• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Optimizing

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Noblauch answered

URP LOW FPS ON EMPTY SENE

May 6, '20 fps·optimization·optimizing

1 Reply

-1 Votes

avatar image

awais21 answered

fps drop even after optimization

May 4, '20 fps·optimization·batch·optimizing

3 Replies

0 Votes

avatar image

JamsCenter answered

Power consumption optimization

Apr 20, '20 optimization·optimize·optimisation·optimizing

2 Replies

0 Votes

avatar image

Klarax edited

Creating interactive environment

Jan 23, '20 environment·optimizing

1 Reply

0 Votes

avatar image

Stoann commented

Animator set method calls inside Update()

Feb 14, '18 c#·animation·optimizing

0 Replies

0 Votes

avatar image

TheJimz answered

Build includes sprite packer atlas and its original textures

Jan 17, '18 in Help Room

2 Replies

1 Votes

avatar image

ShadyProductions edited

How to optimise 5000 sprites?

Dec 29, '17 in Help Room

1 Reply

0 Votes

avatar image

n3wb13 asked

UI Image is more effecient than UI Text?

Oct 27, '17 ui·optimization·ui image·optimizing

0 Replies

0 Votes

avatar image

PizzaPie commented

Empty project is not empty

May 30, '17 in Help Room

0 Replies

0 Votes

avatar image

Piyush_Pandey answered

what is best practice in same mesh model but diffent texture?

May 12, '17 optimizing

1 Reply

0 Votes

avatar image

Kamzoki edited

Optimizing an animated meshs?

Dec 18, '16 in Help Room

0 Replies

0 Votes

avatar image

Wolfrik_Creations commented

Optimize Having Thousands of GameObjects

Oct 20, '16 optimization·gameobjects·batching·playmode·optimizing

0 Replies

0 Votes

avatar image

_Yash_ commented

Optimisation Help with Space Shooter

Aug 12, '16 c#·optimization·optimizing

0 Replies

0 Votes

avatar image

ClearRoseOfWar edited

MEMORY LEAK Frame Rate Drops 5 - 10 frames randomly (Please Help)

Jul 14, '16 in Help Room

0 Replies

0 Votes

avatar image

yusufguvenmobile commented

Best way to optimization for my game ? (4 device Profiler)

Apr 25, '16 in Help Room

2 Replies

0 Votes

avatar image

Kajan asked

Optimize the standard shaders texture slots?

Sep 24, '15 in Help Room

0 Replies

0 Votes

avatar image

Thewhiteaura edited

What most make the APK size big?

Jun 5, '15 optimization·size·apk·optimizing

2 Replies

0 Votes

avatar image

Schubkraft answered

WebGL Angry Bots

Apr 20, '15 webgl·optimizing·angrybots

1 Reply

0 Votes

avatar image

Thewhiteaura edited

Toggle Script Optimization

Apr 7, '15 optimization·toggle·manager·optimize·optimizing

1 Reply

0 Votes

avatar image

DESTRUKTORR commented

Optimizing this Method

Jun 10, '14 duplicate·methods·optimizing

1 Reply

1 Votes

avatar image

Flint Silver commented

Which is the best method to know all the gameObject seen by a camera?

Apr 30, '14 camera·optimizing

1 Reply

2 Votes

avatar image

TimeWalker commented

How do I modify models for lower draw calls?

Feb 8, '14 model·modeling·draw calls·optimizing

1 Reply

0 Votes

avatar image

Hoeloe edited

How does Unity reads the "If" conditions?

Dec 12, '13 variable·boolean·if·optimizing

3 Replies

1 Votes

avatar image

fafase commented

Avoiding Copy paste

Aug 17, '13 optimizing

1 Reply

0 Votes

avatar image

Rodolfo-Rubens commented

Game runs REALLY badly on Sony Tablet S

Aug 2, '13 android·performance·quality·optimizing

2 Replies

0 Votes

avatar image

benk0913 commented

Alot of instances or large models?

Jul 8, '13 scene·model·instance·level design·optimizing

1 Reply

0 Votes

avatar image

Anxo commented

Handeling projectile collisions.

Jan 22, '13 ios·collision detection·projectile·optimizing

1 Reply

0 Votes

avatar image

azmat786n published

Cleaner instantiate code

Nov 30, '12 optimizing

1 Reply

0 Votes

avatar image

WarpZone answered

Are expensive shaders less expensive from distance?

Sep 19, '12 shaders·optimizing

2 Replies

0 Votes

avatar image

mujpir commented

How to simulate low detail Crowd? Wiki

Sep 15, '12 optimizing

0 Replies

1 Votes

  • 1
  • 2
  • ›

Followers

avatar image

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

optimization optimize fps size android profiler performance shaders model animation draw calls c# apk gameobjects variable sprite renderer pixel optimise batching modeling gc.collect gui physics playmode camera


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges