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Meshes

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All Questions

  • Unanswered Questions
avatar image

mattanmohel asked

Mesh quad rendering order

2 days ago in Help Room

0 Replies

0 Votes

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mjglatzmaier published

Unity shader question - mesh subtract boolean operation (stencil buffer)

6 days ago shader programming·shaderlab·meshes·stencil

0 Replies

0 Votes

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proTRay asked

Wierd shadows on generated terrain,Wierd Shadows on generated mesh

Jan 18, '21 shadows·meshes·normal map

0 Replies

0 Votes

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rhombus98 asked

Is there a way to determine what mesh(es) are used by the particle system when multiple meshes are assigned?

Jan 9, '21 particles·particlesystem·particle system·meshes

0 Replies

0 Votes

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riccardokhm asked

Merging meshes

Dec 26, '20 mesh·meshes·meshfilter·merge·combinemeshes

0 Replies

0 Votes

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abssuper20 asked

How to cut a custom shape into a mesh?

Dec 21, '20 unity 5·meshes

0 Replies

0 Votes

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trapazza answered

Can you store arbitrary data in a Mesh?

Dec 8, '20 mesh·meshes

2 Replies

0 Votes

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rguerrasa commented

How to Detect All Mesh Triangles Within a Given Area

Nov 30, '20 raycast·collider·mesh·meshes·triangles

1 Reply

0 Votes

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manolopzy published

What is the relation betwen a square mesh vertices order and its uvs order?

Nov 21, '20 mesh·meshes

0 Replies

0 Votes

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eepatscott asked

Is it possible to build a 3d character creator where you combine individual body parts to crate a fully rigged character?

Nov 16, '20 in Help Room

0 Replies

0 Votes

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TreyH edited

Change vertex colours based on steepness

Nov 15, '20 shaders·vertices·normals·meshes·procedural-terrain

1 Reply

0 Votes

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BastianUrbach answered

Animating signal flow along paths?

Nov 14, '20 animation·rendering·shaders·graphics·meshes

1 Reply

0 Votes

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HidingFox published

Two meshes create a corner that clips. How to get rid of that?

Nov 9, '20 collision·scene·meshes

0 Replies

0 Votes

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Nimbus890 published

3D meshes braking

Nov 2, '20 in Help Room

0 Replies

0 Votes

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Zaeran answered

Using a Blender model as a Player model

Oct 30, '20 blender-exporting·meshes

1 Reply

0 Votes

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turbolek edited

Building a prism (adding thickness) from non-convex mesh

Oct 29, '20 mesh·meshcollider·meshes·convex·triangulation

0 Replies

0 Votes

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Mojo-Game-Studio asked

Divide mesh by whitespace

Oct 29, '20 in Help Room

0 Replies

0 Votes

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nexoduck198 answered

Combining two objects in Probuilder that their meshes overlap. - New user question

Oct 24, '20 objects·meshes·triangles·merging

1 Reply

0 Votes

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FineBrisk commented

can somebody explain to me what is going on in this script ??

Oct 21, '20 meshes·mesh vertices·mesh manipulation·maths

1 Reply

0 Votes

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rccohn asked

How to scale a 3D mesh without moving the mesh

Oct 17, '20 in Help Room

0 Replies

0 Votes

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jasperbarg published

Sort a list based on edge connections

Oct 16, '20 meshes·mesh vertices·mesh manipulation·mesh-deformation

1 Reply

0 Votes

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Snubber asked

How can I force a mesh to render behind all other meshes?

Sep 29, '20 mesh·shaders·meshes

0 Replies

0 Votes

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Dead_Lord answered

Textures on different parts of object wont apply ??

Sep 22, '20 in Help Room

1 Reply

1 Votes

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devNony published

,Remove gap between two planes

Sep 7, '20 plane·meshes

0 Replies

0 Votes

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orimoshe0123 edited

how to fix fbx models

Sep 6, '20 3d·models·meshes

1 Reply

0 Votes

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AlessandroCavaglia published

Problem with fbx mesh that has offset on y axis

Sep 5, '20 in Help Room

0 Replies

0 Votes

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r-dickinson commented

weird effect on material / mesh

Sep 3, '20 materials·models·meshes

1 Reply

0 Votes

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Minchuilla commented

How to add smooth edges to 2D mesh?

Sep 1, '20 2d·mesh·meshes·line of sight

0 Replies

0 Votes

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Prasin answered

Bones imported correctly, mesh is not

Aug 29, '20 in Help Room

1 Reply

0 Votes

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Vosheck edited

How to fill out a procedurally generated mesh with quads of varying sizes?

Aug 27, '20 meshes·procedural mesh·procedural generation·uvs·mesh vertices

0 Replies

0 Votes

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