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Gameobjects

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All Questions

  • Unanswered Questions
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ShadyProductions commented

How to Make a Transform Variable Target a Random GameObject?

Jan 3, '16 transform·gameobjects·findgameobjectswithtag·targeting·tagging

1 Reply

0 Votes

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Digger8048 answered

Correct way to spawn and move objects

Jan 4, '17 transform·multiplayer·gameobjects·spawning

1 Reply

0 Votes

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ShadyProductions commented

how do I reference a clones of a instantiated game object and only the clones In a script?

Jul 25, '20 instantiate·gameobjects·destroy object·clones

1 Reply

0 Votes

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Scej commented

OnObjectCreate event

Mar 23, '16 editor-scripting·gameobjects·hierarchy·parse

1 Reply

0 Votes

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iamananimal commented

How to deactivate gameObjects instead of destroying them ?

May 31, '13 javascript·array·gameobjects·activate·deactivate

1 Reply

0 Votes

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ina asked

Tracking instantiated objects

Dec 27, '10 instantiate·prefabs·runtime·gameobjects·tracking

1 Reply

1 Votes

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rainChu edited

What did unity make the gameobjects always pass by reference when using as variable in functions?

Aug 19, '18 gameobjects

1 Reply

0 Votes

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Dave-Carlile commented

Best way to keep track of inactive GameObjects?

Feb 6, '13 gameobjects·find·active·inactive

1 Reply

0 Votes

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FlaSh-G commented

DontDestroyOnLoad gameobject once destroyed is not reloading. How to reset scene to allow it reload?

Sep 7, '17 gameobjects·destroygameobject·restart game

1 Reply

0 Votes

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Long2904 commented

How I can convert object to prefab instance?

Jun 5, '22 prefab·gameobjects·convert·prefab-instance

2 Replies

0 Votes

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robertbu commented

Auto Scaling of Gameobjects

Jun 4, '13 gameobjects

0 Replies

-1 Votes

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phil_me_up commented

Save reference to gameObject(s)

Mar 23, '16 gameobjects·save data

1 Reply

0 Votes

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Hellium answered

Create a new GameObject on a destroyed GameObject position

Jun 28, '15 destroy·gameobjects

1 Reply

0 Votes

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Chris 43 asked

Help with Destroy Object

Apr 29, '11 destroy·gameobjects

1 Reply

0 Votes

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Aidz asked

Finding the Sum of Values of Multiple GameObjects in an Array + Variable Sized arrays

Nov 16, '14 c#·instantiate·array·variables·gameobjects

0 Replies

0 Votes

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neosca commented

The Object you want to instantiate is null.

Feb 10, '17 in Help Room

1 Reply

0 Votes

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Captain_Pineapple answered

IndexOutOfRangeException: Index was outside the bounds of the array. (wrapper stelemref) System.Object.virt_stelemref_class(intptr,object)

Aug 14, '20 in Help Room

1 Reply

0 Votes

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UnityCoach commented

Best practices to select a group of gameObjects

Jan 12, '17 in Help Room

1 Reply

0 Votes

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Kiefy edited

How to put ".transform" after "GameObject.FindGameObjectsWithTag()"

Jan 3, '17 in Help Room

1 Reply

0 Votes

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JedBeryll commented

How to find all similar elements in a list?

Aug 23, '16 gameobject·list·gameobjects·lists·foreach

1 Reply

0 Votes

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tormentoarmagedoom commented

Cloned objects not appearing in game while in play mode

Sep 11, '17 instantiate·gameobjects·clone

1 Reply

1 Votes

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Martijn Bouman asked

Storing the status of a GameObject.

Apr 15, '11 component·gameobjects·store

2 Replies

0 Votes

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Guardian2300 commented

Moving Gameobject and Reseting Issues

Apr 17, '13 movement·arrays·speed·gameobjects

3 Replies

0 Votes

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patrick-2 asked

Asset License and Biohazzerd / Resident Evil lasers?

Dec 6, '10 fps·gameobjects

1 Reply

0 Votes

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kazuomi33 commented

how can I move a particle system along an animated model?

Feb 27, '17 in Help Room

1 Reply

0 Votes

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jihadkhawaja answered

Making everything black and white except for certain obects?

Dec 21, '19 shaders·graphics·gameobjects·effects

1 Reply

0 Votes

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AttentionHorse commented

Multiple particle systems in one script

Mar 19, '17 particle system·gameobjects

1 Reply

0 Votes

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Geometrical published

Can I snap a game object to the face of another similar to vertex snapping?

Oct 10, '16 in Help Room

2 Replies

0 Votes

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tapcolour edited

I'm getting an index out of range error even though my arrays are filled with elements?

Oct 2, '19 instantiate·arrays·gameobjects·array-out-of-range-except

2 Replies

0 Votes

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OmegaVemon asked

Don't update gameObjects too away from player.

Nov 24, '10 optimization·distance·gameobjects·range

1 Reply

0 Votes

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