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All Questions

  • Unanswered Questions
avatar image

Myzz answered

How to load multiple Addressables by same name?

Apr 30, '23 asset·load·name·label·address

1 Reply

1 Votes

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Ultroman rolled back

Changing Text in new UI tools via script?

Mar 14, '23 text·class·user interface·name

1 Reply

1 Votes

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HTML5er edited

Bug: Change GameObject's name cause child part hidden

Dec 17, '22 in Help Room

0 Replies

0 Votes

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logicandchaos answered

There is a naming rule for key of PlayerPref name?

Nov 18, '22 playerprefs·save data·name·naming

1 Reply

0 Votes

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logicandchaos answered

Hey Guys, ima trying to bring my Player Names into the next scene, but it doesnt work, these are my scrpits

Nov 4, '22 player·name

1 Reply

0 Votes

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rabin-tech commented

Get Animation from Animator

Oct 2, '22 c#·animation·animator·name

2 Replies

4 Votes

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wideeyenow_unity commented

How to set a gameobject name when adding it to the scene from a prefab?

Aug 24, '22 in Help Room

2 Replies

0 Votes

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Nice12345678 answered

The name 'LayerTohit' does not exist in the current context

Aug 23, '22 namespace·name

1 Reply

1 Votes

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ThreatReaper answered

Duplicate object and keeping original name

Jul 1, '22 tag·name·duplicate

3 Replies

0 Votes

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ZeroLab commented

Player names with photon PUN

May 8, '22 in Help Room

1 Reply

2 Votes

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NathBar published

Unity rebinded Keys names are wrong on azerty keyboard

Mar 2, '22 in Help Room

0 Replies

0 Votes

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Wesley21spelde commented

player name tags not always facing camera of every client (PhotonNetwork)

Jan 28, '22 in Help Room

1 Reply

1 Votes

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slakdevelopacc commented

Restore prefab's name?

Jan 26, '22 prefab·prefabs·reset·name·rename

4 Replies

4 Votes

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PineTreeDev commented

How to programmatically change name of sub-assets

Jan 18, '22 sprite·asset·change·name·programmatically

2 Replies

2 Votes

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Lenny991 commented

GetName can only be called from the main thread.

Jan 5, '22 name·threads·names

2 Replies

0 Votes

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Bunny83 commented

Why is tag fast?

Oct 11, '21 tag·name

2 Replies

1 Votes

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christianh1205 commented

Incrementing Gameobject number when duplicating Gameobject

Sep 23, '21 gameobject·scene·name

3 Replies

5 Votes

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mikelortega answered

Computer Name ?

Aug 26, '21 name·pc

2 Replies

0 Votes

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Hellium edited

Using variable names as seen in the inspector Closed

Jun 22, '21 in Help Room

1 Reply

0 Votes

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aureliadev asked

Boucle for sur gameObject.name

Jun 11, '21 in Help Room

0 Replies

0 Votes

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yujiningning published

Can the app be renamed with a script?

Apr 20, '21 in Help Room

0 Replies

0 Votes

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kakudev commented

How do I fix CallNative assembly already imported when building AssetBundles?

Apr 13, '21 in Help Room

1 Reply

0 Votes

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theLameBrain answered

Does Game objects names affect anything in build ?,does Game objects names affect anything?

Apr 8, '21 string·name·hash·technical

1 Reply

0 Votes

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Long2904 asked

How to change an object's name inside an asset file?

Mar 15, '21 asset·scriptableobject·name·assetdatabase·rename

0 Replies

0 Votes

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Long2904 edited

Which Scriptableobject's Callback should I use to be updated when the name of a asset file of a SO change?

Mar 2, '21 c#·scriptableobject·name·callback

1 Reply

0 Votes

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Wesley21spelde asked

UIText Always Face My Camera ...PhotonNetworking

Jan 19, '21 in Help Room

0 Replies

0 Votes

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Llama_w_2Ls commented

player name input field

Jan 19, '21 photon·playerprefs·inputfield·name

0 Replies

0 Votes

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logicandchaos answered

How do I show a custom dynamic string instead of the script name of a MonoBehaviour component in the Inspector?

Jan 14, '21 script.·object·component·name·renaming

1 Reply

3 Votes

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Mashimaro7 commented

Naming array elements in editor

Dec 17, '20 editor·arrays·class·name·element

3 Replies

0 Votes

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lucassivolella commented

What is the Input name of > and < ?

Nov 30, '20 input·name

3 Replies

0 Votes

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Update about the future of Unity Answers

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta later in June. Please note, we are aiming to set Unity Answers to read-only mode on the 31st of May in order to prepare for the final data migration.

For more information, please read our full announcement.

Related Topics

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