• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Normal

Cancel

Cancel

Unanswered Questions

  • All Questions
avatar image

xiong199007 commented

RaycastHit.normal problem

Aug 5, '12 raycast·raycasthit·normal

0 Replies

0 Votes

avatar image

ofczy published

Edited Vertex normals in Unity - Blender 2.6.2

May 18, '12 blender·normals·vertex·normal·edit

0 Replies

2 Votes

avatar image

maartenn-87 published

DualLightMap deffered lighting: Normal map not showing up...

Apr 15, '12 lighting·lightmapping·normal·dual·deffered

0 Replies

0 Votes

avatar image

danielc1112 published

Bullet Marks on surfaces with bump mapping?

Mar 12, '12 normal·contact·bump map·bullet marks

0 Replies

1 Votes

avatar image

Hamesh81 asked

How to apply dampening to hit normal based rotation?

Mar 9, '12 rotation·hit·normal

0 Replies

0 Votes

avatar image

endgen published

Making a shader With everything... is it possible?

Mar 8, '12 shaders·normal·illumination·bump

0 Replies

0 Votes

avatar image

RobS56 published

Importing Blender Water to Unity

Feb 21, '12 import·blender·water·normal·animated

0 Replies

0 Votes

avatar image

krlozadan asked

Lightmapping Issues

Feb 9, '12 light·lightmap·lightmapping·uv·normal

0 Replies

0 Votes

avatar image

cidmodder commented

Rotating an Object to normal

Feb 9, '12 c#·instantiate·normal·raycasts

0 Replies

0 Votes

avatar image

Xatoku commented

Remove Terrain Normals

Feb 4, '12 terrain·lighting·normal·toon·splat

0 Replies

0 Votes

avatar image

krlozadan asked

Lightmapping and normal map issue

Feb 2, '12 lightmap·lightmapping·map·normal

0 Replies

0 Votes

avatar image

Lypheus edited

RaycastHit.Normal for Meshes?

Dec 4, '11 raycast·collider·normal

0 Replies

0 Votes

avatar image

wkmccoy commented

Transparent diffuse normal issue

Nov 10, '11 fbx·maya·transparent·normal

0 Replies

1 Votes

avatar image

cupsster commented

align object forward with pipe

Nov 20, '12 object·texture2d·forward·normal·vector3.up

0 Replies

0 Votes

avatar image

Fabkins asked

Baked Lightmap seems to loose bumpmapping

May 8, '11 lightmap·bake·normal·bumpmap

0 Replies

1 Votes

avatar image

Teq asked

Problem of color in custom vertex shader

May 1, '11 shader·normals·vertex·normal·diffuse

0 Replies

0 Votes

avatar image

Eszenyi Gbor asked

Detail mesh normals sometimes flipped inside.

Apr 7, '11 mesh·flip·normal·paint·detail

0 Replies

0 Votes

avatar image

qarl asked

general question regarding flexibility of unity3d rendering

Dec 2, '10 rendering·opengl·normal·deferred

0 Replies

0 Votes

avatar image

CallToAdventure asked

Object space normal map

Nov 23, '10 object·lightmap·map·normal

0 Replies

0 Votes

  • ‹
  • 1
  • 2
  • 3

Followers

avatar image

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

raycast shader rotation collision normals vector3 raycasthit mesh quaternion map vertex texture terrain bump angle vector hit normalmap specular material import collider contact align tangent


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges