = Mirroring has a black screen and tracking losses

Nov 1, '16 rendering·virtual·reality·deferred rendering·forward rendering

1 Reply

0 Votes

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sporkflips asked

Can I prebake shadows from point lights in deferred rendering to show up when using forward rendering?

Oct 25, '16 lighting·lightmapping·point light·deferred rendering·forward rendering

0 Replies

0 Votes

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zhuce edited

additional pass for each per pixel light in forward rendering

Jul 6, '16 lighting·forward rendering

1 Reply

0 Votes

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RaduMitroi answered

Unity 5.4 Deferred rendering not working

Jun 27, '16 unity 5·reflections·deferred rendering·forward rendering

0 Replies

0 Votes

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Toolk commented

Lights went dark after changing to Forward rendering!

May 27, '16 lighting·webgl·forward rendering

0 Replies

0 Votes

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binarybehemoth published

How to enable antialiasing for Texture2D

May 17, '16 texture·texture2d·deferred rendering·forward rendering·antialiasing

0 Replies

1 Votes

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_dns_ commented

Poor performance in Forward Rendering

Apr 27, '16 deferred rendering·forward rendering

0 Replies

0 Votes

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Jacquies published

Shader for Overlapping LIghts

Feb 24, '16 shader·shaders·light·overlap·forward rendering

0 Replies

0 Votes

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marcojacovone published

Lightprobes on Vertex-lit rendering path

Sep 29, '15 lightmapping·forward rendering·lightprobes·vertex-lit

0 Replies

0 Votes

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Ambrose998800 commented

Forward Rendering costs 50 FPS

Sep 21, '15 performance·forward rendering

0 Replies

0 Votes

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fanzhi published

Performance issue: Camera.Renderer - Drawing - ... - Clear needs 50% CPU ???

Apr 6, '17 rendering·performance·profiler·drawing·forward rendering

2 Replies

3 Votes

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ripridehi asked

Help understanding transparency in Deferred Rendering?

Sep 3, '15 rendering·transparency·deferred rendering·forward rendering

0 Replies

0 Votes

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maikonm published

Shadow Projection Error

Sep 20, '14 error·shadow·forward rendering

0 Replies

0 Votes

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tacticsofttech commented

Profiling: "FFWD Lights" costs 17% performance

Dec 31, '14 lighting·performance·profiler·drawcalls·forward rendering

0 Replies

1 Votes

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Bit_Rot published

Shadows: Causing stripes @ hard angles

Jul 15, '19 shadow·forward rendering

1 Reply

3 Votes

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ramspeed answered

Lightmap Moving Object

Mar 6, '14 lightmap·forward rendering

1 Reply

1 Votes

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marcoscuro1 commented

DOF in forward rendering

May 3, '14 forward rendering·dof

0 Replies

0 Votes

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khoatic edited

Transparent/diffuse using fullforwardshadows

Dec 23, '13 shader·shaders·shadows·forward rendering

0 Replies

0 Votes

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Salepate edited

Diffuse fullforwardshadows shader

May 12, '14 shader·lighting·shadow·forward rendering

0 Replies

0 Votes

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Bluestrike edited

Pitch black shadow on sertain meshes in forward rendering

Jul 15, '13 forward rendering

1 Reply

0 Votes

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Bluestrike answered

Issue when switching from deferred to forward lighting.

Apr 26, '13 shader·deferred rendering·forward rendering

1 Reply

0 Votes

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Lizozom asked

How can I solve polygon faces overlap?

Apr 17, '13 lighting·rendering·forward rendering·vertexlit

0 Replies

0 Votes

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musselmc commented

Point Lights and fullforwardshadows

Mar 9, '13 shadow·forward rendering·pixel-lighting·point-light

0 Replies

0 Votes

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bardhlohaj published

Adding fullforwardshadows to Terrain Shader - Baking point light shadows on forward rendering

Feb 3, '13 shader·terrain·shadows·point light·forward rendering

0 Replies

0 Votes

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Bunny83 answered

Forward rendering shadow triangle count

Aug 8, '18 performance·forward rendering

1 Reply

0 Votes

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musselmc commented

multiple shadows using fullforwardshadows

Mar 8, '13 shader·light·forward rendering

1 Reply

2 Votes

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