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Gameobject.active

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All Questions

  • Unanswered Questions
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Xepherin answered

Pause menu only activates every other time a scene is loaded,Pause menu only works every other time a scene is loaded

Mar 24, '22 in Help Room

3 Replies

0 Votes

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tolgayahya02 edited

Enable/Disable multiple objects attached to one script

Sep 12, '21 gameobject.active

3 Replies

0 Votes

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tubelightboy commented

Can a disabled GameObject re-enable itself?

Jul 4, '21 disabled·gameobject.active

3 Replies

0 Votes

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xxmariofer commented

GameObject UI In Scene Will Not Display On ScreenSpace

Sep 3, '19 gameobject.active

0 Replies

0 Votes

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brandonrojros asked

Problem with Animator HEEEEEELP

Aug 5, '19 gameobject·animator·animator controller·gameobject.active

0 Replies

0 Votes

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Midenberg asked

Switching characters with camera follow?

Apr 11, '19 2d-platformer·movement script·2d-gameplay·switching·gameobject.active

0 Replies

0 Votes

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pako commented

How to make only the parent gameobject invisible ?

Sep 27, '18 hierarchy·parent-child·invisible-object·gameobject.active

2 Replies

0 Votes

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Glurth commented

Activating/deactivating lots of gameobject at the same time

Sep 15, '18 multiple objects·gameobject.active

0 Replies

0 Votes

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lery22 commented

Unity UI Panels can't use gameobject.activeInHierarchy? Closed

May 20, '18 ui·gameobject.active

1 Reply

0 Votes

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Graham-Dunnett edited

How to not stop coroutines when deactivating a GameObject

Apr 26, '18 coroutine·gameobject.active

2 Replies

2 Votes

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hadesfury commented

Hard crash when enabling/disabling UI elements

Apr 16, '18 in Help Room

4 Replies

0 Votes

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Doghelmer commented

Determining if a gameobject is inactive within prefab in files, NOT in a scene

Jan 31, '18 gameobject·editor·gameobject.active

2 Replies

0 Votes

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codex97dev asked

Stop game object from respawning when reloading level/

Dec 1, '17 in Help Room

0 Replies

1 Votes

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Party-Snacks edited

Count stops counting after first count.

Sep 5, '17 in Help Room

0 Replies

0 Votes

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Gharry asked

SetActive(true) not working properly

Jul 24, '17 in Help Room

0 Replies

0 Votes

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IronPig_ answered

Need help with obstacles that can kill the player.

May 9, '17 in Help Room

1 Reply

0 Votes

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Bincredible commented

How do I only show objects near the player

Apr 14, '17 distance·platformer·active·gameobject.active

1 Reply

0 Votes

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Pengocat commented

Checking a gameObject active in hierarchy not working.

Dec 16, '16 in Help Room

1 Reply

0 Votes

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ArturoSR commented

Toggle Group to make a GameObject Active in Scene onClick

Sep 7, '16 in Help Room

0 Replies

0 Votes

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Wolfrik_Creations commented

Change the active value quickly?

May 29, '16 in Help Room

1 Reply

0 Votes

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Ali-hatem commented

My underwater script how do I check if a gameobject is active?

Mar 28, '16 in Help Room

0 Replies

0 Votes

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aldian answered

Activating gameobjects with a collision event is not working.

Nov 3, '13 gameobject.active

1 Reply

0 Votes

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Xaon published

Unity 4 SetActive - SetActiveRecursively parent-child trouble

Aug 20, '13 gameobject·unity4·setactiverecursively·gameobject.active

2 Replies

0 Votes

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stark89 commented

Issue in gameObject.SetActiveRecursively

Sep 20, '12 iphone·null reference·gameobject.active

3 Replies

0 Votes

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ScroodgeM edited

When camera switches, rigidbody.velocity doesn't work

Aug 31, '12 camera·movement·rigidbody·switch·gameobject.active

1 Reply

0 Votes

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valichm commented

Cannot toggle active on gameobjects that are inactive

Apr 7, '12 toggle·active·gameobject.active

2 Replies

5 Votes

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Zefaistos commented

Show and hide object according to camera rotation.y position

Apr 1, '12 renderer.enabled·gameobject.active

1 Reply

0 Votes

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gameobject ui active text javascript unity 5 hierarchy toggle freeze renderer.enabled gameobjects parent-child bool camera playerprefs setactive switch heirarchy 2d-platformer objectpool rigidbody onclick movement script child object movement


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