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  • Unanswered Questions
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Nvr_Lcky asked

Debris particles slowing down simulation

Dec 27, '17 in Help Room

0 Replies

0 Votes

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Eicher commented

Optimising game saving

Jun 4, '17 optimization·saving·optimise

1 Reply

0 Votes

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Morgenstern_1 commented

ScrollRect.LateUpdate Performance Spike Optimization Help

Jul 1, '16 in Help Room

0 Replies

0 Votes

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Kajan asked

Optimize the standard shaders texture slots?

Sep 24, '15 in Help Room

0 Replies

0 Votes

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fuzzywobs1 commented

Most optimized way of reusing the same structural models over and over again?

Apr 7, '15 fps·mobile·meshes·optimisation·optimise

1 Reply

0 Votes

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hav_ngs_ru edited

Optimising projectile continuously calculated impact point

Jan 27, '15 physics·math·bullet·equation·optimise

2 Replies

0 Votes

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Earlybird commented

Is it possible to re-use a texture within a shader on separate uv channels?

Jan 22, '14 shader·shader writing·uv2·optimise

1 Reply

0 Votes

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shuijin12 published

How could i optimize this code

Nov 9, '12 destroy·clone·optimise

2 Replies

0 Votes

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rstehwien published

How to create a texture atlas?

Oct 6, '12 gui·texture·atlas·optimise

1 Reply

2 Votes

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