• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Game-state-management

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

jbarger answered

Trigger an event only when all rigidbodies comes to rest (sleep)?

Jan 24, '22 game-state-management

1 Reply

1 Votes

avatar image

Bunny83 commented

Can you use a ScriptableObject to save game state?

May 30, '19 scriptableobject·saving·game-state-management

6 Replies

4 Votes

avatar image

PrateekAdhikaree commented

How to keep certain information when reloading a level

Aug 13, '17 scene·save·scene-loading·loadlevel·game-state-management

8 Replies

11 Votes

avatar image

unimechanic converted comment to answer

Interfaces, startup folder structure ?

Dec 15, '14 interface·game-state-management

1 Reply

0 Votes

avatar image

AlucardJay commented

How can I create MiniGame In side Game Closed Wiki

May 4, '14 game save·minigame·game-state-management

0 Replies

0 Votes

avatar image

pekrewrek commented

In-game menu screens Wiki

Feb 22, '14 gui·menu·state·state-machine·game-state-management

1 Reply

0 Votes

avatar image

TWaanders commented

Wanted: complete starter kit

Jan 12, '14 assetstore·starting·complete·game-state-management

0 Replies

0 Votes

avatar image

profewalker published

Regarding implementation details of MonteCarlo AI playout.

Aug 27, '12 ai·game-state-management

2 Replies

0 Votes

avatar image

Bampf edited

State Machines for game states

Apr 13, '12 scenes·state-machine·game-state-management

1 Reply

2 Votes

avatar image

rutter edited

State Machine loading scripts for each state [C#]

Mar 16, '12 scriptingbasics·game-state-management

2 Replies

0 Votes

avatar image

swisscoder edited

Game and Level State Logic

Jan 10, '12 save·load·game-state-management

1 Reply

5 Votes

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

state-machine scene save state minigame stacking scriptableobject load saving complete sound starting settings ai assetstore interface scriptingbasics menu scenes gui scene-loading game save loadlevel


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges