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Iphone

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All Questions

  • Unanswered Questions
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gilley033 commented

How can i use C#'s Conditional Attribute in Unity iPhone?

Aug 20, '13 iphone·mono·preprocessor

2 Replies

0 Votes

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jimbobuk asked

What version of mono does Unity iPhone use, and are there any differences between unity's mono and standard mono?

Jan 10, '10 iphone·mono

1 Reply

1 Votes

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The-Scripter commented

Force elements in same batch

Aug 21, '12 rendering·iphone·performance·batching

1 Reply

2 Votes

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Jessy edited

What, exactly, in a shader, stops batching from happening?

Jan 10, '10 shader·iphone·batching·custom-shader

2 Replies

6 Votes

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wana7262 commented

Accelerometer car steering and screen tilt control function

Mar 11, '13 iphone·car·steering

2 Replies

2 Votes

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Dimitris 1 asked

Create a game for both the iPhone and the Web Player

Jan 7, '10 iphone·webplayer·project

2 Replies

2 Votes

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AMP edited

Is there a method for getting application saved data off the iPhone?

Jan 6, '10 iphone·xcode·file-io

2 Replies

3 Votes

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David_29 published

How do you cleanly capture exceptions ? Console throws NullReferenceException

Jun 9, '17 iphone

3 Replies

4 Votes

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mepine commented

how many bones per mesh in unity iphone?

Oct 15, '11 animation·iphone

2 Replies

1 Votes

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zanareno commented

Fast multiplayer on iphone

Nov 11, '15 multiplayer·iphone

4 Replies

4 Votes

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Jessy edited

Why do Zwrite, Ztest, and Colormask simplifications not optimize shader performance?

Jan 2, '10 shader·iphone·custom-shader

3 Replies

2 Votes

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Tomek Loeb commented

Can Unity Iphone game be written in C#?

Aug 24, '12 iphone·mono

4 Replies

3 Votes

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dendrophile asked

Why does my iPhone 1.5.1f2 show the licence as "for educational institutions"?

Jan 2, '10 iphone·license

1 Reply

0 Votes

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Nick V asked

Can Unity Remote be installed without an App Store License?

Jan 1, '10 iphone

2 Replies

0 Votes

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gtjuggler commented

How can i scale my game & assets for different iPhone targets? (iPhone, 3G, Touch2, 3GS etc)

Nov 1, '11 iphone·performance·asset

1 Reply

2 Votes

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niter412 asked

Dividing Texture 2D

Dec 30, '09 texture·iphone

1 Reply

1 Votes

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niter412 asked

Message Displayer

Dec 30, '09 iphone

1 Reply

0 Votes

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muheydari commented

How to speed up and smooth over any load times on iPhone (preloading, animated loading screens etc)

Oct 24, '13 iphone

1 Reply

4 Votes

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jimbobuk asked

How could I create a dynamic cartoon style speech bubble?

Dec 29, '09 gui·iphone

1 Reply

2 Votes

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user-672 (google) asked

Penelope Tutorial: what makes the Joysticks a Joystick

Dec 28, '09 iphone·penelope

1 Reply

0 Votes

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Lance Sun edited

Is it possible to launch the iPhone Mail app from a link in Unity iPhone?

Mar 9, '10 iphone·linking

1 Reply

0 Votes

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inveni0 asked

Texture Size Guidelines for iPhone

Dec 25, '09 texture·iphone

3 Replies

8 Votes

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bricevdm asked

"Combine" fixed function error

Dec 25, '09 iphone·custom-shader

1 Reply

0 Votes

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niter412 asked

Parsing error for List

Dec 25, '09 gameobject·iphone·cs8025

2 Replies

1 Votes

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BerggreenDK commented

iPhone Basic's True Price

Feb 8, '12 iphone

2 Replies

2 Votes

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wgrand edited

How much memory do I get?

Sep 5, '11 iphone

1 Reply

1 Votes

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AChrapko commented

How can i move contents of one scene into another scene?

Dec 3, '20 editor·scene·iphone

5 Replies

6 Votes

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muckel asked

iPhone best Audio Compression for in Game Sounds like Shoot or Hit

Dec 22, '09 audio·iphone·performance

2 Replies

2 Votes

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niter412 asked

How can I use StartCoroutine() in Update()?

Dec 22, '09 iphone

1 Reply

4 Votes

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niter412 asked

GetComponent Error

Dec 21, '09 gui·iphone·cs0119

1 Reply

1 Votes

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