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Physics

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All Questions

  • Unanswered Questions
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Llama_w_2Ls answered

physics based path system?

Oct 17, '21 physics·gravity·addforce·pathfollowing·waypoint system

1 Reply

1 Votes

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JelyMe asked

Raycast 3D length not infinite Closed

Oct 17, '21 in Help Room

0 Replies

0 Votes

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pasan19 asked

Oculus quest development with pupet-master and urp

Oct 16, '21 animation·physics·renderer·pipeline·universal

0 Replies

0 Votes

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Jesse2431 asked

Hinge Joints Tension/Tightning Closed

Oct 13, '21 physics·hingejoint·tank

0 Replies

0 Votes

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jiri-vyc asked

Efficient way to scan surrounding with large number of objects

Oct 12, '21 physics·performance·monobehaviour·efficiency·overlapsphere

0 Replies

0 Votes

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mitchmunro commented

Problem: One Trigger activating a seperate Trigger it is not in contact with.

Oct 12, '21 physics·trigger·triggers

1 Reply

0 Votes

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Lesnikus5 edited

The CapsuleCast is broken.

Oct 10, '21 physics·raycast·cast·capsulecast

0 Replies

0 Votes

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Lesnikus5 asked

Why does CapsuleCast appear in the wrong place?

Oct 9, '21 physics·cast·capsule·capsulecast·capsule collider

0 Replies

0 Votes

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dyhmichail asked

How to implement NetCode to Unity physics (new one, with Havok)

Oct 7, '21 in Help Room

0 Replies

0 Votes

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Shivatack answered

OnPostRender on android not called

Oct 7, '21 android·physics·post processing

1 Reply

1 Votes

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pastersteli commented

Changing mesh collider's mesh cause objects go into mesh.

Oct 6, '21 collision·physics·dots·jelly

1 Reply

0 Votes

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pastersteli asked

Collide or triger not happening unity dots

Oct 6, '21 physics·dots

0 Replies

0 Votes

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David_JAM commented

Test to see if a Vector3 (point) is within a boxcollider.

Oct 4, '21 physics·boxcollider·points

5 Replies

3 Votes

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Urtgam commented

Cut 2D Physics Objects Into Indiviual Physics Objects

Oct 3, '21 physics·2d-physics·2d sprites·cutting

1 Reply

0 Votes

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SmokeExotik published

ragdoll disappearing when off screen

Oct 2, '21 physics·ragdoll

5 Replies

1 Votes

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elenzil edited

Check if the normal of a collision is within a range of angles

Oct 1, '21 physics·3d·character controller·sliding·ramp

2 Replies

0 Votes

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ItzChris92 asked

How to set direction to a random point on camera viewport?

Sep 30, '21 in Help Room

0 Replies

0 Votes

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romanm asked

Physics.BoxCast not returning a hit when scale too small

Sep 29, '21 in Help Room

0 Replies

0 Votes

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Breinhardte edited

Walls Mysteriously Repelling Rigid Body Player Character

Sep 29, '21 in Help Room

0 Replies

0 Votes

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Ocamper21 edited

Rigidbody2D.AddForce not working as expected

Sep 28, '21 physics·rigidbody·force

0 Replies

0 Votes

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Captain_Pineapple edited

AddRelativeTorque only rotates on a pole

Sep 27, '21 physics·tank·hitbox

1 Reply

1 Votes

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Zie commented

Is it possible to add Angle to Raycast2D? Closed

Sep 24, '21 in Help Room

1 Reply

0 Votes

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Naiveca edited

Raycast stops working after ~40 seconds when target has Rigidbody

Sep 22, '21 physics·rigidbody·raycast

2 Replies

0 Votes

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MattyB123 asked

Drop object if stuck behind wall

Sep 19, '21 physics

0 Replies

0 Votes

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gravelpootis edited

Speculative CCD without rigidbody

Sep 19, '21 in Help Room

1 Reply

0 Votes

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SamFernGamer4k answered

Is there any way to tell a wheel collider which way gravity is without Physics.Gravity?

Sep 19, '21 physics·gravity·wheelcollider·vehicle

2 Replies

2 Votes

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miracleforcemanga edited

Why is collision Detection only registering in the corners?

Sep 17, '21 in Help Room

0 Replies

0 Votes

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Edy edited

What is the point of MovePosition()?

Sep 15, '21 in Help Room

1 Reply

0 Votes

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rage_co commented

OnCollisionEnter works, but IgnoreCollision does not

Sep 15, '21 in Help Room

0 Replies

0 Votes

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Pangamini commented

How to find the center of mass from capsulecast

Sep 14, '21 physics·raycast·math·geometry·capsulecast

0 Replies

0 Votes

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rigidbody collision c# collider raycast 2d movement gravity rotation velocity animation 3d force colliders physics2d joints addforce unity 5 charactercontroller scripting problem car ragdoll rigidbody2d ball collision detection


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