2 Replies

0 Votes

Bunny83 commented

#### Allowing users to make graphs in game--is this possible?

2 days ago math·interaction·interactive

1 Reply

1 Votes

2 Replies

0 Votes

3 Replies

1 Votes

2 Replies

0 Votes

tormentoarmagedoom answered

#### Decrease value at half the speed it's increased at? (using Vector3.Distance)

Feb 6, '19 c#·vector3·distance·math·game development

1 Reply

0 Votes

2 Replies

0 Votes

1 Reply

1 Votes

Eric5h5 commented

#### Unity is a Left-Handed Coordinate System? Why?

Jan 30, '19 math·vector·coordinate-system·theory

5 Replies

12 Votes

2 Replies

29 Votes

pmerilainen commented

#### Affine transformations to Object

Jan 24, '19 rotation·gameobject·transform·math·matrix

3 Replies

2 Votes

2 Replies

0 Votes

2 Replies

0 Votes

Captain_Pineapple commented

#### Simple math always returns 0

Jan 21, '19 math·mathf.lerp·multiply·division

1 Reply

0 Votes

0 Replies

0 Votes

Bunny83 commented

#### Find Vector3 perpendicular to Vector3 A in direction of Vector3 B

Jan 8, '19 c#·programming·direction·math·vectors

1 Reply

2 Votes

2 Replies

0 Votes

2 Replies

0 Votes

2 Replies

3 Votes

saragorgieva edited

#### How do I calculate the population variance and sample variance? Closed

Dec 24, '18 math·statistics

0 Replies

0 Votes

Bunny83 answered

#### if statements with transform.rotation not working?

Dec 16, '18 c#·transform·math·transform.rotation·transform.rotatearound

2 Replies

0 Votes

SaritaWavhal commented

#### How to stop getting duplicate numbers while using random.range

Dec 8, '18 in Help Room

1 Reply

0 Votes

1 Reply

0 Votes

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