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Networking

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All Questions

  • Unanswered Questions
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DedSec984 published

Broken scene view after importing TMP essentials and extras.

3 days ago ui·networking·bug·textmesh·bug report

0 Replies

0 Votes

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Bunny83 answered

[Netcode] How to get different reasons for Network Interruption.

4 days ago networking·connection·internet

1 Reply

1 Votes

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swappy123 answered

How do I spawn objects on clients?,How do I Spawn a prefab in Mirror Networking on the server and it will spawn on clients too?

5 days ago networking·mirror

1 Reply

0 Votes

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bloxxyyy edited

Netcode, translations desync after jumping

6 days ago networking·charactercontroller·multiplayer-networking·transition

0 Replies

1 Votes

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treydarling asked

how to set a game objects active state in an server rpc.

May 20, '23 networking·network·rpc

0 Replies

0 Votes

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PBUSHER asked

Child gameobject of network object not appearing on server when setActive(true);

May 18, '23 networking·network·child object

0 Replies

0 Votes

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skhan2523 commented

Netcode for GameObjects - how to broadcast to find the server in the same LAN?

May 18, '23 networking·broadcast

1 Reply

2 Votes

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skhan2523 asked

multiplayer-community-contributions Network Discovery Issues

May 18, '23 in Help Room

0 Replies

0 Votes

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maxkcy edited

Netcode client times out with "Trying to receive TimeSyncMessage from client 0 which is not in a connected state." x10 despite being approved on server.

May 12, '23 networking·connection·timeout

0 Replies

1 Votes

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panos1999 commented

Netcode connection via wifi direct

May 12, '23 android·networking·mobile

0 Replies

0 Votes

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KingSlayer5986 asked

Host not able to control his own character Unity Netcode

May 12, '23 in Help Room

0 Replies

0 Votes

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PBUSHER asked

Child gameobject of network object not appearing on server when setActive(true);

May 11, '23 c#·networking·network

0 Replies

0 Votes

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treydarling commented

unity doc error on network object pooling.

May 9, '23 networking·network

0 Replies

0 Votes

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dcmrobin answered

photon view RequestOwnership not working

May 9, '23 in Help Room

1 Reply

0 Votes

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dcmrobin answered

RequestOwnership isn't working

May 9, '23 networking·network·photon·pun

1 Reply

0 Votes

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SteenPetersen answered

What is world Position Stays when parenting a network object in netcode?

May 6, '23 networking·parent

1 Reply

0 Votes

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maxkcy edited

[Solved] (Netcode) Position of child network objects not synced properly to clients on client connect

May 5, '23 networking·position·parent·sync

1 Reply

0 Votes

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SteenPetersen edited

Unity TLS Internal Error : 4294936320

May 4, '23 c#·networking·socket·ssl

1 Reply

1 Votes

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SteenPetersen answered

Problems with TLS handshake

May 3, '23 networking·authentication·tcp·ssl·tcpclient

1 Reply

1 Votes

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daps2 answered

Android SDK is missing build-tools

May 2, '23 in Help Room

5 Replies

3 Votes

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Pathojen commented

Choosing a Multiplayer Networking Solution for my Game: Photon Realtime vs. Quantum vs. PUN2 vs. Fusion Networking SDK

Apr 30, '23 networking·multiplayer·photon·multiplayer-networking

0 Replies

0 Votes

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KingSlayer5986 published

Host is not detected as owner of its own player and client is detected as owner of both players (netcode)

Apr 28, '23 networking·networkplayer

0 Replies

0 Votes

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HarambeIsAlive edited

[Netcode] NetworkConfig mismatch. The configuration between the server and client does not match

Apr 28, '23 in Help Room

0 Replies

0 Votes

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maxkcy edited

[Solved] (Netcode) How to reference client's (previously) owned objects in OnClientDisconnectCallback

Apr 28, '23 networking·reference·client·disconnect

1 Reply

0 Votes

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Captain_Pineapple commented

Multiplayer Server creation/communication

Apr 26, '23 networking·multiplayer·communication

2 Replies

0 Votes

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Saddiqi answered

Netcode Network Physics and Online Collision

Apr 26, '23 networking·network

1 Reply

0 Votes

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KaRambi asked

Sprite Serialization in Netcode

Apr 25, '23 in Help Room

0 Replies

0 Votes

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Brunosly asked

Netcode Spawn won't instantiate game object on late join client.

Apr 24, '23 in Help Room

0 Replies

0 Votes

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maxkcy edited

[Solved] How to sync network object changes for late client joining/reconnecting clients game in netcode?

Apr 22, '23 networking·sync

1 Reply

0 Votes

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utveckling asked

GraphQL in Unity, is anyone using it?

Apr 21, '23 in Help Room

0 Replies

0 Votes

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Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta later in June. Please note, we are aiming to set Unity Answers to read-only mode on the 31st of May in order to prepare for the final data migration.

For more information, please read our full announcement.

Related Topics

multiplayer network c# photon unity 5 server rpc multiplayer-networking client synchronization client-server instantiate android networkview lobby player sync spawn mirror command spawning error unity5 networkplayer matchmaking


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