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Persistent

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All Questions

  • Unanswered Questions
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SamFernGamer4k commented

How to get some unique identifier for GameObjects?

yesterday gameobject·persistent·unique-identifiers·identify

1 Reply

1 Votes

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jackmw94 answered

Switching back and forth between scenes while keeping track of loot.

Jan 13, '21 c#·programming·scene-loading·persistent·persist

1 Reply

0 Votes

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tenthbyte answered

Create a persistent GameObject using Singleton

May 6, '20 singleton·global·global variable·persistent·global variables

3 Replies

1 Votes

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CarterG81 edited

Lots of persistent data

Apr 29, '20 persistence·persistent

2 Replies

1 Votes

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rohankad commented

Are cached asset bundles persistent when application updates?

Sep 16, '19 android·ios·cache·bundles·persistent

0 Replies

2 Votes

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rohankad commented

How to download asset bundles and storing it locally in ios

Sep 16, '19 ios·asset bundles·storage·persistentdatapath·persistent

0 Replies

0 Votes

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BrandonKirkley asked

Can there be private images on a gameobject? Or something similar to it? Self-contained images?

Aug 25, '19 in Help Room

0 Replies

0 Votes

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JPhilipp answered

"Freeze" trail renderer?

Aug 2, '19 mesh·renderer·trail·persistent

4 Replies

3 Votes

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ToroidGames edited

How to change onValueChanged target GameObject in a Slider during runtime?

Jun 7, '19 gameobject·slider·target·missing·persistent

1 Reply

0 Votes

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warpedsenses answered

Persistent Scene

Jun 6, '19 c#·scene-switching·persistent

2 Replies

3 Votes

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Salim answered

Scriptable Object Cannot Reference Another Script In Scene

Dec 20, '18 scriptableobject·persistent

2 Replies

1 Votes

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tormentoarmagedoom edited

is it possible to reset Time.time

Jun 25, '18 in Help Room

1 Reply

0 Votes

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Temseii answered

Best way to implement the same GUI from scene to scene

May 17, '18 gui·inventory system·persistent

1 Reply

0 Votes

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GeoffreyFreudenberg asked

How to make Unity remember purchases made by players using Firebase?

May 15, '18 c#·iap·persistence·persistent

0 Replies

0 Votes

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MrMatthias edited

How to make it so Unity remembers purchases made by players whenever they play? (C#)

Apr 26, '18 c#·saving·storage·persistence·persistent

1 Reply

0 Votes

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ryangallion commented

UI Menus and Multiple Scenes - Pass variables?

Mar 21, '18 ui·scene-switching·persistent

1 Reply

0 Votes

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FrogSkull edited

App or APK updates and persistent data (Save Games, items, etc...)

Feb 15, '18 in Help Room

0 Replies

0 Votes

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SepM asked

UnloadScene Working but not UnloadAsync?

Jan 20, '18 async·scene-change·additive·unload·persistent

0 Replies

0 Votes

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SepM commented

Wrong Scene (Persistent) Loading

Jan 20, '18 loading·scene-switching·save data·persistent·unloading

1 Reply

0 Votes

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Cuttlas-U answered

Can't drag variables between different scenes

Sep 25, '17 in Help Room

1 Reply

0 Votes

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Slink472 asked

Strange persistent variable duplication Closed

Sep 8, '17 variable·access·persistent

0 Replies

0 Votes

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Roujucad answered

How to get argument values from persistent listener of UnityEvent

Aug 27, '17 scripting problem·events·persistent·listeners

2 Replies

0 Votes

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Adam-Mechtley edited

Scene gameobject public variables assigned by script in editor doesnot persist - but manually entered values in editor UI persists

Jun 12, '17 gameobject·scene·editor-scripting·persistent

1 Reply

0 Votes

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Xavier78 asked

MenuItem toggle getting reset on play.

Apr 22, '17 editor·menuitem·persistent

0 Replies

0 Votes

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FailureToAdapt answered

Mute Toggle Not Staying On

Jan 4, '17 in Help Room

2 Replies

0 Votes

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Fr33zerPop published

How do I access methods and variables in a *Don't destroy on load* object?

Oct 16, '16 sound·methods·persistent

0 Replies

0 Votes

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Rachel570 published

Unity: Attaching a volume control slider that doesn't always exist, to another object.

Sep 23, '16 unity 5·getcomponent·slider·music·persistent

0 Replies

0 Votes

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ZeppelinCaptain commented

How can I draw persistent trails with particles?

Sep 6, '16 particles·rendertexture·trail·paint·persistent

1 Reply

0 Votes

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Lord-Megabite answered

UnityAction + AddPersistentListener taking arguments

Feb 8, '16 in Help Room

1 Reply

0 Votes

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Hassan-Kanso commented

Losing serialized data after play button pressed.

Jan 31, '16 unityeditor·serialization·editorwindow·persistent

0 Replies

1 Votes

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c# gameobject persistence editor save data scene-switching save playerprefs data storage trail unity 5 instantiate slider additive global persistentdatapath scene-loading variable ios async android scene serialization timer
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