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Input Manager

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All Questions

  • Unanswered Questions
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andrew-lukasik edited

Check if UI was clicked with unity new input system 1.2.0

Jul 21, '22 ui·input manager·input.mouseposition·event handlers

3 Replies

2 Votes

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davidnibi commented

New input system local multiplayer: move the second player

Jun 26, '22 in Help Room

2 Replies

1 Votes

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Joelzbinden published

How do I use multiple controllers with multiple player objects

Jun 21, '22 in Help Room

0 Replies

0 Votes

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TevinSchmidt answered

package input manager hide the logo in scene tab

Jun 9, '22 input manager

1 Reply

0 Votes

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lvskiprof commented

How do you restrict UI Navigation to only 1 player?

May 28, '22 ui·menu·input manager

1 Reply

0 Votes

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Ed-Den-Gaming answered

new input debug saying gamepad UI actions disabled but keyboard UI actions enabled

May 27, '22 input·input manager

1 Reply

0 Votes

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AgentArachnid commented

New Input System: Can't set binding path anymore

May 3, '22 input·input manager·inputs·input setting

2 Replies

0 Votes

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PGR123 answered

Unitys New Input System Errors in the generated code.

Apr 17, '22 in Help Room

1 Reply

0 Votes

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JuZDePeche asked

Input Debugger has duplicated devices and it is overriding game input actions

Apr 12, '22 input·input manager

0 Replies

1 Votes

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SilverFang180882 edited

Rebind - Excluding Certain Keys

Apr 11, '22 in Help Room

0 Replies

0 Votes

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Lisk commented

How to get UI elements such as Scroll Rect to work with new input system?

Mar 28, '22 ui·input·eventsystem·scroll·input manager

0 Replies

0 Votes

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linusfackler answered

How to enable and disable joining with the new input system

Mar 19, '22 in Help Room

1 Reply

2 Votes

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hamoo7dfuad asked

How to make the player controller movement and jumping and physics into the new unity input system

Mar 6, '22 c#·multiplayer·input manager·unity input

0 Replies

0 Votes

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Cosmology27 asked

Action input modifier question

Feb 26, '22 in Help Room

0 Replies

0 Votes

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Cosmology27 asked

VR stick action inputs

Feb 25, '22 in Help Room

0 Replies

0 Votes

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BenLuker edited

How to detect inputs with New Input System while game is unfocused?

Feb 15, '22 focus·input manager·inputs·mouse click

1 Reply

1 Votes

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dubbist edited

Player Input Manager: How get the PlayerInput object that was just spawned?

Feb 3, '22 in Help Room

1 Reply

1 Votes

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ProperDev answered

Second player controlling both players!

Feb 1, '22 in Help Room

1 Reply

0 Votes

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seriphis edited

Input System Button Triggers Multiple Times

Jan 22, '22 in Help Room

2 Replies

1 Votes

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Ebonicus answered

How does sensitivity, in input manager, affect joystick axis?

Jan 16, '22 controller·axis·joystick·input manager·sensitivity

1 Reply

3 Votes

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the_jaysaurus commented

New Input System: Hold interaction called only once

Jan 11, '22 in Help Room

1 Reply

3 Votes

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tojynick answered

Is there a way to detect a change in Control Scheme with the new Input System?

Jan 1, '22 input·inputmanager·input manager·inputs

1 Reply

1 Votes

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HRDev edited

New input system bind meta quest 2 controller

Dec 30, '21 in Help Room

0 Replies

0 Votes

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walachmartin1 asked

Is joystick axis inertia possible in Input Manager?

Dec 14, '21 in Help Room

0 Replies

0 Votes

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falconstrike209 asked

How do configure controller trigger input in old input system?

Dec 12, '21 input·trigger·controller·input manager·configuration

0 Replies

0 Votes

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Manishstar answered

Unity's Explorer 3D Game Kit on Mobile!

Dec 6, '21 in Help Room

2 Replies

0 Votes

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LeonhardtNils commented

Input.GetKeyDown not working

Nov 2, '21 in Help Room

3 Replies

2 Votes

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Mboe94 answered

How to get Mouse X and Mouse Y in the New Input System with visual scripting similar to legacy input ?

Oct 16, '21 mouse·mouselook·input.getaxis·input manager

1 Reply

0 Votes

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PichuAngel edited

Input system “Properties Tab” won’t show.

Sep 29, '21 in Help Room

0 Replies

0 Votes

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Bhanuka_Dassanayake published

New Input System Value Inverse issue.

Sep 27, '21 input·values·input manager·inverse

0 Replies

0 Votes

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