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  • Unanswered Questions
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Jobaham_Productions commented

How to get a neon grid

Apr 4, '23 fx

1 Reply

0 Votes

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SixDayStudio asked

How to prevent particle being to clipping objects in URP

Dec 10, '22 in Help Room

0 Replies

0 Votes

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Rnst1 asked

VFX graph Switch console compatibility

Jul 4, '22 in Help Room

0 Replies

0 Votes

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HaggiKrey answered

Can I scale a "Output Particle Quad" VFXGraph output non uniformly?

May 13, '22 fx

1 Reply

0 Votes

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unity_D339BE995AF72A7B86DF asked

Making a tubular hole using shader graph

Nov 18, '21 in Help Room

0 Replies

0 Votes

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kloakk2 published

Ive installed unity asset pack, I was wondering how to use them in my project? Thanks

Feb 7, '21 particles·fx

0 Replies

0 Votes

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SquareBunnyBoy asked

Particle system visible only from certain camera angle

Dec 21, '20 in Help Room

0 Replies

0 Votes

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unity_iT6SZm-KziEirA published

Seing through triangles in runtime edited mesh Closed

Dec 14, '20 mesh·3d·runtime·normals·fx

0 Replies

0 Votes

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z0code0z asked

Difference between SDF and Point cache bake tool (VFX Graph)

Aug 17, '20 mesh·graphics·visual-effects·fx

0 Replies

0 Votes

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omur5545 asked

"Visual Effect Graph" named package does not appear on the scene.

Aug 11, '20 graphics·package·packages·fx

0 Replies

0 Votes

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Batuhan13 answered

I cant see my virtual fx on scene and game window

Feb 26, '20 in Help Room

1 Reply

0 Votes

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ecorreafechner published

Rendering bug on iOS using Standard Asset Shader (Glass / Stained Bump Distort)

Aug 13, '19 shader·standard-assets·fx

1 Reply

0 Votes

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richardkettlewell answered

How to make particles curve

May 20, '19 in Help Room

1 Reply

0 Votes

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Sixbraker commented

How can I leave trail from a UI Image movement?

Sep 7, '18 ui·trail·fx

1 Reply

0 Votes

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hawken edited

How many sounds can play all at once?

Apr 3, '18 sound·not working·effects·fx·playing

3 Replies

1 Votes

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xiangking9 asked

[ Help ] Sand Dust Particle Effect

Mar 9, '18 in Help Room

0 Replies

0 Votes

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JPhilipp edited

Filter to give slight color variations to whole scene?

Feb 28, '18 in Help Room

2 Replies

0 Votes

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NoobCoder1 asked

In the Space Shooter tutorial I'm instructed to create a material called fx_bolt_orange, but one already exists.

Feb 7, '18 space shooter·fx

0 Replies

0 Votes

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Dorian01 commented

How to make a zoom blur in Unity? Like the following pic.

Oct 18, '17 camera·post-process-effect·fx

0 Replies

0 Votes

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Unreal_K commented

How can I control all the meshes' materials in an object?

Oct 17, '17 animation·scripting problem·material color·fx

0 Replies

0 Votes

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agarwalr commented

Space Shooter Tutorial - Explosions not appearing when objects are destroyed.

Sep 18, '17 in Help Room

0 Replies

1 Votes

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marshall50 commented

Turning 2D Sprite Into Ashes

Jul 26, '17 2d·sprites·fx

2 Replies

0 Votes

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Khamei published

FX/Flare is always on top

May 25, '17 shader·terrain·shaders·flare·fx

0 Replies

0 Votes

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bgree published

Fx size problem after upgrading from 5.4.3 to 5.5.1

Feb 9, '17 fx

1 Reply

0 Votes

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davedev answered

Unity WaterPro Shader Follow Mesh Direction?

Jul 6, '16 shader·water pro·fx

2 Replies

0 Votes

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$$anonymous$$ published

How to get different little light beams around object ?

Apr 9, '16 bloom·fx

2 Replies

0 Votes

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Inok commented

How can I rapidly trigger the same particle system?

Apr 7, '16 in Help Room

2 Replies

0 Votes

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Graphics_Dev answered

How to create a light-emitting, glowing electron cloud; ideas?

Mar 26, '16 in Help Room

0 Replies

0 Votes

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esther5565 published

Expanding ring that detects shapes

Jan 8, '16 in Help Room

0 Replies

0 Votes

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sergiobd published

Duplicating post-processing effect for both cameras [rift]

Nov 1, '15 post processing·oculus rift·fx

0 Replies

0 Votes

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Update about the future of Unity Answers

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta later in June. Please note, we are aiming to set Unity Answers to read-only mode on the 31st of May in order to prepare for the final data migration.

For more information, please read our full announcement.

Related Topics

shader particles effect animation graphics light sound particle system sprites trail lighting texture rendering post-process-effect 2d mesh effects camera space shooter emitter shuriken ui explosion gui car


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