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Instantiation

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All Questions

  • Unanswered Questions
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ajtracy300 published

Help with Prefab script running on wrong instance...

Oct 15, '14 prefab·instantiation·incorrect

0 Replies

0 Votes

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marius.treu commented

GameObject instantiation in C# static constructor

Oct 9, '14 c#·instantiate·instantiation

2 Replies

0 Votes

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maxkunes commented

Instantiation and Deletion very slow... HELP..

Sep 23, '14 unity 5·gameobject·unity5·instantiation

3 Replies

0 Votes

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AbdulRaman commented

Bounds is 0 when Instantiated

Feb 11, '18 gameobject·collider·bounds·instantiation

2 Replies

2 Votes

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DiegoAtaqueEnLongBeach published

Show transparent version of prefab before instantiation

Sep 28, '15 prefab·tilemap·custom editor·sceneview·instantiation

1 Reply

0 Votes

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GingerNinja14 published

OnTriggerStay/Enter not working on instantiated objects

Jul 5, '14 trigger·instantiation

0 Replies

0 Votes

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Fox-Handler commented

Target lost once player is instantiated

Jun 27, '14 target·instantiation

1 Reply

0 Votes

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Fox-Handler commented

Instantiation and Booleans

Jun 2, '14 instantiation·booleans

2 Replies

0 Votes

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Vehrmt published

IgnorePhysics on BoxCollider at GameObject instantiation

May 20, '14 physics·rigidbody·instantiation

0 Replies

0 Votes

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Brontupisto commented

Setting rotation parallel to ground

May 15, '14 rotation·raycast·instantiate·instantiation

1 Reply

0 Votes

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monoblue published

Issue with instantiating parts of a characters body - 2D

May 1, '14 instantiate·instantiation

0 Replies

0 Votes

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lancer commented

NullReferenceExeption Closed

Apr 18, '14 instantiation·nullreferenceexeption

1 Reply

0 Votes

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karlhulme edited

ArgumentNullException when instantiating prefabs using generic list

Jan 29, '14 prefab·instantiation

1 Reply

0 Votes

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Ziplock9000 commented

Check For Collision with anything in If-else

Dec 23, '20 collision·instantiation

2 Replies

1 Votes

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Vyross commented

Parallel world handling - abstracting data from physics and drawing

Jan 7, '14 worldspace·instantiation

1 Reply

0 Votes

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Nephxio published

(C#)Tracking Instantiated Objects Globally

Dec 28, '13 c#·instantiation

2 Replies

0 Votes

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MountDoomTeam answered

Instantion not taking account of position variable.

Dec 25, '13 instantiation

1 Reply

0 Votes

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galaboy edited

instantiating 10 objects at runtime.

Nov 20, '13 scriptingbasics·instantiation

2 Replies

0 Votes

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ArkaneX commented

Procedurally generated mesh performance

Oct 7, '13 procedural mesh·instantiation

1 Reply

0 Votes

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ShadoX commented

Mesh won't travel in direction it's facing

Sep 10, '13 rotation·direction·local·instantiation·world

1 Reply

0 Votes

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DerpingBuddha commented

Insantiation problem

Sep 9, '13 instantiation

2 Replies

0 Votes

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Xtro commented

Updating Pattern of Prefabs

Jan 30, '14 update·prefabs·instantiation·pattern

1 Reply

0 Votes

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Joyrider edited

How to instantly move a newly instantiated prefab?

Aug 18, '13 instantiate·prefab·position·location·instantiation

2 Replies

0 Votes

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gregzo answered

Object reference not set to an instance of an object error.

Aug 10, '13 error·instantiation

1 Reply

0 Votes

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-hiTo- converted comment to answer

Object reference not set to an instance of an object ERROR

Aug 11, '13 error·instantiation·blocks

1 Reply

0 Votes

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Rams published

Dynamic instantiation of object with respect to another movingObject

Jul 16, '13 objects·dynamic·instantiation·of

2 Replies

0 Votes

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Loius commented

Object Reference and Instancing Problem

May 30, '13 instantiation·syntax·object reference

1 Reply

0 Votes

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FL rolled back

Add a script to every object at instantiation?

May 19, '13 gameobject·instantiation·listener

1 Reply

0 Votes

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Eugenius edited

How to limit the instantiation of a prefab/object? Closed

May 17, '13 instantiate·instantiation·instantiating

1 Reply

0 Votes

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Braveheart commented

Bullet hole instantiating partially inside hit object

May 8, '13 fps·instantiation·bullethole

0 Replies

0 Votes

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