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Physics

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Unanswered Questions

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regred002 commented

PID controller simulation?

Jul 6, '16 physics·simulation

0 Replies

11 Votes

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strich edited

Wiring Script & Relaying Messages

Oct 31, '12 c#·physics·events·messaging

0 Replies

1 Votes

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Oberruk commented

AddForce not working in: "rigidbody.AddForce(Input);"

Jul 21, '15 physics

0 Replies

2 Votes

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Carlos123W answered

can i create a game with the same style as Limbo

May 4, '14 2d·physics·limbs

0 Replies

0 Votes

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Owen-Reynolds commented

Where is my WheelCollider?

Jun 17, '16 physics

0 Replies

0 Votes

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Pilot commented

How can I turn on/off Rigidbody.useGravity?

Feb 26, '12 physics·rigidbody·gravity·component

0 Replies

0 Votes

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Dakwamine commented

how to create Magnetic repulsion ?

Aug 14, '12 physics·rigidbody

0 Replies

0 Votes

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JasonBricco commented

Box Collider (Trigger) Efficiency Question

Jun 1, '14 physics·trigger·efficiency·box collider·calculations

0 Replies

0 Votes

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MountDoomTeam commented

Ragdoll elongates on Bike

Dec 6, '12 physics·ragdoll·bone·motion·bike

0 Replies

0 Votes

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humbled edited

How to use OnCollisionEnter() and OnTriggerEnter() with physics to make ball bounce off and pass through bricks?

Apr 29, '12 physics·ontriggerenter·ontriggerexit·power up

0 Replies

0 Votes

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DolphinDudeOne commented

AddForce not working

Jul 13, '14 javascript·physics·rigidbody·addforce

0 Replies

0 Votes

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Owen-Reynolds commented

Why is the relativeVelocity of a Collision always zero in OnCollisionEnter and OnCollisionStay?

Jan 16, '15 collision·physics·velocity·relative

0 Replies

1 Votes

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MihailS published

What is the gravity for the sprite in Unity 2d

Jun 15, '14 physics·sprite

0 Replies

0 Votes

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Zallywag published

Rigid body child Player movement

Oct 9, '13 movement·physics·rigidbody·player·kinematic

0 Replies

0 Votes

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Draco18s commented

Digital Molecular Matter Physics?

Mar 10, '14 physics·unity plugin

0 Replies

2 Votes

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AlucardJay commented

How to avoid objects bouncing and overlapping after collision?

Apr 6, '13 collision·physics·overlapping

0 Replies

0 Votes

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ShadoX commented

How do i make another car in my car game to drive and chase around my track?

Oct 11, '13 physics·car·car game

0 Replies

0 Votes

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Vampyr_Engel published

Planet Physics AI Follower

Jun 9, '15 physics·ai·follow·planet·locomotion

0 Replies

2 Votes

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LS16BMX published

Increasing force script, physics and a special 2 wheel Bike setting Wiki

Nov 25, '11 physics·wheel·bike

0 Replies

0 Votes

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user-5407 (google) asked

Throw a ball at a target

Oct 11, '10 physics·path·trajectory

0 Replies

0 Votes

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Jusas commented

How does the WheelCollider brakeTorque work?

Sep 5, '12 physics·wheelcollider

0 Replies

0 Votes

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chalkesonali edited

Move car using raycast

Jul 12, '14 physics·raycast·lookat

0 Replies

0 Votes

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SimonDiamond commented

Raycast doesn't work properly?

May 3, '13 c#·physics·raycast·work·drawray

0 Replies

0 Votes

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Zergling103 commented

Using a ConfigurableJoint to move an object to a postion and rotation.

Apr 5, '14 physics·input·joint·configurablejoint

0 Replies

0 Votes

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Adamcbrz commented

Change Gravity? Physics scaling for large objects to behave like normal ones...

May 7, '12 physics·rigidbody·gravity·scale

0 Replies

0 Votes

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Antony-Blackett commented

Rigidbody stuck in corners of Mesh Collider

Jan 7, '13 physics·rigidbody·collider·mesh·stuck

0 Replies

0 Votes

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Sajidfarooq commented

Movement up and down a slope, and

Sep 6, '13 physics·slope

0 Replies

0 Votes

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Dibes asked

How to make a dynamic bow shot and the arrow to curve and turn correctly when shot?

Nov 20, '12 c#·rotation·physics·rigidbody·dynamic

0 Replies

0 Votes

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Justin Warner edited

Player object falling through game environment, collision not detected with ground

Dec 9, '11 collision·movement·physics·player

0 Replies

0 Votes

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Fra123X published

Sweet home to Unity

May 10, '13 physics

0 Replies

0 Votes

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