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Mecanim

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All Questions

  • Unanswered Questions
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evrolittlegames answered

How does the Animator drive Rigidbody with root motion (in detail)?

Feb 26, '21 physics·rigidbody·animator·mecanim·root motion

1 Reply

1 Votes

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shellash edited

Is there a possibility to reuse substate machines in other animator?

Dec 6, '16 in Help Room

0 Replies

1 Votes

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hexagonius edited

Mecanim transition retargeting and conditional exit to any state?

Dec 6, '16 animator·mecanim·transition·targeting·state-machine

0 Replies

1 Votes

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bcv published

Getting the position of an object in an AnimationClip ?

Dec 13, '16 animator·mecanim·animationclip

1 Reply

1 Votes

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theonlysake answered

Mecanim / Animator : how to check if a Trigger is true ?

Apr 15, '22 in Help Room

3 Replies

1 Votes

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mostafa3dblender answered

Apply an animation from BVH or data stream to a humanoid character at runtime

Nov 29, '20 mecanim·fbx·humanoid·animation clip·bvh

2 Replies

1 Votes

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Prefab commented

What is the Additive Reference Pose checkbox for?

Jan 5, '17 mecanim·reference·additive·pose

1 Reply

1 Votes

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matthew2 asked

Mecanim animation becomes stuck on object disable.

Feb 25, '17 in Help Room

0 Replies

1 Votes

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rokyslash commented

Mecanim OnAnimatorMove function not being called?

Apr 11, '17 in Help Room

1 Reply

1 Votes

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RickshawDerpyDerp answered

Missing armature finger bones when selecting humanoid rig.

Jul 7, '19 mecanim·rig

1 Reply

1 Votes

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karlwillson commented

Ragdoll not 'applying' to skinned mesh? Closed

Dec 30, '19 in Help Room

0 Replies

1 Votes

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DChap edited

Extra bones mess up with humanoid animations

Aug 20, '17 animation·blender·mecanim·rig·humanoid

1 Reply

1 Votes

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Nesse_M edited

deltaTime affecting animations / animators?

May 30, '17 in Help Room

0 Replies

1 Votes

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osamansr2o1oo commented

Changing speed of specific animation state, at runtime

May 8, '18 animation·scripting problem·animator·mecanim

1 Reply

1 Votes

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dragonSlayer commented

Mecanim Example Scenes import warnings.

Nov 18, '17 animation·unity 5·mecanim

0 Replies

1 Votes

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tcz8 commented

How to maintain Mecanim generic root motion velocity from one state & clip to another with no actual root motion.

Mar 30, '20 rigidbody·mecanim·root motion·generic

0 Replies

1 Votes

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deab edited

How do play an animation clip from Timeline, but mirrored?

Sep 20, '17 in Help Room

0 Replies

1 Votes

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Rav3n asked

Mecanim muscle system overrides T-pose

Sep 20, '17 in Help Room

0 Replies

1 Votes

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TheKrane edited

Mecanim: Bake Only Z Root Motion Into Pose

Dec 1, '17 animation·mecanim·root motion

0 Replies

1 Votes

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hammingFJ edited

What does the clamp parameter mean in Animator.SetLookAtWeight

Feb 23, '18 mecanim·ik·look at

0 Replies

1 Votes

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MNicholas17 answered

Anima 2d 4 direction character

Nov 13, '18 animation·animator·mecanim

2 Replies

1 Votes

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choco420 asked

Best Practices - How to move a character (not necessarily player)

Jun 12, '18 animation·mecanim·root motion·best practices

0 Replies

1 Votes

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dudedude123 published

Mecanim controler problem

Jul 1, '18 input·controller·mecanim

0 Replies

1 Votes

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brandoncluff commented

Left Joystick Translation Depending on Facing Direction

Aug 17, '18 in Help Room

1 Reply

1 Votes

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I5 commented

How to create a system for tracking player progress/events

Sep 14, '18 mecanim·eventsystem·delegates·fsm·quests

1 Reply

1 Votes

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Timberghost answered

Can I run two AnimatorControllers at once? can i set one up through a scripted object?

Mar 6, '19 in Help Room

1 Reply

1 Votes

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jimm84 answered

Issue with animator not working when key is pressed - Script and Animator communication - 2D - MissingComponentException

Jul 23, '19 button·animator·mecanim·getcomponent·state-machine

3 Replies

1 Votes

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erwood published

Is it possible to use Mecanim's animation retargeting with procedural animation?

Jul 17, '20 animation·mecanim

0 Replies

1 Votes

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castor edited

Mecanim - How to use "Exit Time" for a state that uses negative speed (anim playing backwards)?

Oct 17, '19 animation·animator·mecanim·transition

2 Replies

1 Votes

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bomerman104 asked

No animation data available in this model

Feb 12, '20 animation·mecanim·blender-exporting

0 Replies

1 Votes

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animation animator transition root motion animator controller c# humanoid avatar blender character ik movement animations rig state rotation legacy trigger unity 5 rigging rigidbody animationclip bones state-machine import


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