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Normalmap

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All Questions

  • Unanswered Questions
avatar image

alexanderflink commented

Adding normal map to Sprite shader

Aug 3, '14 2d·shader·sprite·shaderlab·normalmap

1 Reply

1 Votes

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Simon Crowe edited

How does Unity handle normal maps internally?

Jul 22, '13 color·texture2d·normalmap

3 Replies

4 Votes

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ggzerosum edited

Shader issue: Normal map from tangent to world space - Textures flipping?

Jul 30, '19 shader·normalmap·bumpmap·tangent·snow

0 Replies

0 Votes

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bobisgod234 edited

Confused by Blender to Unity workflow regarding textures

Jun 1, '17 blender·textures·baking·normalmap·model importing

1 Reply

0 Votes

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IgorAherne edited

Mirror UVs for normal maps

Mar 21, '22 import·uv·normalmap

3 Replies

1 Votes

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Steven-1 commented

Tangent Normal Map produces reversed effects

Nov 21, '11 normalmap·tangent

1 Reply

2 Votes

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EarthHobbit edited

Insert normal map in a shader

May 4, '20 in Help Room

1 Reply

1 Votes

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Unislash edited

Importing a model with Displacement, Normal, and Texture map

Jan 27, '11 texture·normalmap·bumpmap·zbrush

2 Replies

2 Votes

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bkevelham commented

Normal maps turned pink and orange? Closed

Feb 27, '15 texture·normalmap

2 Replies

0 Votes

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THX1138 published

Normal map (Bump Diffuse) turns objects dark.

Mar 24, '16 texture·normalmap·bumpmap

1 Reply

1 Votes

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drudiverse commented

Is it possible to adjust normal map strength at runtime?

Oct 3, '14 texture·runtime·normal·normalmap

1 Reply

1 Votes

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Wolfie edited

Normal maps too bumpy

May 25, '12 normalmap

2 Replies

0 Votes

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soulzero asked

Normal Map Textures are Pink?

Oct 29, '10 normalmap·bumpmap

1 Reply

2 Votes

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Lucio edited

How does Unity read Blender UV channels order for correcting mapping?

Jul 29, '10 blender·uv·mapping·normalmap·bumpmap

1 Reply

0 Votes

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AnomalusUndrdog edited

can you make a surface shader be drawn before or after a certain pass?

Jul 12, '11 shader·outline·normalmap·bumpmap·silhouette

1 Reply

0 Votes

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ENDERthegamer answered

How to Properly create & apply a normalmap and specular? (Hard Surface Shader Free)

Feb 11, '12 shaders·materials·textures·normalmap·specular

2 Replies

1 Votes

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meat5000 commented

Problem with assigning textures to quads Closed

May 28, '14 texture·graphics·textures·normalmap

1 Reply

0 Votes

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instruct9r answered

I Created NORMAL map , SPECULAR map , DIFFUSE(BASE) map , DISPLACEMENT map .

Apr 6, '14 normalmap·diffuse

3 Replies

0 Votes

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alienheretic answered

Two Normal Maps on same Material

Dec 23, '14 shader·normalmap

1 Reply

0 Votes

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Almighty_gir published

How to use the alpha channel of bump map, as transparency.

Jan 8, '13 shader·transparency·alpha·normalmap

2 Replies

0 Votes

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cupsster edited

Normalmap/bumpmap on runtime from www.texture?

Jan 8, '11 runtime·normalmap·bumpmap

2 Replies

2 Votes

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David C commented

Are normal maps expensive to render?

Oct 23, '11 rendering·graphics·normalmap

1 Reply

0 Votes

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Paulius-Liekis asked

Fixed pipeline normal mapping on iPhone

Dec 15, '10 shader·pipeline·normalmap·fixed

2 Replies

0 Votes

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booger_sugar 1 asked

Baking Normal Map Details into Lightmaps

Oct 1, '10 lightmap·bake·normalmap·detail

1 Reply

3 Votes

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ToyBrain101 commented

Unity2D Tilemap Add Sprites with Normal Maps to tilePallet

Nov 30, '17 2d·sprite·tilemap·normalmap·normal map

2 Replies

0 Votes

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itjsc published

Unity 5 bake normal map into lightmap

May 13, '15 unity 5·lightmap·baking·normalmap

1 Reply

1 Votes

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Craze asked

Changing an Objects texture.

Jan 26, '11 texture·object·normalmap·shift

1 Reply

0 Votes

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StarHunter32 commented

How to see which material is using a texure as normal map?

Apr 18, '13 error·texture·material·normalmap

1 Reply

0 Votes

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cupsster answered

Normal maps making models dark

Feb 15, '12 3dsmax·normalmap·dark

1 Reply

0 Votes

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zharik86 edited

Mobile bump shader not working

Mar 12, '14 shader·mobile·normalmap·bumpmap

1 Reply

0 Votes

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Related Topics

shader texture bumpmap normal map lighting 2d material normals shaders terrain runtime sprite textures lightmap normal surface shader mesh blender graphics specular baking tangent normal maps rendering texture2d


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