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Instantiation

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All Questions

  • Unanswered Questions
avatar image

jasonlu00 published

Instantiate prefab wihtout dragging prefab into gameObject script

Aug 8, '15 instantiate·prefab·component·streaming·instantiation

9 Replies

14 Votes

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scarletshark edited

How do I create / Instatiate an array of GameObjects in C#

Jul 15, '13 c#·gameobject·array·instantiation

2 Replies

7 Votes

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AngryOldMan edited

How to ShereCast consistently from a rotating object Wiki

Apr 11, '11 instantiation

5 Replies

5 Votes

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Bunny83 commented

Awake() not called on script referenced directly from Project window

Apr 17, '13 prefab·monobehaviour·instantiation·awake

1 Reply

5 Votes

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Knownfriend commented

Instatiate on a path

Jan 11, '16 instantiation

2 Replies

4 Votes

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AbdulRaman commented

Bounds is 0 when Instantiated

Feb 11, '18 gameobject·collider·bounds·instantiation

2 Replies

2 Votes

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Kiwasi commented

Instantation and use of gameobject in same frame

Nov 24, '14 instantiate·instantiation·initialization·initialize

2 Replies

2 Votes

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KalleH commented

Modify property of an instantiated object Wiki

Apr 11, '15 component·instantiation

2 Replies

2 Votes

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Dreamcube017 answered

Timeline - Animating Prefabs after Instantiating them

Aug 29, '18 in Help Room

1 Reply

2 Votes

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FlavienM commented

Instantiating in Awake() v Setting up prefab instances in Editor performance difference?

Nov 24, '18 instantiate·prefab·performance·instantiation·awake

1 Reply

2 Votes

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qJake edited

Instantiation happens three times, but called only once

Jul 22, '10 object·instantiation·constructor

1 Reply

1 Votes

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Undies asked

Rotating a clone on Instantiation

Aug 6, '10 clone·instantiation·rotating

2 Replies

1 Votes

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denewbie commented

instantiation, OnMouseDown function

Nov 17, '10 instantiation

1 Reply

1 Votes

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VioKyma commented

What is the correct way to instantiate objects from the library?

Jun 1, '13 library·instantiation·bestpractices

2 Replies

1 Votes

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ysundawa commented

Check Collision In Editor Mode

May 20, '20 collision·editor·editor-scripting·instantiation

2 Replies

1 Votes

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Catlard edited

Using iTween with a prefab tree.

Aug 31, '11 nullreferenceexception·itween·instantiation

0 Replies

1 Votes

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lampshade edited

Instantiating Multiple Projectiles *Collision Detection*

Oct 14, '10 instantiation

1 Reply

1 Votes

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rpmobile edited

iTween can't access instantiated child.

Jan 13, '12 nullreferenceexception·itween·fade·instantiation

1 Reply

1 Votes

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Vesuvian commented

Javascript - sourcing a script without instantiation

Dec 5, '11 javascript·instantiation·source

0 Replies

1 Votes

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rutter answered

Is it necessary to assign the result of Instantiate() to a variable and is there a need to always typecast?

Mar 9, '12 gameobject·object·prefabs·instantiation

1 Reply

1 Votes

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ProfKebe commented

Need help understanding scripted prefab behavior - when I click one, the script runs on ALL prefab instances, not just the one I clicked.

Dec 25, '12 javascript·instantiate·prefab·prefabs·instantiation

3 Replies

1 Votes

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Hunerstrike published

I need instantiated game objects to move once they're instantiated

Mar 9, '20 javascript·movement·instantiation·transform.translate

3 Replies

1 Votes

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DoubleONick published

Why does a prefab instance not collide, when prefab collisions work fine?

Jan 9, '13 rigidbody·collider·prefab·instantiation

0 Replies

1 Votes

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Hamesh81 edited

Is Instantiating bullets/many objects always bad for performance?

May 4, '13 instantiate·performance·optimization·bullet·instantiation

1 Reply

1 Votes

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Ziplock9000 commented

Check For Collision with anything in If-else

Dec 23, '20 collision·instantiation

2 Replies

1 Votes

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Tumtable asked

How to make a progress bar for a network connection?

Jan 4, '15 gameobject·networking·instantiation·progress-bar·network instantiate

0 Replies

1 Votes

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highpockets answered

How to instantiate an object with a set rotation in one axis, but the other two axes inherited from the parent?

May 25, '19 rotation·instantiation·transform.rotate

1 Reply

1 Votes

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expat1999 commented

Endless Runner Code Closed

Aug 9, '15 children·collisions·instantiation·endless runner·repeating

0 Replies

1 Votes

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rockyourteeth commented

scripts gets disabled when the prefab is instantiated

Oct 13, '15 gameobject·clone·instantiation

1 Reply

1 Votes

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t1000 edited

Particle effect spawned lags behind parented object

Feb 9, '16 spawning·parent-child·effects·instantiation

1 Reply

1 Votes

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