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Materials

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All Questions

  • Unanswered Questions
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toddisarockstar asked

Level generation. Can I change material setting for every block?

yesterday materials

0 Replies

0 Votes

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Bunny83 answered

how to have 2 materials on a procedural mesh

yesterday c#·mesh·materials

1 Reply

0 Votes

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F1nch11 published

How to gradually change the material of a ring?

5 days ago materials·change material·gradually

0 Replies

0 Votes

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iwantcreategame edited

Problem with textures on round surfaces

Jan 11, '21 in Help Room

0 Replies

0 Votes

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ArtemAppside answered

Is there an any way to use batching with UV tiling?

Jan 11, '21 shaders·materials·drawcalls·tiling

1 Reply

0 Votes

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Silverlode answered

How to maintain sharp lines (pixel-like effect) from small textures on 3D assets

Jan 9, '21 camera·shader·graphics·materials·pixel art

2 Replies

0 Votes

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KYNUX_GAMES_INC answered

Emissive material not working despite setting objects to "Static"

Jan 8, '21 lighting·materials·emission

10 Replies

6 Votes

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Mr-Random570 answered

Changing scrolling textures on a plane using transparency

Jan 7, '21 texture·object·materials·renderer·alpha-channel

1 Reply

0 Votes

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strawberryjamnbutter asked

How to make a Diffused Shader on top of a Vertex Shader? For Billboard Sprites to show in front of 3D Meshes.

Jan 7, '21 shader·texture·shaders·materials·shaderlab

0 Replies

0 Votes

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GurnoorRana edited

How to create new materials at runtime?

Jan 5, '21 scripting problem·materials

1 Reply

2 Votes

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vexxtv123 commented

Adding material trough a script,

Dec 31, '20 materials·meshrenderer

1 Reply

0 Votes

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TaeYeonPark edited

My mesh didn’t appear in Unity

Dec 29, '20 shader·texture·mesh·materials·obj

0 Replies

0 Votes

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Lyshi_4 commented

Make pictures into a material

Dec 26, '20 materials

5 Replies

7 Votes

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achaney55 asked

Why are my maps not applying to my material

Dec 23, '20 in Help Room

0 Replies

0 Votes

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kostet1977 edited

Collect all resources (dependencies) used in a certain prefab.

Dec 22, '20 prefab·materials·textures

0 Replies

0 Votes

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n_satyajit commented

Can't Change Default Particle

Dec 20, '20 material·particles·materials·systems

1 Reply

3 Votes

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Pokedlg3 answered

Adding custom materials that are made using shadergraph to terrains

Dec 19, '20 shader·terrain·shaders·materials·terraintexture

1 Reply

0 Votes

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ArchKnight asked

some sprites are turning transparent while using a normal map and others don't

Dec 15, '20 in Help Room

0 Replies

0 Votes

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EugenioA published

Diffusion profile doesn't work in asset bundle

Dec 14, '20 in Help Room

0 Replies

0 Votes

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wadrajab asked

Issue with the Graphic colors,Please help me with the graphic colors :)

Dec 12, '20 in Help Room

0 Replies

0 Votes

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guisamuel53 commented

How to fix texture and materiel import on character (mixamo)

Dec 11, '20 in Help Room

1 Reply

0 Votes

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acollister commented

GetAssetPath returning incomplete path for default materials

Dec 10, '20 editor·assets·materials·path·built-in

1 Reply

1 Votes

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rautudenis commented

How to use material for color?

Dec 8, '20 materials

1 Reply

0 Votes

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Talmagett asked

2d multiple materials

Dec 6, '20 materials·spriterenderer·material renderer

0 Replies

0 Votes

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xibanya answered

How can I influence one material on another

Dec 6, '20 in Help Room

1 Reply

0 Votes

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TallPaulUK answered

How to use GetMaterials function with skinned mesh renderer

Dec 2, '20 error·runtime·materials·parameters·skinnedmeshrenderer

1 Reply

0 Votes

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vukgbg edited

Accidentally assigned shader to default sprite material, how to revert it back to Sprites/Default?

Dec 1, '20 shader·material·shaders·materials

0 Replies

0 Votes

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andrew-lukasik edited

Transparency Drawing issues

Nov 25, '20 shader·materials·textures

0 Replies

0 Votes

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redruth000 published

How can I incorporate subsurface scattering into a custom shader graph? (shadergraph HDRP)

Nov 19, '20 in Help Room

0 Replies

0 Votes

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Sinister-Design asked

Cannot alter mesh material color while preserving transparency

Nov 18, '20 in Help Room

0 Replies

0 Votes

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