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Matrix

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All Questions

  • Unanswered Questions
avatar image

Krishx007 answered

How to get vertex position in SkinnedMesh taking into account bone transforms and weights?

Dec 20, '22 bones·matrix·skinnedmeshrenderer·boneweights

2 Replies

0 Votes

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ycode answered

Unity Shader World/Object Matrix

Dec 18, '22 shader·vertex·matrix

6 Replies

1 Votes

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nevermorerun asked

How to Implement Transform Logic

Sep 23, '22 in Help Room

0 Replies

0 Votes

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shakerx3 edited

rotate an image by modifying Texture2D.GetPixels32() array

Aug 18, '22 rotation·texture2d·matrix·getpixels·relative rotation

3 Replies

0 Votes

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birolkn17 commented

help for 2d bool array matrix for item customization system

Jul 28, '22 custom-inspector·matrix·customization·2d array·customeditor

2 Replies

0 Votes

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Polly_Na asked

A way to get matrix of integers out of Texture2D based on layer number/tag of each object?

Jun 14, '22 texture2d·matrix·pixels·videos·tcpclient

0 Replies

0 Votes

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kkiniaes answered

Raycasting with Lense Distortion

May 11, '22 in Help Room

2 Replies

1 Votes

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Bunny83 commented

How to create a matrix with the same values connected in C# Closed

Apr 6, '22 c#·matrix

0 Replies

0 Votes

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NikH commented

Drawing a camera-facing circle like Unity's SphereCollider gizmo

Jan 11, '22 c#·camera·matrix·gizmos·handles

1 Reply

2 Votes

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Bunny83 rolled back

Calculation behind camera.WorldToScreenPoint

Sep 22, '21 camera·matrix·worldtoscreenpoint·matrix4x4·worldtoscreen

2 Replies

2 Votes

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CommonSensei asked

A Unity bug or is my matrix shader broken?

Jul 28, '21 in Help Room

0 Replies

0 Votes

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Bunny83 answered

How do I apply a rotation to a vector3?

Jun 14, '21 rotation·vector3·matrix

1 Reply

0 Votes

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GameDeveloperAf edited

HELP URGENT How to convert Mesh from local to World Space? Closed

Apr 30, '21 in Help Room

0 Replies

0 Votes

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wolfomat commented

same visible area regardless of aspect ratio

Apr 21, '21 camera·resolution·screen·viewport·matrix

8 Replies

3 Votes

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pil95 published

Using Matrix4x4.TRS to rotate Tilemap

Mar 9, '21 tilemap·matrix·matrix4x4

1 Reply

0 Votes

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ritamoreno asked

Is it possible to change the offset of a texture based on another textures UV?

Feb 12, '21 in Help Room

0 Replies

0 Votes

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Melnikovv answered

Find direction on a sphere?

Nov 21, '20 in Help Room

1 Reply

0 Votes

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ogito123 commented

Matrix losing reference to GameObject?

Oct 15, '20 matrix·array of gameobjects

0 Replies

0 Votes

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e8cs065 asked

assertion failed on expression ismatrixvalid(matrix)

Sep 27, '20 matrix·warning·expression

0 Replies

0 Votes

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Dillen42 published

Player wont jump when platform's layer is changed to a created one!

Sep 21, '20 in Help Room

1 Reply

0 Votes

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MorphusTwo edited

3d grid/matrix inside a mesh

Sep 21, '20 in Help Room

1 Reply

0 Votes

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idbrii answered

Confusion with Gizmo Matrix when using Gizmo Cube

Sep 18, '20 cube·line·point·matrix·gizmo

2 Replies

0 Votes

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alexanderlarsen answered

Scaling the GUI matrix in mobile causes buttons to be off

Aug 6, '20 android·gui·button·scaling·matrix

1 Reply

0 Votes

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derBroV commented

How to muliply a quaternion with a matrix4x4?

Jul 28, '20 quaternion·matrix

1 Reply

2 Votes

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WavePlant commented

How to invert an 8x8 matrix or calculate 8DOF homography

Jul 23, '20 in Help Room

1 Reply

0 Votes

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$$anonymous$$ asked

How calculated ViewportToWorldPoint

May 18, '20 camera·transition·matrix

0 Replies

0 Votes

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Bunny83 commented

How calculated ScreenToWorldPoint

May 18, '20 camera·matrix

1 Reply

0 Votes

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$$anonymous$$ commented

How to get world position to screen position matrix?

May 17, '20 camera·matrix·worldtoscreen

1 Reply

3 Votes

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unity_TDkmLyQfc3QYFQ published

Instantiate Object to always form a matrix on my screen

May 4, '20 canvas·instantiate prefab·matrix

0 Replies

0 Votes

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qwert024 commented

Document Scanner with OpenCV For Unity

Apr 6, '20 c#·matrix·webcam·opencv

2 Replies

0 Votes

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Unity Answers is in Read-Only mode

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta on June 13. Please note, Unity Answers is now in read-only so we can prepare for the final data migration.

For more information and updates, please read our full announcement thread in the Unity Forum.

Related Topics

camera shader rotation gui transform matrix4x4 math projection c# array quaternion collision cg grid rendering texture scale layers vector resolution transformation shaders graphics arrays scaling


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