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Meshfilter

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Unanswered Questions

  • All Questions
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leeprobert asked

Inverted normals of a sphere with physics

Oct 8, '18 physics·meshcollider·normals·meshfilter

0 Replies

0 Votes

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UMSDev edited

Best way to display a 2D shape from x,y positions

Jun 28, '18 in Help Room

0 Replies

0 Votes

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tuf91497 asked

How to get separated mesh vertices to interact?

Jun 26, '18 in Help Room

0 Replies

0 Votes

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JPhilipp asked

Smooth dynamically generated mesh in Unity?

May 10, '18 in Help Room

0 Replies

0 Votes

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Flaky asked

How to find and manipulate a line on a mesh?

Apr 11, '18 unity 5·meshes·meshfilter

0 Replies

0 Votes

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mitch_eff asked

Create polygon from array of vector3s

Dec 21, '17 in Help Room

0 Replies

0 Votes

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Cherno commented

Mesh Vertices Welding

Dec 11, '17 mesh·vertices·meshfilter·geometry

0 Replies

0 Votes

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siddharth3322 asked

Generate Polygons and Colliders Runtime in 2D Game

Nov 18, '17 meshes·meshrenderer·meshfilter·polygoncollider2d·polygons

0 Replies

0 Votes

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small502 asked

Extruding faces of a mold. Need to properly assign vertices to triangles

Nov 16, '17 mesh·vertices·triangles·meshfilter·modeling

0 Replies

0 Votes

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Guuuuuum edited

Making Rope mesh to edit vertices. how?

Oct 27, '17 in Help Room

0 Replies

0 Votes

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295cade1 asked

Failed Getting triangles & Failed setting Triangles - Using Quixel Voxel Terrain

Sep 8, '17 in Help Room

0 Replies

0 Votes

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UndeadRabbit edited

Why don't my Mesh Filters transfer in Collaboration?

Sep 6, '17 3d models·collaboration·meshfilter·service

0 Replies

1 Votes

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ShadyProductions commented

I want do a mesh filter for plant growth what do I Input, Im new to c# and coding

Jul 11, '17 in Help Room

0 Replies

0 Votes

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Aircer asked

Mesh filter and animation clip.

Jun 18, '17 animationclip·meshfilter

0 Replies

0 Votes

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bihailvlin edited

How to modify the Mesh to achieve the scale of the model

May 6, '17 in Help Room

0 Replies

0 Votes

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Chinafreak published

MeshCollider (concave) doesn't trigger OnCollision functions

Apr 4, '17 collider·mesh·meshcollider·mesh collider·meshfilter

0 Replies

0 Votes

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Yttrandihl asked

Changing a mesh with C# and Resource.Load()

Mar 29, '17 in Help Room

0 Replies

0 Votes

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RagingPjotr published

Prefabs lose meshes (meshFilter: none)

Mar 29, '17 mesh·prefabs·meshfilter

0 Replies

0 Votes

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tall-josh published

Draw 2d bounding box around prefab with multiple LOD.

Mar 21, '17 meshfilter·lodgroup·boundingbox

0 Replies

0 Votes

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string_username asked

How to combine meshes for trees

Mar 7, '17 in Help Room

0 Replies

0 Votes

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vivekbhadouria published

Bounding box not moving with the gameobject during the animation

Jan 11, '17 meshfilter·boundingbox

0 Replies

0 Votes

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ThisIsMyAccount commented

Why is my script constructed mesh rotating the wrong way

Dec 21, '16 2d·rotation·mesh·meshrenderer·meshfilter

0 Replies

0 Votes

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5c4r3cr0w edited

How to change mesh on button press?

Aug 20, '16 mesh·change·meshfilter·keyboard input

0 Replies

0 Votes

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alexanderameye commented

Mesh memory leak error

Jul 11, '16 error·editor·mesh·meshfilter·sharedmesh

0 Replies

1 Votes

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laurencew asked

[Mesh] Unity 4 to Unity 5 Mesh Export

Jun 23, '16 in Help Room

0 Replies

0 Votes

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firenin asked

Help for Kinect ar.

Mar 17, '16 in Help Room

0 Replies

0 Votes

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Darkgecko777 published

Meshfilter missing on Instantiation of prefab for Hex creation

Jan 3, '16 instantiate prefab·meshfilter

0 Replies

0 Votes

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StuwuStudio commented

Create multiple meshs in one mesh

Dec 8, '15 error·mesh·material·meshfilter·replace

0 Replies

0 Votes

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insomniacKoala published

Object's mesh does not move/rotate when object moves/rotates

Nov 18, '15 in Help Room

0 Replies

1 Votes

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Stone-Legion edited

How to convert UV position to texture atlas pos and reapply to UV

Oct 28, '15 mesh·atlas·meshfilter

0 Replies

0 Votes

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mesh vertices meshrenderer procedural c# meshcollider meshes sharedmesh triangles gameobject mesh-deformation vertex mesh renderer editor combinemeshes mesh manipulation prefab unity 5 mesh vertices submesh 2d normals procedural mesh vertex color scripting problem


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