• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Forward Rendering

Cancel

Cancel

Unanswered Questions

  • All Questions
avatar image

viknesh2020 commented

How to remove shadow from a particular object on a some other particular object in unity

Nov 18, '21 lighting·renderer·shadow·universal·forward rendering

0 Replies

0 Votes

avatar image

abbsimoga asked

ForwardAdd tag makes material invinsible in prefab preview

Nov 9, '21 shader·prefab·transparent·forward rendering

0 Replies

0 Votes

avatar image

tensoup asked

Camera Stacking or Forward Rendering in HDRP?

Jan 5, '21 in Help Room

0 Replies

0 Votes

avatar image

ignitiongames asked

Oculus link vs quest quality

Oct 23, '20 vr·forward rendering

0 Replies

0 Votes

avatar image

roxbantv asked

when i switch from forward renderer to 2d renderer performance decrease

Oct 15, '20 in Help Room

0 Replies

0 Votes

avatar image

kechen00 asked

What's the difference between per-vertex lit and per-pixel lit in Forward Rendering

Jul 8, '20 in Help Room

0 Replies

0 Votes

avatar image

chalogr asked

Multiple point lights with LWRP and day night cycle

Dec 12, '19 lighting·rendering·pipeline·lights·forward rendering

0 Replies

0 Votes

avatar image

MacMC commented

Does Graphics.DrawMeshInstanced not work with forward rendered lights?

Oct 22, '19 graphics·instance·orthographic·drawmesh·forward rendering

0 Replies

0 Votes

avatar image

Reverend-Speed asked

How can I make particles receive light? (Not HDRP or LWRP)

Aug 24, '19 lighting·rendering·vr·particles·forward rendering

0 Replies

0 Votes

avatar image

garethsadow asked

Deferred rendering path on a 2D game (with lights)

Dec 19, '18 in Help Room

0 Replies

0 Votes

avatar image

BossaStudio edited

Deferred/Forward confusion in viewport

Nov 22, '18 rendering·deferred rendering·forward rendering

0 Replies

0 Votes

avatar image

MikeDaoust asked

Forward Rendering and Soft Particles

Oct 16, '18 in Help Room

0 Replies

0 Votes

avatar image

magicbananna asked

Weird forward rendering glitch

Aug 8, '18 in Help Room

0 Replies

0 Votes

avatar image

Friedemann_A commented

Modify Color in Surface Shader After Lighting (Forward Rendering)

Jun 8, '18 shader·rendering·surface shader·forward rendering

0 Replies

0 Votes

avatar image

Hoeloe edited

Lighting error in Forward Rendering with vertex shader

Nov 26, '17 shader·lighting·forward rendering

0 Replies

0 Votes

avatar image

aaronfjerstad asked

One-sided texture projection

Nov 19, '17 transparency·shadow·uv·projector·forward rendering

0 Replies

0 Votes

avatar image

AcidZack asked

Materials showing up black on non-static objects

Oct 8, '17 shader·material·forward·forward rendering·deffered

0 Replies

1 Votes

avatar image

Namey5 commented

How do you stop shadows from casting through meshes?

Sep 18, '17 lighting·shadows·directional light·casting·forward rendering

0 Replies

0 Votes

avatar image

Brianqq345 asked

Forward rendering, light and shadows to bleed through meshes

Jul 12, '17 in Help Room

0 Replies

0 Votes

avatar image

OmarVectorX commented

Forward rendering Shadow Arifact

Jun 27, '17 in Help Room

0 Replies

0 Votes

avatar image

Tona999 asked

Switch default diffuse light to vertex-light

Jun 25, '17 lighting·forward rendering·pixel-lighting·vertex-lighting

0 Replies

0 Votes

avatar image

KristofferH asked

How to control brightness of interior scene lit by sunshine through window

Mar 27, '17 global illumination·forward rendering·exposure

0 Replies

0 Votes

avatar image

OkeanTR published

Forward Rendering not render on mobile

Jan 31, '17 lighting·rendering·android build·forward rendering

0 Replies

0 Votes

avatar image

sporkflips asked

Can I prebake shadows from point lights in deferred rendering to show up when using forward rendering?

Oct 25, '16 lighting·lightmapping·point light·deferred rendering·forward rendering

0 Replies

0 Votes

avatar image

RaduMitroi answered

Unity 5.4 Deferred rendering not working

Jun 27, '16 unity 5·reflections·deferred rendering·forward rendering

0 Replies

0 Votes

avatar image

Toolk commented

Lights went dark after changing to Forward rendering!

May 27, '16 lighting·webgl·forward rendering

0 Replies

0 Votes

avatar image

binarybehemoth published

How to enable antialiasing for Texture2D

May 17, '16 texture·texture2d·deferred rendering·forward rendering·antialiasing

0 Replies

1 Votes

avatar image

_dns_ commented

Poor performance in Forward Rendering

Apr 27, '16 deferred rendering·forward rendering

0 Replies

0 Votes

avatar image

Jacquies published

Shader for Overlapping LIghts

Feb 24, '16 shader·shaders·light·overlap·forward rendering

0 Replies

0 Votes

avatar image

marcojacovone published

Lightprobes on Vertex-lit rendering path

Sep 29, '15 lightmapping·forward rendering·lightprobes·vertex-lit

0 Replies

0 Votes

  • 1
  • 2
  • ›

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

deferred rendering rendering lighting shader shadow performance light shadows vr pipeline lightmapping point light directional light transparency shaders universal deffered renderer forward profiler particles exposure drawcalls pixel-lighting shadow bug


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges