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Mecanim

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All Questions

  • Unanswered Questions
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N1warhead edited

Animations not working like they should

Dec 10, '14 mecanim·animations

0 Replies

0 Votes

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SterlingSoftworks published

Mecanim rotation not working on phone??

May 26, '15 rotation·mecanim·phone

0 Replies

0 Votes

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RumbleStrut asked

Animation transition locks up temporarily during runtime of exe, works fine in editor

Apr 5, '18 in Help Room

0 Replies

0 Votes

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sergienko88 published

Mecanim problem

Jul 24, '14 animation·mecanim

0 Replies

0 Votes

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Baste commented

Question about Mecanim and Animator

Jan 6, '15 animator·mecanim

1 Reply

0 Votes

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GPallas answered

Changing base states on animator

Oct 31, '17 animator·mecanim

1 Reply

0 Votes

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Baste commented

Animator shows animation is playing, but stops.

Sep 25, '14 mecanim

0 Replies

0 Votes

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theANMATOR2b commented

play animation after transition with mechanim

Dec 22, '16 mecanim·transitions

1 Reply

0 Votes

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Reverend-Speed asked

Does anybody have best practices on creating an action-adventurer character (Mecanim)?

Jul 24, '19 animation·mecanim·root motion·state machine·combo

0 Replies

0 Votes

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ScottUnityNoob edited

How can I perfectly match different skeletons/ avatars to my original

Jul 31, '20 in Help Room

0 Replies

0 Votes

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ultimateronsu17 commented

free motion in mecanim

Aug 4, '15 animation·mecanim

0 Replies

0 Votes

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HamFar asked

EvaluateBoneMatch and GetBestChildMatchChoices

Nov 9, '15 mecanim

0 Replies

0 Votes

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juan-jo edited

Zero Duration States

Jan 8, '17 in Help Room

1 Reply

1 Votes

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castor edited

Mecanim - How to figure out the State and layerIndex that triggered Animation Clip Event?

Nov 24, '16 mecanim·event·layer·state·clip

0 Replies

0 Votes

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jillytot asked

Appending animations to imported FBX character

Feb 19, '14 mecanim·fbx

0 Replies

0 Votes

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ddaleymont edited

Simultaneously Triggering Many Duplicate Animations

Feb 13, '18 animator·mecanim·heirarchy

0 Replies

0 Votes

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Gileno answered

Spell changing direction after player change,Spell independent from player

Dec 18, '18 in Help Room

1 Reply

0 Votes

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Lucky4LuukWolfpackYT published

Mecanim Generic No movement

Nov 15, '15 in Help Room

0 Replies

0 Votes

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Namey5 commented

Mecanim transition to 'matching' position

Apr 18, '16 animation·mecanim·transitions

0 Replies

0 Votes

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diegodorado published

Import scale doesnt scale the avatar

Oct 24, '14 mecanim·fbx

1 Reply

0 Votes

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ScottUnityNoob commented

How do I make copies of an Animated Enemy?

Feb 24, '17 in Help Room

0 Replies

0 Votes

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AdamSims published

Is it possible to create an avatar for a pre-existing character that was made in unity?

May 31, '15 prefab·mecanim·avatar

0 Replies

0 Votes

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rdevelopermain asked

Does character bones and rigs should be according to mecanim clip ?

Jun 14, '18 animation·charactercontroller·mecanim·animationclip·clips

0 Replies

0 Votes

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husbandofemily asked

Playing animation when the heirachy has been changed.

Nov 13, '18 animation·mecanim

0 Replies

0 Votes

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sh_code commented

Mechanim Trigger Issue

Jan 14, '19 animation·trigger·mecanim·transition

1 Reply

0 Votes

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Balrond edited

switching between Motion matching and animation files

Oct 23, '19 movement·mecanim·root motion·motion-tracking·root bone

0 Replies

0 Votes

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nidhogge242 published

Add code driven animation

Apr 17, '17 in Help Room

0 Replies

0 Votes

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LinkUpGames asked

How to Check if Mecanim animation has finished?

Dec 3, '18 in Help Room

0 Replies

0 Votes

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Addyarb commented

I have one animation that loops, another that does not

May 1, '15 animation·mecanim

1 Reply

0 Votes

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Midane53 published

Can't make my character to jump ??

Nov 27, '16 animator·mecanim·jumping·character movement

0 Replies

0 Votes

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