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Mecanim

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Unanswered Questions

  • All Questions
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AVOlight published

What can and can't I animate in mecanim?

Oct 9, '14 array·mecanim·custom·animate

0 Replies

1 Votes

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charlielee published

Any way to Add Event to Animator's Animation Clip Dynamically?

Oct 14, '14 animator·mecanim

0 Replies

1 Votes

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pixxelbob commented

Mecanim : smooth transition (ease-in/out) between states

Feb 4, '15 mecanim·transition·easing

0 Replies

1 Votes

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Bit_Bendr published

Send animation playhead to frame

Oct 26, '14 mecanim·playback

0 Replies

1 Votes

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VodkaLand published

How a can sync mecanim animation Wiki

Oct 26, '14 animation·mecanim·sync

0 Replies

1 Votes

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NoUJoe asked

Rigs, performace, optimize game object, expose extra transforms. Questions, questions, questions...

Nov 21, '14 animation·mecanim·hierarchy·joints·bones

0 Replies

1 Votes

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gerico published

force rotation on root motion node

Nov 26, '14 animation·mecanim·root·shaking

0 Replies

1 Votes

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MOrlando616 asked

MecAnim Root Motion at START of animation clip.

Dec 8, '14 animation·transform·mecanim·root motion

0 Replies

1 Votes

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tanoshimi commented

Mecanim - character dies, don't go back to default idle state

Dec 14, '14 mecanim

0 Replies

1 Votes

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Trouble07 commented

Mecanim animation events not working properly

Jan 8, '15 animation·sprite·trigger·mecanim·event

0 Replies

1 Votes

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SantosR commented

Expose a C# property for Animation Curve

Jan 16, '15 animation·mecanim·animationcurve

0 Replies

1 Votes

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RickyX commented

Combining two animations to be one

Jan 25, '15 animation·animator·mecanim·transition

0 Replies

1 Votes

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slavo commented

Mecanim: Animate own properties

Feb 18, '15 editor·mecanim

0 Replies

1 Votes

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cwinder_hothead published

Animation on 'extra' bones missing/stripped in Unity. (Unity 4.6)

Feb 20, '15 animation·mecanim·avatar·humanoid·animation problem

0 Replies

1 Votes

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ZammyIsOnFire published

How to create animation for health bar? (video)

Mar 15, '15 animation·mecanim·animate

0 Replies

1 Votes

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Noob_Vulcan asked

End position doesnt persist when Animation is completed

Apr 6, '15 animation·mecanim

0 Replies

1 Votes

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_dns_ commented

Changes to a property are reverted automatically if it is used inside an Animator Controller

Apr 29, '15 animation·mecanim·animator controller

0 Replies

1 Votes

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The Hero edited

Syncing Ragdoll Positions (Networking)

May 5, '15 networking·mecanim·rpc·ragdoll·gta

0 Replies

1 Votes

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mirek_mazur asked

fireEvents

May 6, '15 mecanim

0 Replies

1 Votes

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erebel55 asked

Weapon System and Animation Events Wiki

May 22, '15 mecanim·weapon·attack·design-patterns·animation events

0 Replies

1 Votes

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reale published

mecanim ik hands on wall Wiki

Jun 15, '15 mecanim

0 Replies

1 Votes

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Ender2718 published

Mixing translational rootMotion and scripted rotation in OnAnimatorMove?

Jul 21, '15 mecanim

0 Replies

1 Votes

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klolololol asked

Make mecanim transition after a delay in Unity3D

Jul 21, '15 animation·animator·mecanim·transition

0 Replies

1 Votes

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Tom-Atom asked

New instance of StateMachineBehaviour every time SetActive is called

Jul 22, '15 mecanim

0 Replies

1 Votes

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JustinEllis published

BlendTree Animations Not Working On Horizontal Axis

Aug 30, '15 in Help Room

0 Replies

1 Votes

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sbsmith commented

number of scripts that can be added as animation properties

Feb 24, '16 in Help Room

0 Replies

1 Votes

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Sujil-V-S asked

Moving Character to exact position using animation.

Dec 29, '15 animation·animator·mecanim·root motion

0 Replies

1 Votes

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The_tubby1 asked

2D Mirroring animations not working. Unity 5.

Jul 31, '16 in Help Room

0 Replies

1 Votes

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shellash edited

Is there a possibility to reuse substate machines in other animator?

Dec 6, '16 in Help Room

0 Replies

1 Votes

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hexagonius edited

Mecanim transition retargeting and conditional exit to any state?

Dec 6, '16 animator·mecanim·transition·targeting·state-machine

0 Replies

1 Votes

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