• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Hexagon

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

PopRockLex asked

How do I make sure my Hex based grid has hexes that touch each other?

Jan 3, '21 3d·hexagon

0 Replies

0 Votes

avatar image

Bartlers asked

Unity Probuilder mesh brush and grids.

Dec 10, '20 3d·tilemap·grid·hexagon

0 Replies

0 Votes

avatar image

fb69 answered

Unity 2020 WorldToCell for Hexagonal Tilemap

Nov 13, '20 c#·tilemap·coordinates·hexagon

1 Reply

0 Votes

avatar image

Nikita-Drugoy answered

Hexagonal grid with 120 degree angles

Oct 25, '20 tilemap·grid·tile·hexagon·hex

1 Reply

0 Votes

avatar image

dogukanuraz commented

Selecting and Rotating 3 Objects on the Game Screen

Sep 14, '20 unity 2d·rotate object·hexagon

1 Reply

0 Votes

avatar image

MiroslavMilanov edited

How to display images on top of TileMap during runtime?

Jul 22, '20 text·image·tilemap·grid based game·hexagon

0 Replies

0 Votes

avatar image

stadlernicolas26 edited

Building error with the asset Hexplanet Pro

Jul 11, '20 in Help Room

0 Replies

0 Votes

avatar image

lucasbas2015 answered

Why doesn't my hexagonal collision fit properly?

Jul 9, '20 rigidbody2d·collider2d·polygon collider 2d·hexagon·polygoncollider2d

1 Reply

0 Votes

avatar image

stadlernicolas26 commented

How to calculate the rotation of a hexagon based on its six vertices position

Jul 4, '20 rotation·vector3·angles·calculate·hexagon

2 Replies

0 Votes

avatar image

Bunny83 commented

Weird stripes on Hexasphere

Jun 24, '20 in Help Room

2 Replies

0 Votes

avatar image

ShadyProductions commented

when I download unity before its end the download canceling Automatically

Jun 2, '20 position·jump·meta·hexagon·bce0023

0 Replies

0 Votes

avatar image

ShadowleNight asked

how to restrict the player from moving out of a colored Hexagon and not go through the walls?

May 30, '20 in Help Room

0 Replies

0 Votes

avatar image

azeews27 asked

How do 2D tilemaps relate to game logic?

May 13, '20 2d·tilemap·isometric·tower-defense·hexagon

0 Replies

0 Votes

avatar image

mikawendt asked

Hexagonal Grid mesh issues

Apr 23, '20 c#·grid·tracking·sequence·hexagon

0 Replies

0 Votes

avatar image

shivanraptor edited

Why does my tile palette not arrange nicely?

Apr 23, '20 tilemap·hexagon

0 Replies

0 Votes

avatar image

Blobiy published

stop player when it hits a wall 2d

Mar 23, '20 rotation·collision·wall·hexagon

0 Replies

0 Votes

avatar image

Rolo552 commented

How to get neighbor from for loop in hexagonal grid ? Closed

Feb 7, '20 random·generation·for-loop·hexagon·neighbour

2 Replies

0 Votes

avatar image

Lordsandalwood asked

Resize hex grid,Need to resize hex grid

Oct 8, '19 grid·resize·hexagon·hex

0 Replies

0 Votes

avatar image

Optrix answered

How to draw a line around a hexagon

Jul 4, '19 line·line drawing·hexagon

2 Replies

0 Votes

avatar image

GongagaSwordsman edited

Interactive Hexagon Map Errors

Jun 16, '19 raycast·error message·map·grid based game·hexagon

0 Replies

0 Votes

avatar image

Mickross answered

Move along several Vector3 in a coroutine

May 26, '19 vector3·coroutine·hexagon

2 Replies

0 Votes

avatar image

Mandytoh edited

How to make the correct rotation of a hexagon tile on spheric grid ?

May 26, '19 in Help Room

0 Replies

0 Votes

avatar image

okndmrl edited

Hexagon Match3 selecting adjacent objects and rotating clockwise,

May 25, '19 rotate object·selection·grid based game·puzzle·hexagon

0 Replies

0 Votes

avatar image

Darxoon asked

Hexagon grid check for specific tile

Apr 29, '19 in Help Room

0 Replies

0 Votes

avatar image

RichardWyeth published

How can I achieve movement on hextile?

Apr 8, '19 scripting problem·movement·2d game·tilemap·hexagon

0 Replies

0 Votes

avatar image

CyberneticKing asked

Player Movement in a Turn Based Hexagon Game?

Apr 7, '19 in Help Room

0 Replies

0 Votes

avatar image

game4_unity edited

Hexagonal grid

Feb 5, '19 grid·hexagon

1 Reply

1 Votes

avatar image

Vipers edited

Rotate gameObject with touch controls OR gameObject follow finger

Dec 3, '18 unity 2d·visual studio·touch controls·hexagon·super

1 Reply

0 Votes

avatar image

Gymhgy456 commented

Perfect Hexagonal Tilemap

Oct 5, '18 sprite·sprites·tilemap·tiles·hexagon

1 Reply

0 Votes

avatar image

mrudnicki asked

What should be the best approach to hexagonal tilemap in Unity?

Oct 3, '18 tilemap·hexagon

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • ›

Followers

avatar image avatar image

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

grid tilemap hex tile c# grid based game 2d map turn-based mesh pathfinding texture vector3 rotation sprite terrain coordinates generation sphere selection tiles math coroutine uv mapping 3d
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges