• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Orthographic

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Pleng commented

translate a point between two cameras

Jan 11, '15 camera·camera-movement·orthographic·orthographic camera

0 Replies

0 Votes

avatar image

Pleng commented

Camera to centre on player, but never exceed "map" bounds

Jan 11, '15 camera·map·orthographic·orthographic camera·level-map

0 Replies

0 Votes

avatar image

keshavmix published

How to drag a cube in orthographic camera?

Jan 3, '15 drag·mouseposition·drag-and-drop·isometric·orthographic

0 Replies

0 Votes

avatar image

$$anonymous$$ asked

Orthographic Camera too Big in 2D Game

Nov 14, '14 camera·webplayer·sceneview·orthographic·gameview

0 Replies

0 Votes

avatar image

DevMerlin asked

How can I keep three targets in sight, and keep the camera above a specific height - while it resizes?

Nov 10, '14 c#·camera·position·orthographic·limits

0 Replies

0 Votes

avatar image

b1gry4n edited

[Solved]Orthographic camera RECT based off points on screen

Nov 6, '14 camera·rect·orthographic·worldtoscreenpoint

1 Reply

0 Votes

avatar image

SquigglyFrog asked

2D circular fadeout using a mask in free

Nov 5, '14 2d·fade·transition·orthographic

0 Replies

0 Votes

avatar image

PatataFrita published

Camera 2D RPG in perspective

Oct 20, '14 camera·2d·rpg·orthographic·perspective

1 Reply

0 Votes

avatar image

Hessuu published

Limiting orthographic camera to only rendering specific objects without using layers

Oct 17, '14 camera·rendering·orthographic·huge scenes

0 Replies

0 Votes

avatar image

Chubzdoomer edited

2D camera scaling

Oct 9, '14 camera·2d game·orthographic

0 Replies

0 Votes

avatar image

Salazar commented

Most efficient way to achieve 2D parallax effect with orthographic camera?

Sep 27, '14 2d·orthographic·parallax

2 Replies

0 Votes

avatar image

devstudents commented

How to rotate around the centre of screen on the Y axis in othrographic

Sep 26, '14 camera·rotation·orthographic

0 Replies

0 Votes

avatar image

$$anonymous$$ answered

Change Editor Camera Orthographic Size

Aug 31, '14 camera·editor·sceneview·orthographic

2 Replies

1 Votes

avatar image

Hexkonst answered

orthographic and perspective camera overlay

Aug 19, '14 orthographic·perspective·overlay

3 Replies

0 Votes

avatar image

Pyrian answered

My parallaxing is moving by it self?

Jul 21, '14 2d·2d-platformer·orthographic·parallax

1 Reply

0 Votes

avatar image

robertbu commented

2D Orthographic camera movement clamp in any orthographic size

Jul 17, '14 camera·movement·clamp·orthographic

1 Reply

0 Votes

avatar image

EmpI edited

Orthographic Particle Emitter

Jul 15, '14 particles·orthographic

1 Reply

0 Votes

avatar image

HarshadK edited

apple rejected app due to iphone & iPad resolution mismatch

Jun 27, '14 ios·iphone·resolution·ipad·orthographic

1 Reply

0 Votes

avatar image

Jeff-Kesselman commented

Keeping the camera in bounds

Jun 26, '14 camera·camera-movement·bounds·orthographic

1 Reply

0 Votes

avatar image

a7BiT-psycho edited

ScreenToWorldPoint on orthographic cameras has different results in play and edit mode

Jun 15, '14 orthographic·orthographic camera·play mode·edit mode

1 Reply

0 Votes

avatar image

emmalloyd commented

Zoom out in orthographic view?

Jun 9, '14 2d·zoom·orthographic·side-scrolling

2 Replies

6 Votes

avatar image

Scribe answered

Vertical Perspective / Horizontal Orthographic

Jun 2, '14 orthographic·matrix·projection·perspective

1 Reply

0 Votes

avatar image

pinkpigee published

Adjust Camera PixelRect Based on Screen Resolution In Unity

May 31, '14 camera·material·orthographic·camera.render

0 Replies

0 Votes

avatar image

tzfarnham edited

OnRenderImage with 16 bit framebuffer

May 18, '14 rendering·effect·orthographic·post-process-effect

0 Replies

0 Votes

avatar image

Nodrius published

Is it possible to have perspective and orthographic objects viewed simultaneously?

May 3, '14 2d·orthographic·perspective

3 Replies

0 Votes

avatar image

robertbu converted comment to answer

Game view always 2x size of Screen?

Apr 24, '14 cameras·orthographic

1 Reply

0 Votes

avatar image

Robs answered

How do I stop objects from ghosting on screen?

Apr 18, '14 camera·2d·orthographic·ghosting

1 Reply

0 Votes

avatar image

jpostma1 published

one perspective camera and one orthographic in the same scene

Apr 14, '14 camera·orthographic·perspective

1 Reply

0 Votes

avatar image

Fattie commented

How to use a non-screen-sized RenderTexture?

Apr 7, '14 2d·rendertexture·orthographic

1 Reply

2 Votes

avatar image

Graham-Dunnett answered

Change camera ortographic size to fit the content

Mar 27, '14 camera·size·orthographic·content·fit

1 Reply

0 Votes

  • »
  • ‹
  • 4
  • 5
  • 6
  • 7
  • 8
  • ›
  • »

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

camera 2d perspective orthographic camera isometric zoom resolution shader size viewport screen c# camera-movement rendering aspect-ratio sprite android movement graphics aspect ratio iphone pixel rendertexture depth parallax


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges