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All Questions

  • Unanswered Questions
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logicandchaos answered

How do I show a custom dynamic string instead of the script name of a MonoBehaviour component in the Inspector?

3 days ago object·script.·component·name·renaming

1 Reply

3 Votes

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CapClumsy commented

Incrementing Gameobject number when duplicating Gameobject

Jan 4, '21 gameobject·scene·name

3 Replies

4 Votes

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Mashimaro7 commented

Naming array elements in editor

Dec 17, '20 editor·arrays·class·name·element

3 Replies

0 Votes

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raheelswati commented

...is not a valid directory name. please make sure there are no unallowed characters

Dec 4, '20 in Help Room

1 Reply

1 Votes

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lucassivolella commented

What is the Input name of > and < ?

Nov 30, '20 input·name

3 Replies

0 Votes

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aloneyal08 commented

Duplicating Scene Level 1 results in _evel 1 when neeeds to be Level 2

Nov 18, '20 scene·name·duplicate

1 Reply

1 Votes

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changdragons77 commented

How to get names of all available levels

Nov 13, '20 level·name

12 Replies

7 Votes

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g-aleksandrov answered

Restore prefab's name?

Nov 2, '20 prefab·prefabs·reset·name·rename

4 Replies

2 Votes

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itierney commented

Get Animation from Animator

Oct 7, '20 c#·animation·animator·name

2 Replies

3 Votes

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PedroFabri edited

Is it bad practice to put a custom Editor class in the same file as the Monobehaviour it affects?

Sep 9, '20 editor·file·custom editor·name

1 Reply

5 Votes

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sinjimonkey commented

How do I fix CallNative assembly already imported when building AssetBundles?

Aug 26, '20 in Help Room

1 Reply

0 Votes

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TranceDreams answered

Search for an object by name null reference exception

Aug 17, '20 list·nullreferenceexception·find·name·search

1 Reply

0 Votes

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Bunny83 answered

"Name (Clone) (Clone) = Name" change?

Aug 14, '20 gameobject·string·name

2 Replies

0 Votes

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AlfEspinosaN asked

How to load multiple Addressables by same name?

Aug 7, '20 asset·load·name·label·address

0 Replies

0 Votes

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Acdia answered

Getting the name of a gameobject, then using that name to find it.

Jul 19, '20 gameobject·name·get

1 Reply

0 Votes

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TheOdie answered

Skybox Shader Procedural Parameter via Code names?

Jul 15, '20 in Help Room

1 Reply

0 Votes

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N8Dev_ commented

Get a block’s name by his position

Jun 21, '20 c#·position·name

1 Reply

0 Votes

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Hellium answered

StateMachineBehaviour get name ?? Closed

Jun 20, '20 name·motion·state-machine·info

2 Replies

0 Votes

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AZOM2004 commented

Move a block by his name

Jun 19, '20 c#·movement·name

1 Reply

0 Votes

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Berthz answered

Text name above player's head in Photon

Jun 17, '20 networking·text·photon·name

3 Replies

2 Votes

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LesPoar commented

Finding the index of a gameobject by name

Jun 12, '20 in Help Room

1 Reply

0 Votes

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logicandchaos commented

How to get random names that will be the same later on

May 8, '20 playerprefs·name

0 Replies

0 Votes

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MarkoHazel commented

Instantiating gameObejcts that can't be referred to after creation

May 7, '20 gameobject·instantiate·text·tag·name

1 Reply

0 Votes

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Clevereen answered

Photon Unity : rename an instatiate GO and synchronize the name

Apr 28, '20 gameobject·synchronization·name·network.instantiate·network instantiate

1 Reply

0 Votes

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CarovdS asked

How do I view asset name without full path

Apr 13, '20 path·window·name

0 Replies

0 Votes

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BOT-Alex commented

How to find if a child belongs to a Transform on RayCast Hit [Updated]

Apr 5, '20 transform·parent·name

2 Replies

0 Votes

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JulySellanes edited

Unity Network Join Private Room With Room Name and Password

Dec 26, '19 networking·name·private·room·join

0 Replies

1 Votes

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Fariborzzn commented

change variable name inside IF statement, or add text to it

Dec 9, '19 variable·change·if-statements·name

3 Replies

0 Votes

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WildenbergCO commented

Name over character in character selection

Nov 25, '19 in Help Room

0 Replies

0 Votes

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AnelorGui answered

The referenced script on this Behaviour (Game Object 'Main Camera') is missing!

Oct 16, '19 in Help Room

1 Reply

0 Votes

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