Servail commented

#### Convert rigidbody.drag to acceleration(m/s²)?

4 days ago physics·drag·acceleration·maths

0 Replies

0 Votes

ImmersiveWorks asked

#### Calculating the Hit Point on a Sphere (with Rotation, Based on Static Nodes)

May 29, '18 in Help Room

0 Replies

0 Votes

1 Reply

0 Votes

1 Reply

0 Votes

0 Replies

0 Votes

1sd15 asked

#### Why is my transform.rotatearound reset only working on positive Y?

Dec 2, '17 c#·unity 5·rotation·eulerangles·maths

0 Replies

0 Votes

1 Reply

0 Votes

hexagonius commented

#### Computing Particle System Center of Mass

Jun 18, '17 particle system·maths·centerofmass

0 Replies

0 Votes

elenzil answered

#### How do I convert a number and a range to another directly proportional number and range?

Jun 1, '17 in Help Room

2 Replies

0 Votes

itsharshdeep commented

#### Need help for direction calculation. Closed

1 Reply

0 Votes

chetan-rane asked

#### smooth rotate around x-axis using quaternion.slerp

Jan 24, '17 unity 5·maths·quaternion.slerp

0 Replies

0 Votes

2 Replies

0 Votes

doublemax commented

#### Finding angles between Vectors to Work Out If Three of Them are Collinear

Oct 29, '16 in Help Room

1 Reply

0 Votes

foxdie01 edited

#### Better Barrel and Turret movement with ballistic targeting + drag [c#]

Oct 20, '16 in Help Room

1 Reply

0 Votes

scaniaGaming published

#### Relation between motor RPM, gear ratio, and clutch when accelerating

Oct 9, '16 acceleration·vehicle·maths·vehicles

0 Replies

0 Votes

aquilinajake asked

#### Timer issues when converting to minutes,hrs,days,months,years

Sep 20, '16 in Help Room

0 Replies

0 Votes

CamoLeopard asked

#### Dynamic locations based on screen size

Aug 18, '16 lerp·transition·screen size·maths

0 Replies

0 Votes

kushwahasatish77 asked

#### Ik admin 1000 books bechta hai to use 30000 ka profit hota hai Jab 2000 books bechta hai to 50000 ka profit hota hai To 5000 books main kitna profit hoga or 1 book ka profit kitna ayega Option 17, 20, 21, 22

Aug 10, '16 in Help Room

0 Replies

0 Votes

ado112 answered

#### Setting time of the jump

Aug 6, '16 physics·scripting problem·velocity·maths·formula

1 Reply

0 Votes

0 Replies

0 Votes

1 Reply

0 Votes

5c4r3cr0w commented

#### Move a Rigidbody with force where force vector is being changed by camera

Apr 2, '16 in Help Room

1 Reply

0 Votes

gumboots answered

#### Find the Opposite Side of a CircleCollider2D

Sep 3, '15 physics2d·maths·physics2d.raycast·circles

1 Reply

0 Votes

Owen-Reynolds answered

#### left and right player movements restricted to a circle

Jul 22, '15 player movement·circle·pivot-point·maths·movedirection

1 Reply

0 Votes

0 Replies

0 Votes

0 Replies

0 Votes

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