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Network.instantiate

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All Questions

  • Unanswered Questions
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Captain_Pineapple answered

Instantiate players in Photon. Error: Index was outside the bounds of the array.

May 1, '20 in Help Room

1 Reply

0 Votes

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Clevereen answered

Photon Unity : rename an instatiate GO and synchronize the name

Apr 28, '20 gameobject·synchronization·name·network.instantiate·network instantiate

1 Reply

0 Votes

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Bicsi asked

Unet [Command] not working?

Jan 17, '20 in Help Room

0 Replies

0 Votes

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Ardoriccardo answered

Network server spawns both players as client or server,Players in network game both spawn as client or server

Jul 11, '19 in Help Room

1 Reply

0 Votes

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James2Games answered

This is giving an error for the other client and cannot hit other client.

Jun 5, '19 c#·unity 5·networking·photon·network.instantiate

1 Reply

1 Votes

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spartawhy117 asked

what the gameobject belong to if networkidentity do not choose two checkbox ?

Dec 4, '18 networking·multiplayer·network.instantiate

0 Replies

0 Votes

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ChristianSimon commented

Instantiate with Photon

Nov 15, '18 in Help Room

0 Replies

0 Votes

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Bill_y_bob edited

How do I create different prefabs for each player when joining a server?

Nov 11, '18 networking·network.instantiate·network.connect

0 Replies

0 Votes

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jamezzz commented

Instantiating a gameobject in a network

Aug 12, '18 networking·network.instantiate

1 Reply

0 Votes

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Bunny83 commented

[Command]-Function By Client is not called on Server

Jul 20, '18 spawn·command·network.instantiate

1 Reply

0 Votes

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megabrobro asked

problem using OnStartServer() for unity multiplayer networked game

Jun 16, '18 networking·multiplayer·prefabs·network.instantiate

0 Replies

0 Votes

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Therlys commented

Network.Instantiate/Destroy vs Instantiate/Destroy on each client using [Command] and [ClientRpc]

May 26, '18 networking·instantiate·optimization·network.instantiate·network.destroy

1 Reply

0 Votes

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lqvinh2 edited

[Unity Unet ] When spawn Enemy on Server, next thing is how i can change color of this enemy by using OnMouseEnter(), i only run OK on host game, all client can not change color of enemy. Please see code below.

May 23, '18 networking·network.instantiate·networkplayer·network instantiate

0 Replies

0 Votes

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Justin0180 edited

UNet Network Transform not Sync

Apr 7, '18 gameobject·networking·multiplayer·network.instantiate·network view

1 Reply

0 Votes

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ScurvyJack asked

SpawnWithCLientAuthority Issues...

Mar 18, '18 networking·spawn·spawning problems·network.instantiate·spawn-when-click

0 Replies

0 Votes

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Chik3r answered

Help me please with Unity Multiplayer

Feb 26, '18 networking·multiplayer·spawning·network.instantiate·networkplayer

1 Reply

0 Votes

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Recurring answered

Network.Instantiate and NetworkServer.Spawn not working

Feb 8, '18 networking·spawning·networkview·network.instantiate·networkviewid

2 Replies

0 Votes

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mickey-evers asked

Dedicated server lobby problem

Jan 30, '18 networking·server·lobby·network.instantiate·serverside

0 Replies

0 Votes

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Codez answered

Assigning a (main) Camera to Spawned Prefabs

Dec 15, '17 camera·spawning·network.instantiate

2 Replies

0 Votes

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Lupi7 asked

NetworkStartPosition rotation problem

Sep 21, '17 in Help Room

0 Replies

0 Votes

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Ochrom3D answered

UNET Showing Equipments (Host works/Client doesnt)

Sep 11, '17 networking·unity5·network.instantiate

2 Replies

0 Votes

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Ochrom3D edited

UNET Client wont update varsync

Sep 11, '17 unity 5·networking·variable·network.instantiate·networkplayer

0 Replies

0 Votes

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Salanyel commented

my game isnt taking damage when a raycast hits?

Jul 27, '17 networking·raycast·fps·shooting·network.instantiate

1 Reply

0 Votes

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mephistonight commented

NetworkManager class isLocalPlayer equivalent?

Jun 15, '17 networking·network.instantiate

0 Replies

0 Votes

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minimalkid10 published

Spawn different player prefab unet

May 10, '17 in Help Room

0 Replies

0 Votes

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z3r07 published

Instantiate different player models using Unet

May 5, '17 network·network.instantiate

0 Replies

0 Votes

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revolution5 edited

Respawning a network Player after everyone joins

Apr 26, '17 in Help Room

0 Replies

0 Votes

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Ragequit0605 published

Unity 5 Networking prefab spawning not making child a local player.

Feb 21, '17 networking·network.instantiate

0 Replies

0 Votes

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madfatcat published

UNET Networking: where and when to initialize instantiated player on the client?

Feb 1, '17 networking·network.instantiate·networkplayer

0 Replies

0 Votes

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miyoku asked

unity networking start host with autocreate

Jan 29, '17 in Help Room

0 Replies

0 Votes

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