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  • Unanswered Questions
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logicandchaos commented

How to fire minigun

Mar 23, '21 physics·kinematic·frame

0 Replies

0 Votes

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YTGameDevDave asked

A better solution than the obvious single-frame hack in update mode or IEnumerator

Mar 9, '21 frame·single·execution

0 Replies

0 Votes

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UnityAlexV asked

Ball is colliding further and further forward despite the math showing that it shouldn't?

Nov 12, '20 in Help Room

0 Replies

0 Votes

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dannFlyJeRay answered

Changes of Transform cancel on next frame after change

Sep 5, '20 transform·transform.position·frame·transform.rotation

1 Reply

0 Votes

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logicandchaos answered

Unity Create With Code Challenge 1

Aug 30, '20 c#·movement·framerate·frame

1 Reply

0 Votes

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Captain_Pineapple commented

[SOLVED] AnimationState.time doesn't work and returns NullReferenceException error Closed

Aug 28, '20 animation·frame

1 Reply

0 Votes

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Ajikozau commented

Looping animation - Last keyframe adds extra frame

Aug 28, '20 animation·frame·animation clip·keyframes·loop animaiton

0 Replies

0 Votes

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entropy283 commented

How to show a trail in the shape of a mesh to create the effect of it moving really fast?

Jun 23, '20 rendering·graphics·frame

1 Reply

0 Votes

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thorhammer2301 answered

Cannot resolve Timeline in unity

Jun 16, '20 scripting problem·timeline·frame

1 Reply

0 Votes

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OnEd0t commented

Is it possible to call a method once per frame inside of another method?

May 15, '20 loop·webcamtexture·frame·webcam·while-loop

2 Replies

0 Votes

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wasssim commented

How to call a function every x frames?

May 13, '20 scripting problem·collider·frame·2d collision·frames per second

1 Reply

0 Votes

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FRANS_HUNTINK published

Issue with using additive animation clips imported from one .FBX

May 11, '20 animation·fbx·frame·clips·pose

0 Replies

0 Votes

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burakekincioglu published

Helper Lines Do Not Seem !

May 11, '20 in Help Room

0 Replies

0 Votes

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SRx734 asked

What is the value of Time.delta time before finish rendering the first frame

May 5, '20 in Help Room

0 Replies

0 Votes

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pollomagicoyt answered

Collisions missing a frame...

May 3, '20 collision·2d game·frame

1 Reply

0 Votes

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MyUserNameIsWhat asked

Simple 3D Model make my game LAG ( It will be kindly if someone or somebody answer)

Apr 27, '20 slow·frame·unity4.3·laggy

0 Replies

0 Votes

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esgnn asked

Controlling animation frame by frame from script

Mar 23, '20 animation·scripting problem·frame

0 Replies

0 Votes

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klolololol edited

Force 60 FPS on Unity Closed

Jan 15, '20 android·android build·frame

1 Reply

0 Votes

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cmwong edited

Set orientation from 3x3 rotation matrix

Jul 24, '19 in Help Room

0 Replies

0 Votes

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allinonemovie asked

Make Unity delay frame until VideoPlayer seek completed

Jun 16, '19 framerate·frame·videotexture·videos

0 Replies

0 Votes

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veyas answered

How to make touch one frame in a 2D unity Game?

Apr 13, '19 touch·unity 2d·frame·touchphase·oneshot

1 Reply

0 Votes

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thenephalem answered

Frame is not completely cleared

Mar 30, '19 rendering·debug·frame·clear·frame rate

0 Replies

0 Votes

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kkfarrel asked

How can I pause a video in one scene, go to another scene, and then return to the previous scene and resume from the place where the video was paused?

Mar 29, '19 in Help Room

0 Replies

0 Votes

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Charly_emagin3D commented

VideoPlayer not update each frame when moving time or frame manually

Mar 13, '19 c#·texture·video·frame

0 Replies

0 Votes

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jekifow answered

Unity frame debugger somewhat less useful without timings?

Feb 26, '19 frame·debugger

1 Reply

0 Votes

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Sebastian3D edited

How to slow down a game, or play it frame by frame

Feb 20, '19 frame·playback

2 Replies

1 Votes

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Magso commented

My object desactive and active multiple time in a frame

Jan 8, '19 light·if-statements·key·active·frame

2 Replies

1 Votes

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theawesome answered

Is there any hotkey to swich to the next/previous frame in the animation windows?

Jan 2, '19 animation·switch·frame·shortcut·hotkey

2 Replies

2 Votes

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JonPQ answered

Frame offset in animation.

Dec 21, '18 animation·sprite·frame

1 Reply

0 Votes

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rapinnz answered

device.GetTouchDown(SteamVR_Controller.ButtonMask.Trigger) In OnTriggerStay()

Dec 11, '18 in Help Room

1 Reply

0 Votes

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