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Ondestroy

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Unanswered Questions

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Lypheus asked

Get OnDestroy Notification of another Object

Nov 5, '11 notification·ondestroy

0 Replies

1 Votes

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AchillesWF published

Object startup sequence skipped when returning from play mode to editor???

Feb 25, '12 editor·start·not·ondestroy

0 Replies

0 Votes

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blitzen asked

GameObjects Created Twice from Application.LoadLevel?

Feb 18, '14 start·awake·application.loadlevel·ondestroy

0 Replies

0 Votes

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GalZohar edited

How can viewID not be found if object exists?

Jan 7, '13 networkview·ondestroy·viewid

0 Replies

0 Votes

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antiping_Unity published

Activity lifecycle with MonoBehaviour method?

Feb 5, '14 ondestroy

0 Replies

0 Votes

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Remycxh published

When I Multi-select gameobjects and press 'delete' 'OnDestroy' func is not called?

Sep 2, '14 editor·callback·ondestroy

0 Replies

0 Votes

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yoan-kyun asked

Cancel OnDestroy when changing scene

Feb 24, '19 in Help Room

0 Replies

2 Votes

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blackmask86 asked

I cant delete multiple instantiated prefabs

Jun 27, '20 gameobject·instantiate·prefab·delete·ondestroy

0 Replies

0 Votes

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GPallas published

How to receive a message that Unity is closing on a docked EditorWindow

Jan 5, '17 editorwindow·ondestroy

0 Replies

0 Votes

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aad7615 commented

Need help reassigning variables after the deletion of an object has been undone.

Jan 21, '20 editor·variables·delete·undo·ondestroy

0 Replies

0 Votes

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Goubermouche asked

saving prefabs in the onDestroy method

Aug 29, '20 prefabs·saving·data storage·folders·ondestroy

0 Replies

0 Votes

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zak666 asked

Objects still in scene on loadscene? (creating objects on destroy?)

Nov 10, '18 scene·reload·ondestroy

0 Replies

0 Votes

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ChichoRD asked

Does OnDisable()/OnStart() get always called OnApplicationClose?

Jan 22, '21 c#·playerprefs·ondestroy·ondisable·onapplicationquit

0 Replies

0 Votes

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Related Topics

destroy gameobject editor c# ondisable instantiate scene delete saving callback gui error event player onapplicationquit time start scriptableobject singleton prefab execution order animation monobehaviour load editorwindow


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