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All Questions

  • Unanswered Questions
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LukeF140 published

How to re slice a sprite without loosing the names

Aug 17, '20 in Help Room

1 Reply

1 Votes

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soggysocks edited

[Solved] How to find a variable using the value of another variable?

May 15, '20 in Help Room

1 Reply

0 Votes

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Laamato published

When using ECS, what does "dstManager" stand for?

May 11, '20 scripting problem·naming

1 Reply

1 Votes

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VladimirBabikov1991 commented

Namespaces that correspond to file location

Apr 13, '20 c#·namespace·directory·naming

1 Reply

0 Votes

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Owen-Reynolds commented

Are there any pitfalls for putting space in GameObject/Prefab names?

Jan 13, '20 in Help Room

1 Reply

0 Votes

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SwardGames edited

Why is "CON.asset" or "CON.txt" not a valid filename?

Oct 26, '19 editor·asset·file·naming·filename

1 Reply

0 Votes

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xxmariofer answered

Not english game-object names in scene

Jan 30, '19 gameobject·editor·naming

1 Reply

0 Votes

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DonCIV commented

Importing an FBX with multiple meshes with the same name?

Oct 29, '18 animation·import·fbx·naming

1 Reply

0 Votes

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impurekind commented

How do I properly rename my project and its builds and stuff like that?

Sep 26, '18 null·builds·projects·naming

1 Reply

0 Votes

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scoobz1234 answered

Naming an Instance of a class

Sep 16, '18 in Help Room

1 Reply

0 Votes

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swanne answered

Inspector Property Names Documentation..

Jun 25, '18 inspector·parameters·naming

1 Reply

0 Votes

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yuuva edited

Blendshape name in Unity importing wrong

May 17, '18 namespace·blendshapes·naming

0 Replies

0 Votes

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halo2masterx asked

Renaming Blendshapes

Apr 6, '18 in Help Room

0 Replies

0 Votes

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Cogo-Emir asked

Any reason not to use namespace for scripts for asset store

Feb 19, '18 c#·classes·namespace·naming

0 Replies

0 Votes

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StarCmd commented

What do you call a map coordinate or 2D array index pair?

Jan 29, '18 in Help Room

1 Reply

0 Votes

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Bunny83 commented

C# naming related enum, private member and public accessor.

Jan 26, '18 in Help Room

2 Replies

0 Votes

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Mouton commented

What name for a "Global" object ? Closed

Jul 18, '17 generic·naming

1 Reply

0 Votes

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Chiroculon commented

A distinction of what PlayerPrefs is

Apr 11, '17 in Help Room

2 Replies

0 Votes

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Darkwinger published

Using a number/brackets in a function name?

Aug 28, '16 function·name·naming·names

1 Reply

0 Votes

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Bioparticles commented

Trying to name a gameObject - loop suddenly exiting.

Aug 22, '16 in Help Room

1 Reply

0 Votes

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GregPDesUGD asked

Do you always need to name a UI element in the Inspector? (in the Name field next to the Enable Checkbox)

Jul 26, '16 in Help Room

0 Replies

0 Votes

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wojtask12 commented

Variable naming conventions, general + specific or specific + general

Jun 12, '16 c#·variables·naming

2 Replies

0 Votes

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incorrect commented

How can I rename an object without renaming every single one for block generation?

Jan 20, '16 generation·minecraft·block·naming

0 Replies

0 Votes

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Wild Factor published

Upgrade to unity 5, Inspector change how it display variable name

Jul 7, '15 unity 5·inspector·naming

4 Replies

0 Votes

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J.Mad edited

Script Naming Convention - Player Motor, etc

Jun 5, '15 naming

0 Replies

1 Votes

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Scarah published

Empty Names for Blendshapes

Jun 1, '15 maya·blendshapes·naming·names

2 Replies

0 Votes

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a-dogg published

Why are core components going to terribly generic names? Wiki

Apr 15, '15 naming

0 Replies

1 Votes

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Unitraxx edited

how return array name in array

Nov 2, '14 arrays·name·naming

2 Replies

0 Votes

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Levantez asked

BlendShape node, name change

Oct 19, '14 skinnedmeshrenderer·blendshapes·naming·names

0 Replies

0 Votes

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ComeSweetDeath edited

[Question about naming convention] What does the hash tag in front of game object names usually mean? E.g."#GameObjectName"

Sep 4, '14 hierarchy·naming

0 Replies

0 Votes

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