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Unanswered Questions

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n900orbit published

Is there a way to limit a parent object's child count to only 1 without individually doing it with each transform?

Oct 22, '13 object·parent·children·parenting·limit

0 Replies

0 Votes

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Turkeybag published

Having trouble understanding parenting with componants

Oct 16, '13 collision·collider·transform·getcomponent·parent

0 Replies

0 Votes

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Cherno edited

How to parent one object to another but not share physics?

Sep 25, '13 physics·parent

0 Replies

0 Votes

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bpears commented

Animation precision?

Sep 14, '13 animation·parent·animations·parenting

0 Replies

0 Votes

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OldLadyNevermore commented

Big performance hit with assigning parent

Aug 13, '13 performance·parent·load

0 Replies

0 Votes

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Dubious-Drewski commented

After unchilding a Character controller, it becomes disoriented

Aug 15, '13 charactercontroller·parent·orientation

0 Replies

0 Votes

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FreeTimeDev edited

Clamping Child's Rotation Relative To Partent's

Jul 23, '13 rotation·parent·child·mathf.clamp

0 Replies

0 Votes

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hakermania edited

Animating the rotation

Jul 18, '13 animation·rotation·parent

0 Replies

1 Votes

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gringofxs published

sphere animation magnet to another object

Jul 15, '13 parent·magnet

0 Replies

0 Votes

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TonyLi commented

Set parent of instantiated object.

Jul 16, '13 collision·gameobject·instantiate·transform·parent

0 Replies

0 Votes

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MartinLyne commented

[C#] Using CombineMeshes and preserving originals

Jul 8, '13 parent·children·combinemeshes

0 Replies

0 Votes

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mccann published

How to inherit rotation from parent object with Shuriken Particle System?

Apr 21, '15 rotation·parent·system·particle·inherit

0 Replies

0 Votes

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husbandofemily commented

Rotate both parent and child around parent

Jun 15, '13 rotation·parent·child

0 Replies

0 Votes

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robertbu commented

Lerp a Child but 'keep up locally' with Parent

Jun 15, '13 lerp·parent·child·worldspace·localposition

0 Replies

0 Votes

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robertbu edited

Don't react to colliders in children.

Jun 13, '13 collider·trigger·parent·children·enable

0 Replies

0 Votes

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robertbu commented

How to be sure that the parent's position is the same is the child's position?

May 24, '13 parent·child·pivot

0 Replies

0 Votes

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Fornoreason1000 edited

Child Gameobjects are not fixed to the parent when using physics

May 21, '13 physics·rigidbody·addforce·parent·child

0 Replies

0 Votes

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robertbu commented

Delay child objects rotation

May 8, '13 rotation·parent·child·weapon·sway

0 Replies

0 Votes

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1337GameDev asked

Odd character controller behavior when a shield object parented to child

May 5, '13 collision·collider·parent·character controller

0 Replies

0 Votes

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hoy_smallfry edited

Parent component affect child objects

Apr 19, '13 mesh·parent·child·renderer·null

0 Replies

0 Votes

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nah0y commented

Trigger in children object activates function in parent

Jun 10, '13 prefab·parent·children·unity 4

0 Replies

0 Votes

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mitti2000 published

Setting parent of multiple children

Apr 14, '13 parent·child·children

0 Replies

0 Votes

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raposa published

Joints localPosition

Apr 10, '13 position·parent·local

0 Replies

0 Votes

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Vonni commented

Instantiate a Prefab as child

Apr 10, '13 instantiate·transform·prefab·parent·child

0 Replies

0 Votes

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Frankank edited

OnMouseEnter/Exit fail when Parent. [Solved]

Mar 30, '13 parent·3d text·onmouseenter·onmouseexit

0 Replies

0 Votes

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Pariah Silver published

Any help getting my trigger to fire?

Mar 13, '13 parent·child·oncollisionenter

0 Replies

0 Votes

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pitzav@gmail.com published

How to delete the children of a specific parent with javascript?

Mar 8, '13 parent·children·delete

0 Replies

0 Votes

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Harton published

Animation with parent changes coords on play

Mar 1, '13 animation·animator·parent·coordinates·door

0 Replies

0 Votes

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gilgada asked

Saving components to the parent object (Unity 4)

Feb 24, '13 prefab·parent·child·unity4·apply

0 Replies

0 Votes

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Gizmoi edited

Activating child triggers?

Jan 28, '13 prefab·trigger·parent·collsion

0 Replies

0 Votes

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