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Meshfilter

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All Questions

  • Unanswered Questions
avatar image

timebenter edited

Getting the world position of mesh vertices?

Sep 26, '21 mesh·position·vertices·meshfilter·worldpos

2 Replies

2 Votes

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ina asked

difference between sharedMesh and Mesh

May 8, '11 mesh·procedural·batching·meshfilter·sharedmesh

1 Reply

4 Votes

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kablammyman commented

sharedMesh - what is the mesh shared with?

Jun 7, '11 mesh·procedural·meshfilter·sharedmesh

1 Reply

5 Votes

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simar88 edited

Mesh Filter

Jul 7, '12 mesh·object·meshfilter·filter

8 Replies

0 Votes

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KEric edited

Assigning a mesh through script

Feb 21, '14 mesh·resources.load·meshfilter

1 Reply

0 Votes

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MountDoomTeam edited

Combine meshes?

Sep 18, '12 mesh·meshfilter·combinemeshes

1 Reply

0 Votes

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golay commented

mesh.vertices position not correct

Jun 26, '20 bug·vertices·meshfilter

1 Reply

0 Votes

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sanmn19 commented

Mesh filter and mesh renderer. Why 2 components?

Feb 16, '17 meshrenderer·design·meshfilter·skinned mesh renderer

1 Reply

5 Votes

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robertbu answered

Get all vertices in gameObject to array.

Apr 30, '14 c#·mesh·vertices·meshfilter

1 Reply

0 Votes

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ina commented

Selecting a single polygon / face at runtime

May 1, '12 mesh·procedural·vertices·meshfilter·polygon

1 Reply

1 Votes

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jukke answered

How do I get the Mesh Filter name from instance?

May 29, '11 gameobject·instance·meshfilter

2 Replies

2 Votes

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Codster edited

Bounds of dynamic mesh not updating

Jun 1, '11 mesh·procedural·bounds·meshrenderer·meshfilter

1 Reply

1 Votes

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SinKing published

imported meshes go missing after _unknown_ user action although the objects still exist

Dec 17, '13 mesh·3dsmax·missing·meshfilter·fbximporter

1 Reply

1 Votes

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mvallance published

How do I export GameObject (including child sub-object) to .obj file?

May 19, '14 mesh·export·meshfilter

1 Reply

0 Votes

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ddf commented

How to prevent editor to set the scene dirty if a script changes a mesh (@ExecuteInEditMode)

Feb 3, '16 editor·mesh·meshfilter·executeineditmode

1 Reply

1 Votes

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Ipsquiggle asked

Sharing a generated mesh between multiple game objects

Jan 10, '11 mesh·prefab·meshfilter·generated·sharedmesh

2 Replies

0 Votes

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ina asked

Generate a highpoly sphere with mesh collider procedurally

Mar 16, '11 mesh·procedural·meshcollider·meshfilter

2 Replies

0 Votes

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ina edited

MeshCollider is not getting updated when adding vertex to mesh

Dec 21, '10 mesh·procedural·vertices·meshcollider·meshfilter

1 Reply

1 Votes

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homer_3 commented

Code generated mesh not visible

May 31, '20 in Help Room

1 Reply

0 Votes

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Bryan 4 asked

Copying a mesh filter component through script.

Mar 22, '11 mesh·meshfilter

0 Replies

0 Votes

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ina asked

AAPT Failed! 0 custom asset files in raw for Procedural Examples Paint Vertices to Android

Dec 22, '10 android·procedural·meshcollider·meshfilter·aapt

2 Replies

0 Votes

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Cherno answered

How do you map UV coords to quad in script?

Apr 30, '15 c#·meshfilter

1 Reply

0 Votes

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dundee commented

TextMesh and MeshFilter in one gameObject?

Nov 23, '13 textmesh·meshfilter

1 Reply

0 Votes

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Fattie commented

Multiple MeshFilters for a GameObject

Jun 4, '13 mesh·dynamic·meshfilter

0 Replies

0 Votes

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ina edited

Getting the (instantaneous) normal of a meshfilter object

Dec 22, '10 gameobject·meshfilter·global·normal

2 Replies

0 Votes

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ina commented

Converting a freeform line into a LOFTED 3d geometry during RUNTIME

Jun 22, '12 mesh·procedural·line·meshfilter

2 Replies

1 Votes

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HarshadK commented

Procedural array of meshes problem / solved

Jan 6, '15 c#·mesh·procedural·meshfilter

1 Reply

0 Votes

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ImFromTheFuture commented

Is there any way to reset the default meshes?

Oct 25, '16 editor·mesh·sphere·meshfilter·sharedmesh

3 Replies

1 Votes

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ina asked

Combine multiple mesh entities to be exported as obj

Jan 2, '11 mesh·object·export·procedural·meshfilter

1 Reply

0 Votes

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Madrayken published

Unity won't show my programatically created Mesh(A Simple Triangle)

Dec 12, '12 mesh·create·meshfilter·triangle

2 Replies

0 Votes

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