• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Jit

Cancel

Cancel

Unanswered Questions

  • All Questions
avatar image

DiamondStudioGAMES published

Why Android doesn't support ARM64 Mono JIT?

Apr 16, '20 android·mono·64bit·arm·jit

0 Replies

0 Votes

avatar image

pkpkpkooo asked

Why the first method run is slower than after first run?

Jul 19, '18 in Help Room

0 Replies

0 Votes

avatar image

RakshithAnand commented

Serialization of Dictionary> in Unity 4,6

Feb 21, '16 c#·ios·jit

0 Replies

0 Votes

avatar image

DonKanallie edited

Attempting to JIT compile method, Best Workaround?

Nov 20, '15 in Help Room

0 Replies

0 Votes

avatar image

casimps1 commented

What C# packages should be avoided to avoid JIT compile errors on iOS

Sep 25, '13 ios·reflection·compiler·emit·jit

0 Replies

1 Votes

avatar image

oceanzerg published

ios: 2 function calls on the same interface, one working... the other function call doing literally nothing

Apr 19, '12 ios·iphone·mono·aot·jit

0 Replies

0 Votes

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

aot ios mono c# linq android compilation iphone reflection generics flash delegate template symbol serialize serializer method serialization webplayer optimization dictionary building cpu usage emit windows


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges