• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Orthographic

Cancel

Cancel

Unanswered Questions

  • All Questions
avatar image

devstudents commented

How to rotate around the centre of screen on the Y axis in othrographic

Sep 26, '14 camera·rotation·orthographic

0 Replies

0 Votes

avatar image

NoseKills commented

Same camera view on different resolutions

Feb 11, '15 camera·resolution·orthographic·different

0 Replies

0 Votes

avatar image

Switzh answered

2.5D Character shows wrongly when I use 3D Perspective View

Feb 15, '18 camera-look·orthographic·2.5d·perspective

0 Replies

0 Votes

avatar image

Haiku-Oezu published

Implementing Camera bounds proportionally to its ortographic size

Apr 19, '13 camera·zoom·bounds·orthographic·boundary

0 Replies

0 Votes

avatar image

Rosonator commented

Make an Orthographic Camera FIT in the screen, not FILL it.

Jan 22, '13 resolution·screen·orthographic·fill·fit

0 Replies

0 Votes

avatar image

jorgon published

I need no perspective distortion for some part of screen

Oct 13, '11 camera·isometric·orthographic·fov·distortion

0 Replies

0 Votes

avatar image

dejayc published

Why is the camera aspect ratio broken for the game tab?

Oct 28, '11 camera·ios·orthographic·aspect-ratio

0 Replies

0 Votes

avatar image

JJ commented

Water system for 2D game

May 14, '12 2d·water·orthographic·water pro

0 Replies

0 Votes

avatar image

Benproductions1 commented

Orthographic camera mouse coordinates in rotated view

Apr 4, '13 orthographic·screentoworldpoint

0 Replies

1 Votes

avatar image

Seeane edited

Orthographic position to Perspective position

Feb 16, '14 camera·position·orthographic·aim·perspective

0 Replies

0 Votes

avatar image

UnityJP asked

Android perspective skybox

Jul 26, '11 android·skybox·orthographic·perspective

0 Replies

0 Votes

avatar image

acidzombie24 asked

Set camera to specify x,y in pixels? 2d

Dec 5, '10 camera·2d·orthographic

0 Replies

0 Votes

avatar image

deadbolt742 edited

Texture alignment

May 10, '12 texture2d·rendertexture·orthographic

0 Replies

0 Votes

avatar image

Obaxe_Industries commented

Square Camera as a Minimap?

Dec 31, '13 orthographic

0 Replies

0 Votes

avatar image

Pleng commented

Camera to centre on player, but never exceed "map" bounds

Jan 11, '15 camera·map·orthographic·orthographic camera·level-map

0 Replies

0 Votes

avatar image

DevSkeletal published

Keep Aspect ratio/Letterbox and maintain pixel perfection

Jul 17, '15 camera·resolution·pixel·orthographic·aspect-ratio

0 Replies

2 Votes

avatar image

DibJib asked

Isometric + Orthographic Player Movement

Mar 20, '18 rotation·movement·axis·isometric·orthographic

0 Replies

0 Votes

avatar image

ShadoX edited

zoom in with orthografic camera with focus on the a specific point

Sep 2, '13 camera·zoom·orthographic

0 Replies

0 Votes

avatar image

Mentaner commented

Field of View 2D (orthographic)

Nov 7, '15 orthographic·fieldofview

0 Replies

0 Votes

avatar image

sysameca edited

Calculate approximate or same size and position of an 2d sprite(plane) object so it appears the same rendered with orthographic and perspective camera

Feb 27, '15 camera·position·size·orthographic·perspective

0 Replies

0 Votes

avatar image

CraigGraff commented

Best way to do distance fog with Orthographic camera

Jul 8, '17 shader·graphics·fog·orthographic

0 Replies

0 Votes

avatar image

chaosvine published

Orthographic Camera rotation on world y-axis but also rotates z-axis slightly?

Apr 2, '15 camera·rotation·orthographic

0 Replies

0 Votes

avatar image

Li0nSword commented

Font Size in TextMesh with Orthographic Camera

Feb 23, '14 2d·pixel·orthographic·fontsize

0 Replies

1 Votes

avatar image

fbrccn published

Fog/color tint shader for orthographic camera

Jan 30, '15 camera·shader·fog·depth·orthographic

0 Replies

0 Votes

avatar image

Jessy commented

Orthographic Camera Size, World Scale and Physics

May 6, '13 physics·orthographic

0 Replies

0 Votes

avatar image

Muhwu asked

Simple shader in orthographic mode

Dec 30, '13 shader·orthographic·basic

0 Replies

0 Votes

avatar image

pinkpigee published

Adjust Camera PixelRect Based on Screen Resolution In Unity

May 31, '14 camera·material·orthographic·camera.render

0 Replies

0 Votes

avatar image

keshavmix published

How to drag a cube in orthographic camera?

Jan 3, '15 drag·mouseposition·drag-and-drop·isometric·orthographic

0 Replies

0 Votes

avatar image

Hessuu published

Limiting orthographic camera to only rendering specific objects without using layers

Oct 17, '14 camera·rendering·orthographic·huge scenes

0 Replies

0 Votes

avatar image

Kensharma published

Set Orthographic Camera To Always Have Y Coordinate Start At Set Position

Mar 6, '14 camera·2d·scaling·orthographic

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • ›

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

camera 2d perspective orthographic camera isometric zoom resolution shader size viewport screen c# camera-movement rendering aspect-ratio sprite android movement graphics aspect ratio iphone pixel rendertexture depth parallax


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges