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  • Unanswered Questions
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plagas36 published

Reusing an Animator Controller for generic animations

May 12, '16 animation·mecanim·animator controller·animation clip·generic

4 Replies

5 Votes

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Harbi commented

No Avatar for Legacy rigs... Mecanim fails?

Mar 28, '13 animator·mecanim·avatar·legacy·generic

0 Replies

0 Votes

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castor asked

Should I use Mecanim for non human object animation (e.g. Doors, Chairs, etc) ?

Mar 24, '13 mecanim·rig·generic

0 Replies

0 Votes

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castor edited

[mecanim]: BindSkeleton: cannot find ...? How to fix it?

Mar 24, '13 mecanim·door·generic·root bone

0 Replies

0 Votes

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hoy_smallfry edited

get component type at runtime using generic GetComponent in C#

Mar 16, '13 c#·getcomponent·type·generic

1 Reply

1 Votes

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AmazingRuss published

Why do I get the warning: The AnimationClip 'idle_04' used by the Animation component

Mar 3, '13 animation·animator·mechanim·legacy·generic

0 Replies

0 Votes

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Loius edited

Is there a type which can refer to both GameObject and MonoBehaviour?

Feb 19, '13 gameobject·component·type·override·generic

1 Reply

0 Votes

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Naxos84 commented

Generic list length?

Aug 10, '16 generic·length

1 Reply

0 Votes

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CostelloNicho edited

C# System.Collection.Generic: Deriving from Collection Closed

Feb 6, '13 c#·generic

0 Replies

0 Votes

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bod dole published

Importing Scene with Multiple Animated Objects (Blender->Unity)

Feb 3, '13 animation·objects·legacy·generic·4.0

0 Replies

0 Votes

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Berenger commented

Generic function does not work...

Jan 28, '13 type·generic

1 Reply

0 Votes

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CeejayZSmith published

Animations messing up character

Jan 27, '13 animation·javascript·animations·legacy·generic

0 Replies

0 Votes

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Tarlius answered

A generic "Find GameObject From Path" method.

Mar 19, '13 gameobject·getcomponent·generic

2 Replies

0 Votes

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Jezzah published

Finding out how far though my animation is via script.

Jan 16, '13 animation·mecanim·state·generic

0 Replies

0 Votes

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Seth-Bergman edited

Editor Script: Dynamically reference a specific script/data member via user input

Feb 4, '13 editor·editor-scripting·generic·dynamic loading

2 Replies

0 Votes

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Nemox asked

Scripting Generic stat modifiers.

Dec 1, '12 plugin·.net·type·generic

0 Replies

0 Votes

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whydoidoit commented

Get Components In Children

Nov 8, '12 getcomponent·generic

1 Reply

0 Votes

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Sueko commented

Get a generic script

Oct 14, '12 link·generic

1 Reply

1 Votes

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Brenden-Frank commented

Generic Component Declaration

Aug 21, '12 c#·getcomponent·method·type·generic

1 Reply

0 Votes

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decamonos1 published

How to put a generic value on a function, or in another script?

Aug 8, '12 variable·function·generic·changing

0 Replies

0 Votes

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The-Oddler commented

Generic RPC Call

Nov 6, '12 c#·rpc·networkview·generic

1 Reply

0 Votes

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unity.editor answered

Use in AddComponent

Jul 27, '12 addcomponent·generic

2 Replies

0 Votes

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JaredThirsk edited

How to use Reactive Extensions on iOS ?

Oct 22, '13 ios·generic·aot

1 Reply

0 Votes

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whydoidoit answered

Convert UnityEngine.Component to T

May 27, '12 component·generic

1 Reply

0 Votes

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whydoidoit commented

Get Component by T

May 24, '12 component·generic

4 Replies

2 Votes

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dansav commented

How do you initialize a List or Array?

Mar 6, '12 array·list·generic·initialize

2 Replies

1 Votes

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Eric5h5 commented

Javascript Array to Generic List

Feb 27, '12 list·add·items·generic

1 Reply

0 Votes

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gregzo commented

JS: Dictionary is not a generic definition error... Closed

Dec 15, '11 dictionary·generic

3 Replies

2 Votes

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Jan Helleman edited

Editor undo generic collection C#

Nov 17, '11 editor·generic·undo·collection

0 Replies

0 Votes

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Captain_Dando commented

Storing return of get components in List

May 8, '13 list·generic·getcomponents

1 Reply

0 Votes

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