1 Reply

1 Votes

apapineni asked

#### How would one go about implementing Unreal's Suggest Projectile Velocity function in Unity?

5 days ago in Help Room

0 Replies

0 Votes

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The_Pied_Shadow edited

#### Check if a point is on the right or left of a vector?

Dec 29, '20 in Help Room

2 Replies

0 Votes

1 Reply

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unity_szlhGXpz9gmI7Q commented

#### Result of subtracton vectors

Dec 19, '20 vector3·math·angle·vectors·subtracting

1 Reply

0 Votes

rosalyh88 published

#### I have to do a math problem that requires to calculate fluid. I'm not sure what i did wrong or if i missed a step in this calculation.?

Dec 17, '20 in Help Room

0 Replies

-1 Votes

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3 Replies

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1 Reply

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1 Reply

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1 Reply

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1 Reply

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Sartoris answered

#### Given starting Transform and target position, how to find full 360° angle to the target?

3 Replies

0 Votes

omfg_space commented

#### Need Some Help in Mathematics for my Stone Skipping game

Oct 22, '20 in Help Room

0 Replies

0 Votes

SebastienTixierES published

#### Is there a Unity.Mathematics doing same thing than Vector3.SignedAngle

Oct 21, '20 in Help Room

0 Replies

0 Votes

philliptashash asked

#### Spawn a platform that I know a player can jump to

Oct 11, '20 velocity·jump·math·2d-physics·distance check

0 Replies

0 Votes

2 Replies

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Captain_Pineapple commented

#### Why am I getting these warnings using the Burst compiler?

Oct 6, '20 math

0 Replies

0 Votes

Owen-Reynolds answered

#### Can anyone clearly explain what Quaternion.angleaxis is

Oct 5, '20 unity 5·rotation·quaternion·math

2 Replies

0 Votes

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