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Iskinematic

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Unanswered Questions

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markbmanx asked

(SOLVED) Object "pulls" other objects unintentionally

Sep 6, '20 in Help Room

0 Replies

0 Votes

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ericelbracista asked

Is there a way to set isKinematic off only when there is a collision and that collision affect the rigidbody?

Jan 30, '20 collision·physics·rigidbody·iskinematic

0 Replies

0 Votes

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davsalisbury asked

Can 2 colliders with IsKinematic rigidbodies trigger?

Nov 28, '17 collider·trigger·iskinematic

0 Replies

0 Votes

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Hamilcar-games asked

how to check for collison with a navmeshagent

Aug 26, '17 collision·rigidbody·collider·navmeshagent·iskinematic

0 Replies

0 Votes

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AOBrien asked

How can I drop an object at will?

Mar 23, '17 in Help Room

0 Replies

0 Votes

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Lolerooz published

Cant exit IsKinematic

Dec 29, '16 in Help Room

0 Replies

0 Votes

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BadSeedProductions commented

Disabling isKinematic on a hinge joint at runtime - keeping motion to axis

Oct 13, '16 physics·rigidbody·runtime·hingejoint·iskinematic

0 Replies

0 Votes

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moosefetcher asked

Unity's collision system VS designing my own basic collision system

Jul 24, '16 rigidbody·colliders·collision detection·iskinematic

0 Replies

0 Votes

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JuanMaldonado published

Activate physics when animation ends

Apr 13, '15 physics·rigidbody·collider·sphere·iskinematic

0 Replies

0 Votes

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Maxii edited

Under what circumstances are compound colliders created?

Apr 3, '15 rigidbody·collider·iskinematic·compound collider

0 Replies

0 Votes

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muheydari commented

crash build version on colliding with Kinematic collisions

Sep 21, '14 collider·build·kinematic·iskinematic

0 Replies

0 Votes

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LeftyTwoGuns commented

Ragdoll won't respond to graivty when isKinematic set to false

Sep 18, '14 collider·ragdoll·iskinematic

0 Replies

0 Votes

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NishantSood published

OnTriggerEnter2D stopped detecting Wiki

Aug 19, '14 iskinematic

0 Replies

0 Votes

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KRaCKeR commented

rigidbody.isKinematic error catch doesn't occur

Jul 22, '14 iskinematic

0 Replies

0 Votes

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Aggrojag published

Collision Detection + Transform Offset Question

Jun 28, '14 c#·transform·offset·boxcollider2d·iskinematic

0 Replies

0 Votes

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Sundar commented

Rigidbody2D isKinematic effect by growing mass to huge number ?

Feb 19, '14 rigidbody2d·ontriggerenter2d·mass·iskinematic

0 Replies

0 Votes

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barjed edited

Moving kinematic rigidbody trigger against kinematic rigidbody collider

Feb 19, '14 rigidbody·collider·trigger·grid·iskinematic

0 Replies

0 Votes

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pixartist commented

isKinematic does not work with attached joints

Feb 11, '14 joints·iskinematic

0 Replies

0 Votes

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TimBorquez edited

attaching two gameobject together?

Nov 21, '13 oncollisionenter·parenting·iskinematic

0 Replies

0 Votes

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Y-van published

Go to sleep.

Nov 13, '13 rigidbody·gravity·kinematic·sleep·iskinematic

0 Replies

0 Votes

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Zallywag edited

Why is my kinematic Rigidbody stuck?

Oct 11, '13 movement·rigidbody·player·stuck·iskinematic

0 Replies

0 Votes

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orangeflame edited

Rigidbody bounce or character controller istrigger issues

Aug 12, '13 rigidbody·collider·charactercontroller·istrigger·iskinematic

0 Replies

0 Votes

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j_basson edited

Animation clip removed when isKinematic is unchecked

Jun 12, '13 animation·rigidbody·animationclip·iskinematic

0 Replies

0 Votes

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maaboo published

Climbing a Ladder in 2D Physics World

Mar 20, '13 2d·physics·trigger·iskinematic·ladder

0 Replies

0 Votes

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vagos21 commented

network of rigidbodies cannot have more than one kinematic body and work well?

Jan 10, '13 rigidbody·joints·kinematic·iskinematic·chain

0 Replies

0 Votes

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TehWut commented

rigidbody - kinematic performance

Jun 2, '12 collision·performance·iskinematic

0 Replies

0 Votes

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rigidbody collider physics collision kinematic c# ragdoll rigidbody2d trigger collision detection ontriggerenter istrigger gravity oncollisionenter animation navmeshagent position 2d array component colliders physics2d error collide collisions
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