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Frame Rate

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All Questions

  • Unanswered Questions
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jjennings1990 published

Does anyone know why continuously saving to playerprefs would cause a performance drop ?

Mar 16, '14 optimization·playerprefs·serialization·frame rate·game save

0 Replies

0 Votes

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AntLewis answered

Frame rate slowly degrading

Mar 5, '12 frame rate

2 Replies

0 Votes

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FLASHDENMARK commented

Unity frame rates drop to 1.2

Jan 2, '12 optimization·frame rate

1 Reply

0 Votes

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reddi published

Motion Models, Reading external data, Frame Rate and Way Points

Jan 9, '14 motion·communication·reading data·frame rate

1 Reply

0 Votes

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vladibo answered

Frame Debug optimisation: A submesh has more than 300 vertices

Sep 7, '19 in Help Room

1 Reply

1 Votes

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Owen-Reynolds answered

What should my Polygon Budget be?

Jan 23, '16 in Help Room

1 Reply

0 Votes

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Legend of Hibiki published

Unity low frame rate

Apr 14, '13 character·model·frame rate

0 Replies

0 Votes

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meat5000 edited

My Character lags when moving, when i have a custom made blender model what should i do?

Sep 8, '13 fps·lag·frame rate

0 Replies

0 Votes

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cjdev commented

Code in one function call being executed on multiple frames

Oct 27, '13 delegate·frame rate

0 Replies

0 Votes

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mormonspam published

Get Sprite Animation to play EVERY frame

May 2, '13 frames·frame rate

0 Replies

0 Votes

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DFledermaus answered

Shader stuttering on mobile

Dec 19, '14 shader·framerate·frame rate

1 Reply

0 Votes

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Boredman1234 published

Google Cardboard Frame Rate Issue

Jul 15, '15 vr·lag·frame rate

0 Replies

0 Votes

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Zebbi asked

Posterize-time/stutter frame post-processing shader for camera?

Jun 1, '18 in Help Room

0 Replies

0 Votes

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Herc021 published

Limiting frame rate (fps) in my game isn't working. (dev. for WebGL)

Nov 11, '16 in Help Room

0 Replies

0 Votes

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ozzy_oz published

Framerate drops to 40, profile says 60% in 'Overhead'

Oct 15, '15 ios·profiling·frame rate·overhead

0 Replies

0 Votes

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cryptoshaman commented

How to add equal force across multiple platforms

May 11, '14 gameobject·velocity·addforce·frame rate

1 Reply

0 Votes

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treb0R answered

Unity 5.3.5f1 (64-bit) - Framerate Stuttering

Jun 21, '16 in Help Room

1 Reply

0 Votes

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TharosTheDragon answered

How to handle frame rate drop

Nov 26, '17 files·simulation·filestream·frame rate

1 Reply

1 Votes

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randytayler published

Yet Another Mobile Frame Rate Question - Procedural map generation

Apr 24, '15 mobile·procedural·frame rate

1 Reply

0 Votes

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dogmachris published

Low Frame Rate after Deserialization

Mar 4, '15 serialization·frame rate

0 Replies

0 Votes

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devluz answered

MasterServer.RegisterHost causing a bad frame rate?

Feb 5, '15 networking·masterserver·frame rate

1 Reply

0 Votes

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sylvie_ asked

The number of VSyncs on vSync Count

May 30, '18 in Help Room

0 Replies

0 Votes

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Wolf_sk1 asked

Screen.currentResolution.refreshRate maybe not retutn the right value.,

Jun 16, '20 in Help Room

0 Replies

0 Votes

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thenephalem answered

Frame is not completely cleared

Mar 30, '19 rendering·debug·frame·clear·frame rate

0 Replies

0 Votes

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CrowbarSka asked

Is it possible to change the Particle System time-step?

Mar 14, '18 particles·update·particle system·frame rate

0 Replies

1 Votes

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veddemelo5 asked

Sudden frame rate drop in 2020.3.0f1,Sudden drop in frame rate in 2020.3.0f1

May 5, '21 3d·framerate drops·frames per second·frame rate

0 Replies

0 Votes

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NN3X44 commented

Low FPS on PC,Low FPS on 1080p

Apr 16, '18 frame rate

2 Replies

-1 Votes

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shadowpuppet asked

does fog rendering help or hurt frame rate

Jun 8, '17 in Help Room

0 Replies

0 Votes

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vera_bloom published

Error messages and runtime issues with standard assets water

Sep 20, '18 in Help Room

0 Replies

0 Votes

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Doghelmer asked

Frame rate being limited to 30 fps on some machines

May 30, '18 framerate·frame rate

0 Replies

0 Votes

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