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Navmeshagent

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All Questions

  • Unanswered Questions
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CodesCove commented

NavMeshAgents rotate to target but do not move

1 hour ago navmesh·navmeshagent·move·not working·navigation

0 Replies

0 Votes

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ILikePinyin asked

When I set Obstacle Avoidance Radius of NavMesh in Unity, the unit defuse to move?,I set Avoidance Radius in NavMesh Agent, and my unit refused to move?

yesterday unity 5·unity5·navmesh·navmeshagent

0 Replies

0 Votes

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AxolPop asked

How to make NavMesh agent move directly forward

2 days ago in Help Room

0 Replies

0 Votes

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Loewi_g asked

How to find path to one point not on Navmesh?

4 days ago navmeshagent·pathfinding

0 Replies

0 Votes

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Triggerly commented

Change NavMeshAgent Speed With Script?

5 days ago in Help Room

1 Reply

0 Votes

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bbudian0 answered

NavMeshAgent becomes stuck when near the edge of the navmesh

Jan 7, '21 in Help Room

1 Reply

0 Votes

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chrande1 answered

Keep AI from flipping?

Dec 22, '20 rotation·ai·navmesh·navmeshagent·rotation axis

2 Replies

0 Votes

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sarynth edited

How to stop NavMeshAgent immediately?

Dec 19, '20 velocity·navmeshagent·stop·sliding·agent

10 Replies

2 Votes

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exoze asked

Are nav mesh agents not supposed to find the path when getting stuck in other nav mesh agents ?

Dec 18, '20 in Help Room

0 Replies

0 Votes

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Sungold asked

Find closest "item" object by NavMesh navigation distance performantly

Dec 17, '20 performance·navmesh·navmeshagent·distance·distance check

0 Replies

0 Votes

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unity_23aferg8 commented

Is there a way to check agent velocity for NavMeshAgent movement?

Dec 17, '20 movement·velocity·navmeshagent

5 Replies

2 Votes

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ailuropoda0 asked

make Nav Mesh Area walkable or not ailuropwalkable depending on Agent types?

Dec 15, '20 navmeshagent·nav mesh

0 Replies

0 Votes

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jackkoonie answered

ProBuilder-made object not generating Nav Mesh (Unity3D)

Dec 10, '20 in Help Room

1 Reply

0 Votes

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Fluffy_me answered

NavMeshAgent "disables" Colliders

Dec 6, '20 collider·trigger·navmeshagent

2 Replies

1 Votes

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017Bluefield edited

How do you apply animations to both the player character and enemy characters?

Dec 3, '20 c#·enemy·navmeshagent·animator controller

0 Replies

0 Votes

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Mrroundtree22 commented

How to detect if NavAgent has reached hit.point? (2) Distance doesn't work?

Dec 2, '20 raycast·navmesh·navmeshagent·distance·point

1 Reply

0 Votes

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Mrroundtree22 answered

How to detect if NavAgent has reached hit.point?

Dec 2, '20 raycast·navmeshagent·point

2 Replies

1 Votes

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Dogmeat137 commented

Instantly Turn with Nav Mesh Agent

Dec 1, '20 navmeshagent·turning

4 Replies

0 Votes

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OmeGa-CinoS asked

NavMeshSurface or NavMeshAgent agentTypeId can't be changed on runtime

Nov 27, '20 in Help Room

0 Replies

0 Votes

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xxmariofer answered

How to calculate enemies within player radius?

Nov 26, '20 navmeshagent

1 Reply

0 Votes

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naimzal asked

How to get force value between AI agent?

Nov 26, '20 navmeshagent

0 Replies

0 Votes

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Yandao answered

NavMeshAgent sliding bug

Nov 25, '20 in Help Room

1 Reply

1 Votes

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muzboz rolled back

How to serialize NavMeshPath to sync across network?

Nov 22, '20 networking·navmesh·navmeshagent·pathfinding·sync

1 Reply

1 Votes

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unity_UaKEscun_Mpx-g commented

Nav Mesh Agent not containing GameObject,Nav Mesh Agent not containing GameOBject

Nov 16, '20 in Help Room

1 Reply

0 Votes

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mac_tire_games asked

agent.destination not updating

Nov 12, '20 navmeshagent

0 Replies

0 Votes

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SwiftKraft asked

NavMesh Agent Navigating Instantiated Environment?

Nov 12, '20 in Help Room

0 Replies

0 Votes

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Stranger-Games commented

How to make NavMesh obstacle selectively obstruct agents?

Nov 5, '20 in Help Room

0 Replies

0 Votes

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ahxel answered

NavMesh Modifier not changing navmesh

Nov 4, '20 c#·navmesh·runtime·navmeshagent

2 Replies

0 Votes

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Husmanmusic commented

How can I use a navmesh with keyboard input to move an object?

Nov 3, '20 in Help Room

1 Reply

1 Votes

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Grant151 asked

Kinematic ridigbody interferes with root animations and NavMeshAgent

Nov 2, '20 in Help Room

0 Replies

0 Votes

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navmesh navigation ai c# pathfinding movement collision rotation unity 5 agent animation nav mesh rigidbody destination enemy scripting problem collider raycast navagent animator obstacle avoidance enemy ai obstacle player physics
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