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Lighting

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All Questions

  • Unanswered Questions
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denny_pep published

Built game colors look way brighter/duller than in the editor

3 days ago build·3d·lighting·color·post processing

1 Reply

0 Votes

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honor0102 answered

How do I include baked lighting in my prefabs?

6 days ago prefab·lighting·bakedlighting

6 Replies

2 Votes

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joss51 asked

HDRP dynamic interior lightning

May 27, '23 lighting

0 Replies

0 Votes

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Melanzue edited

Materials/Textures flicker when a real-time light is moving near them

May 27, '23 texture·lighting·materials

1 Reply

0 Votes

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SteenPetersen answered

No encuentro "Render settings" en las ultimas versiones de Unity - can't find "Render Settings" in the latest versions of Unity

May 25, '23 lighting

1 Reply

0 Votes

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andrew-lukasik commented

How to set up a Shader Graph to not be reflective ?

May 22, '23 lighting·shaders

1 Reply

0 Votes

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andrew-lukasik commented

Weird light globs around light

May 21, '23 in Help Room

1 Reply

0 Votes

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Heptagram064 answered

[Solved] Too low resolution 2D Shadows

May 19, '23 in Help Room

4 Replies

0 Votes

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JimmyPeyton edited

Wall reflection enclosed room super dark

May 19, '23 lighting·light·reflection

2 Replies

0 Votes

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leeprobert answered

Strange rendering artefacts with lighting in HDRP

May 18, '23 in Help Room

1 Reply

0 Votes

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vuqarahim asked

how to calculate attenuation for custom lighting function

May 18, '23 shader·lighting·shader programming·shaderlab·surface shader

0 Replies

0 Votes

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RiseOfTheFish asked

Background changes color as camera angle changes

May 17, '23 in Help Room

0 Replies

0 Votes

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andrew-lukasik commented

Can see skybox through model

May 16, '23 in Help Room

0 Replies

0 Votes

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asajadi84 asked

The interior lighting looks dark and weird (lightmap issue)

May 13, '23 in Help Room

0 Replies

0 Votes

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Lefort9 answered

Shadows on very large objects do not appear correctly

May 11, '23 in Help Room

1 Reply

0 Votes

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lebmilebi answered

Disabling of a zero intensity light clearly visible

May 11, '23 lighting·directional light·environment

2 Replies

0 Votes

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nateK06 commented

Changing Scenes Causes Shadow Issues

May 10, '23 lighting·scene-loading·scene-switching

1 Reply

0 Votes

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vandermky474 asked

simple point lights have horrible performance

May 6, '23 in Help Room

0 Replies

0 Votes

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bradycw edited

Lit seems on shadowed meshes with baked lighting,Light seems in shadowed areas at certain distance?

May 1, '23 in Help Room

0 Replies

0 Votes

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rh_galaxy commented

Why bad lighting if I play from another scene?

Apr 30, '23 lighting·playmode·scene load

1 Reply

0 Votes

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andrew-lukasik answered

(URP) Lighting problem, n>1 point lights not rendering

Apr 28, '23 lighting

1 Reply

0 Votes

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unity_FA060E27A024CA83F777 edited

Problems with tile objects when baking in Mixed Closed

Apr 26, '23 lighting·lightmapping·bake·lighting bug·baked light

0 Replies

0 Votes

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ATate answered

Broken White Pixels appear on model whatever it moves

Apr 24, '23 lighting·materials·lightmapping·modeling·lighting bug

1 Reply

0 Votes

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chriscode commented

Receiving Shadows On a Tranparent Shader

Apr 24, '23 shader·lighting·shadows·transparency·shader programming

1 Reply

0 Votes

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binoman answered

HDRP High Quality Shadow Filtering really noisy for some reason

Apr 23, '23 lighting·shadows·shadow bug·filter·shadowmap

1 Reply

0 Votes

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Pojo267 edited

How do I fix this error: Cannot get non-existing progress id 50

Apr 21, '23 error·lighting·lightmapping·lightmaps·id

1 Reply

0 Votes

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VbGabriel asked

Blocking shadows without casting own shadow

Apr 20, '23 lighting·shadows

0 Replies

0 Votes

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unity_H69WxuyUa80urA published

Lighting/Shadows: my cube did not cast nor receive any shadows

Apr 19, '23 lighting·shadows

3 Replies

0 Votes

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Carterboi4435 answered

White objects are instead gray

Apr 17, '23 lighting

3 Replies

0 Votes

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Max_Bol edited

URP Point light range doesn't increase light range?

Apr 16, '23 lighting·light·lights·fire·point light

3 Replies

0 Votes

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Related Topics

shader shadows light lightmap rendering lightmapping 2d shaders shadow baking terrain lighting bug unity 5 texture c# lights graphics spotlight material camera directional light bakedlighting mesh global illumination bug


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