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Onpostrender

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All Questions

  • Unanswered Questions
avatar image

emircuneyta asked

How to scale lines lenght drawn with OnPostRender and GL

Jan 20, '21 in Help Room

0 Replies

0 Votes

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NatCracken edited

OnpostRender is not called

Sep 29, '20 camera·rendering·debugging·onpostrender

4 Replies

4 Votes

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FlorentAlbyon answered

Texture2D saves as PNG correctly but doesn't display properly in RawImage

Jul 29, '20 texture2d·image·rendertexture·screenshot·onpostrender

1 Reply

0 Votes

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JonnyHilly commented

How to render OnPostRender with other custom post process render filters.

Sep 12, '19 rendering·shaders·postprocess·onpostrender

0 Replies

0 Votes

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WarmedxMints answered

Does WaitForEndOfFrame include the post-processing image-effects passes?

Apr 1, '19 coroutine·onpostrender

1 Reply

1 Votes

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andrewtj answered

Capture a Screenshot Through a Camera in the Lightweight Render Pipeline

Mar 11, '19 camera·rendering·screenshot·pipeline·onpostrender

1 Reply

0 Votes

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LoungeKatt commented

Hide a light for a camera

Aug 1, '18 camera·light·hide·onpostrender

2 Replies

1 Votes

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ShabihDesperado asked

GL QUADS are being painted with the wrong color

May 31, '18 in Help Room

0 Replies

0 Votes

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chunk_split edited

Displaying a RenderTexture overlayed ontop of another Camera

Jan 28, '18 camera·rendertexture·image effects·onpostrender

0 Replies

2 Votes

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GiuseppeGela commented

Texture2D.EncodeToPng() saves gray PNG, all texture data missing

Sep 11, '17 texture2d·screenshot·native plugin·onpostrender

1 Reply

1 Votes

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sbsmith asked

Best way to access RenderTexture immediately after camera render

Jul 27, '17 camera·rendering·rendertexture·image effects·onpostrender

0 Replies

0 Votes

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Carl-Gran commented

render to framebuffer twice - how?

May 3, '17 camera·renderwithshader·onpostrender

0 Replies

0 Votes

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Spykill edited

Canvas Rendering Execution Order Question

Jul 31, '16 camera·rendering·canvas·execution order·onpostrender

0 Replies

0 Votes

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raja-bala commented

Writing to RWTexture3D using a pixel shader without using Graphics.Blit

Feb 12, '15 rendering·rendertexture·shaderlab·onpostrender

0 Replies

0 Votes

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raja-bala answered

Prevent Unity from reordering DrawMeshNow calls

Jan 14, '15 rendering·shaderlab·drawmesh·render order·onpostrender

1 Reply

0 Votes

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Z4urce commented

Camera OnPostRenderer on iPhone/iPad sometimes paints all the GL.Lines Black.

Oct 1, '14 gl·onpostrender

1 Reply

2 Votes

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Bunny83 commented

Use Gl.Lines to connect Vector3 points in world space

Jul 16, '14 world·lines·gl·onpostrender

1 Reply

1 Votes

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MassMarket published

Unwanted dark edge around RenderTexture

Apr 1, '14 rendertexture·readpixels·onpostrender

0 Replies

0 Votes

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Jonathan Marin edited

Drawing semi-transparent objects with GL.Begin(GL.QUADS)

Oct 4, '13 material·gl·renderqueue·onpostrender·setpass

3 Replies

1 Votes

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TommiH commented

What's the good usage of RenderWithShader?

Oct 19, '12 shader-replacement·renderwithshader·onpostrender

2 Replies

1 Votes

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Fattie edited

Coordinate woe OnPostRender/OnGUI, immediate draw?

Oct 1, '12 gui·opengl·onpostrender

0 Replies

0 Votes

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