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Optimization

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All Questions

  • Unanswered Questions
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marcos4503 edited

Easiest way to combine meshes

May 27, '23 mesh·optimization

2 Replies

0 Votes

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abhinavpv asked

Do shaders always run?

May 26, '23 in Help Room

0 Replies

0 Votes

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VardenEE answered

SetPass calls - important to keep this number low?

May 24, '23 optimization·batching·draw calls·batch·setpass

6 Replies

3 Votes

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andrew-lukasik commented

How to find root cause of frame drop using Profilier

May 23, '23 optimization·profiler·stats·framerate drops

0 Replies

0 Votes

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Domarius answered

What does "other" in the Profiler Stand for?

May 9, '23 optimization·profiler·other

6 Replies

8 Votes

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SteenPetersen answered

Help with Unity Dynamic Resolution

Apr 19, '23 optimization

1 Reply

0 Votes

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ogbardi asked

hi, in my laptop (ryzen 3 3200u) im running core 3D in really good fps, but on urp im getting not more than 30-35 fps even if i built the game, and this happens on a new scene with just 2 cubes

Apr 19, '23 in Help Room

0 Replies

0 Votes

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SteenPetersen commented

Bad compute shader performance using millions of threads, even with empty shader

Apr 15, '23 shader·performance·optimization·compute shader·hlsl

1 Reply

1 Votes

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beyelers321 edited

"Trouble with "Grass Detail Distance" setting in Unity - How to increase distance beyond 40?"

Apr 8, '23 terrain·rendering·optimization·distance·grass

0 Replies

0 Votes

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MUG806 commented

Best way to reference tons of scriptable objects or prefabs

Mar 17, '23 optimization

0 Replies

0 Votes

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SAIANVESH answered

Different Types of Optimizations

Mar 10, '23 in Help Room

1 Reply

1 Votes

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mervesaglik commented

making a dynamic lives counter in optimized way

Mar 2, '23 optimization·counter·lives·switch-case

1 Reply

0 Votes

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mrbean27123 asked

Strange FPS drops on Android

Mar 1, '23 fps·mobile·optimization·optimize·low fps

0 Replies

0 Votes

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Alphapac edited

How to draw thousands of cubes in unity like "Auto Diggers" mobile game?

Feb 26, '23 in Help Room

0 Replies

0 Votes

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lTimesl asked

a question about Atlas and objects off-screen and frustum culling ?

Feb 23, '23 rendering·optimization·atlas·frustrumculling·off-screen

0 Replies

0 Votes

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MrDizzle26 edited

Is there anyway to bypass a specific effect on an audio channel programmatically?

Feb 17, '23 audio·programming·optimization·effects

0 Replies

0 Votes

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MUG806 answered

How to efficiently render lots of objects

Feb 12, '23 physics·prefab·optimization

1 Reply

0 Votes

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corriedotdev asked

Best way to load prefabs used in numerous scenes quickly during loading / unloading?

Feb 8, '23 optimization·prefabs

0 Replies

0 Votes

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MushyAvocado answered

How to optimize images/graphics for low end devices to reduce the load on RAM. Do i have to take two images for high res, and low res?

Feb 8, '23 optimization

2 Replies

0 Votes

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andrew-lukasik edited

How to fully use the CPU or GPU

Feb 8, '23 in Help Room

0 Replies

0 Votes

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ginevraturco published

why in unity my floor box collder make 80 batches?

Jan 31, '23 in Help Room

0 Replies

0 Votes

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nalamkaushik1999 answered

How do we get a stable 72 fps in Quest 2 Unity application?

Jan 19, '23 c#·rendering·vr·graphics·optimization

2 Replies

0 Votes

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pvanshu247 published

How can I delete/hide mesh under cloth in order to optimize the performance?

Jan 4, '23 optimization·cloth

0 Replies

0 Votes

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MrIconic commented

I dont know what EditorLoop is in my profiler?,I don't know what EditorLoop is in my profiler?

Dec 28, '22 fps·unityeditor·optimization·profiler

5 Replies

8 Votes

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AshwinTheGammer answered

Object Pooling with child classes?

Dec 28, '22 optimization·inheritance·pooling·object pool

1 Reply

0 Votes

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friuns3 answered

What is VBO Total in the Stats window?

Dec 21, '22 mesh·optimization·drawcalls·statistics·vbo

1 Reply

1 Votes

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sacredgeometry edited

Lightweight Game Object

Dec 13, '22 gameobject·optimization·component·architecture

2 Replies

0 Votes

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BRGames_ answered

UI Optimization - Hundreds of floating damage text

Dec 5, '22 in Help Room

1 Reply

0 Votes

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Captain_Pineapple commented

How to make this script faster?

Nov 28, '22 in Help Room

1 Reply

0 Votes

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Zamot4 published

How to make Standard Shader _Color property be Per Instance Data?

Nov 28, '22 2d·shader·optimization·shader programming·art

1 Reply

1 Votes

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Related Topics

performance c# android mobile profiler graphics rendering mesh iphone physics texture drawcalls memory ios shader fps batching lag 2d terrain optimize framerate build scripting problem gameobject


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