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Math

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dan_wipf commented

Rotate Center Pivot based Object like a Draw Bridge

14 hours ago c#·rotation·math·mathf·pivot

2 Replies

0 Votes

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Bunny83 commented

Allowing users to make graphs in game--is this possible?

2 days ago math·interaction·interactive

1 Reply

1 Votes

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PraetorBlue answered

Project a position onto a plane whose normal isn't at the origin.

Feb 14, '19 vector3·math·project·relative

2 Replies

0 Votes

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dan_wipf edited

Subdivide Bezier Curves

Feb 12, '19 c#·math·curve·algorithm·bezier

3 Replies

1 Votes

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elenzil commented

Math to Calculate 2d point from rotation and distance?

Feb 9, '19 math

2 Replies

0 Votes

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tormentoarmagedoom answered

Decrease value at half the speed it's increased at? (using Vector3.Distance)

Feb 6, '19 c#·vector3·distance·math·game development

1 Reply

0 Votes

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Michael_R asked

TWO BONE IK in unity

Feb 6, '19 math·ik·inverse kinematic

0 Replies

0 Votes

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ilyavitek answered

Image fillAmount from 0.9 to 1

Feb 4, '19 in Help Room

1 Reply

0 Votes

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orionsyndrome edited

What exactly does Mathf.InverseLerp() do?

Feb 4, '19 in Help Room

2 Replies

0 Votes

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Ymrasu edited

Lerp that wraps around a variable x

Feb 1, '19 math·mathf.lerp

1 Reply

0 Votes

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unity_0sdsWZad6Fwp-A published

Truncate number to first decimal place?

Jan 31, '19 math·decimal·short·division

1 Reply

1 Votes

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Eric5h5 commented

Unity is a Left-Handed Coordinate System? Why?

Jan 30, '19 math·vector·coordinate-system·theory

5 Replies

12 Votes

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tormentoarmagedoom commented

Rotate a Vector3 direction

Jan 29, '19 rotation·vector3·math

2 Replies

29 Votes

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Pangamini edited

Mathf.atan2 vs Vector2.SignedAngle

Jan 29, '19 math·mathf

1 Reply

0 Votes

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pmerilainen commented

Affine transformations to Object

Jan 24, '19 rotation·gameobject·transform·math·matrix

3 Replies

2 Votes

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Eno-Khaon commented

Having Trouble with Texture Tiling and offset values. Very specific case.

Jan 23, '19 texture·math·ui image·offset·tiling

2 Replies

0 Votes

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Out_Of_Names answered

How to determine if rotation is clockwise or anticlockwise

Jan 21, '19 c#·rotation·math·dial

2 Replies

0 Votes

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Captain_Pineapple commented

Simple math always returns 0

Jan 21, '19 math·mathf.lerp·multiply·division

1 Reply

0 Votes

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Baronguard asked

Enemy strafing AI Top Down

Jan 21, '19 movement·ai·physics2d·math·top-down

0 Replies

0 Votes

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Michael_R asked

How does TWO BONE IK works?

Jan 16, '19 math·matrix·ik

0 Replies

0 Votes

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Bunny83 commented

Find Vector3 perpendicular to Vector3 A in direction of Vector3 B

Jan 8, '19 c#·programming·direction·math·vectors

1 Reply

2 Votes

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KardoseR asked

Applying fake drag/resistance to an object

Jan 4, '19 in Help Room

0 Replies

0 Votes

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elenzil answered

Dividing a number to a set of variables based on rank.

Jan 2, '19 math

2 Replies

0 Votes

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mlnczk edited

How can I make this object relative to the players position?

Jan 2, '19 c#·movement·vector3·math

2 Replies

0 Votes

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no00ob asked

Help with suns rotation

Dec 29, '18 in Help Room

0 Replies

0 Votes

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Umresh commented

Displaying Mathematical Equations

Dec 26, '18 gui·iphone·math·font·equal

2 Replies

3 Votes

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saragorgieva edited

How do I calculate the population variance and sample variance? Closed

Dec 24, '18 math·statistics

0 Replies

0 Votes

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Bunny83 answered

if statements with transform.rotation not working?

Dec 16, '18 c#·transform·math·transform.rotation·transform.rotatearound

2 Replies

0 Votes

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SaritaWavhal commented

How to stop getting duplicate numbers while using random.range

Dec 8, '18 in Help Room

1 Reply

0 Votes

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MarekM2 commented

Check if a point is on the right or left of a vector?

Dec 8, '18 in Help Room

1 Reply

0 Votes

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