• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Handles

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

PhoXinuS edited

Handles.DrawLine delayed

3 days ago c#·editor-scripting·handles

1 Reply

0 Votes

avatar image

immeasurability answered

How do I create a custom handle to edit a box in the editor?

Dec 16, '20 in Help Room

1 Reply

0 Votes

avatar image

itamarperets30 asked

Increase thickness of Handles.DrawLine?

Dec 12, '20 custom editor·editorgui·handles

0 Replies

0 Votes

avatar image

vitiet answered

Drawing position handle from ScriptableObject editor.

Dec 10, '20 editor·editor-scripting·scriptableobject·handles

2 Replies

2 Votes

avatar image

Reid_Taylor answered

Node Editor Select Handles.Bezier( )?

Oct 28, '20 in Help Room

1 Reply

0 Votes

avatar image

BenWiller1989 edited

How to properly offset a Handles.DrawSolidArc by an angle in different axis?

Sep 13, '20 editor·math·handles·trigonometry

2 Replies

1 Votes

avatar image

wolilio edited

Editor Scripting: Bounds editor with BoxCollider-like scene controls

Aug 13, '20 in Help Room

2 Replies

0 Votes

avatar image

krearthur commented

Select GameObjects OnSceneView without Colliders

Jul 7, '20 in Help Room

1 Reply

1 Votes

avatar image

Bunny83 commented

How do I replicate Unity's movement/rotation/scaling handles?

May 19, '20 unity 5·transform·scene·handles

1 Reply

0 Votes

avatar image

PROE_ answered

Scale the standard Transform Handle

Apr 29, '20 editor·transform·size·handles

2 Replies

1 Votes

avatar image

russiadesign2019 asked

Is there drop event in slider?

Apr 8, '20 in Help Room

0 Replies

0 Votes

avatar image

SofiaFeist answered

Slider handle doesn't work

Mar 29, '20 slider·handles

1 Reply

0 Votes

avatar image

Timze commented

Rectangle handle size

Mar 25, '20 c#·collider2d·size·handles·editor scripting

1 Reply

1 Votes

avatar image

soma1294 asked

Handles.PositionHandle not working anymore in version 2019.3?

Feb 25, '20 editor-scripting·bug-perhaps·gizmos·handles·onscenegui

0 Replies

1 Votes

avatar image

ABerlemont commented

Left Click Up Event in Editor

Feb 7, '20 editor·mouse·event·handles·guiutility

2 Replies

3 Votes

avatar image

Afropenguinn commented

Showing Handles in the Game View

Jan 3, '20 editor·editor-scripting·gizmos·handles

1 Reply

0 Votes

avatar image

MartinTV commented

Gross "Almost zero" Vector components when adjusting to local space and custom handles

Nov 27, '19 gui·transform·points·handles·inversetransformpoint

2 Replies

0 Votes

avatar image

BastianUrbach answered

Draggable gizmos like polygon collider 2d corners

Sep 7, '19 vector2·gizmos·handles·polygon collider 2d

1 Reply

0 Votes

avatar image

thepigeonfighter commented

Drawing a camera-facing circle like Unity's SphereCollider gizmo

Aug 20, '19 c#·camera·matrix·gizmos·handles

1 Reply

1 Votes

avatar image

ponpal answered

Setting Handles.lighting to 'false' Makes All Handles Disappear.

Jul 10, '19 lighting·editor-scripting·handles

0 Replies

0 Votes

avatar image

MitchCroft edited

Do Unity Editor GUI Utilities (Handles.DrawLine & EditorGUI.DrawRect) have limitations?

Jun 2, '19 in Help Room

2 Replies

0 Votes

avatar image

unityBerserker asked

Can Handles light? How work Handles.lighting

Apr 9, '19 handles

0 Replies

0 Votes

avatar image

Program-Gamer answered

How do I display a button as pressed using Handles.Button

Mar 23, '19 in Help Room

1 Reply

0 Votes

avatar image

Nabak answered

(Solved) How to position Handles.DrawSolidArc()

Feb 28, '19 math·editorwindow·circle·handles·lines

2 Replies

0 Votes

avatar image

Nabak edited

How to use Handles.DrawSolidArc() in execute mode

Feb 26, '19 math·circle·handles

0 Replies

0 Votes

avatar image

Thomas-Hawk edited

Using PositionHandle to set a a directional vector, using TransformDirection causing editor freakouts. Help!

Jan 25, '19 rotation·transform·handles·transformdirection·transformpoint

0 Replies

0 Votes

avatar image

checkmate624 asked

Offset multiple properties in curves animation window by the same amount

Dec 22, '18 animation·offset·handles·curves

0 Replies

0 Votes

avatar image

Adam-Mechtley answered

2D square handle

Dec 5, '18 2d·handles·square

1 Reply

0 Votes

avatar image

MartinTV edited

isExpandable for Custom Editor

Dec 4, '18 2d·inventory·handles

0 Replies

0 Votes

avatar image

globalenemy asked

Handles.ScaleValueHandle and values < 0

Nov 22, '18 editor·sceneview·handles

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Followers

avatar image

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

editor editor-scripting gizmos c# gui gizmo editorwindow custom editor onscenegui sceneview camera scene transform handle ongui mesh rotation bounds event drawline color arrow button editorgui math
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges