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Physics

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All Questions

  • Unanswered Questions
avatar image

Wesley edited

physics for 2D game

Jul 15, '10 collision·physics·spawning·2d-gameplay

1 Reply

-1 Votes

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javanoob commented

Double collision with Character Controller?

Mar 3, '13 collision·physics·charactercontroller

3 Replies

0 Votes

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franktinsley asked

Trying to avoid collision with sides and interiors of polygons

Jul 13, '10 collision·physics·iphone·charactercontroller·platform

1 Reply

1 Votes

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svendkiloo commented

I need help with wheelcolliders

Mar 2, '16 physics·wheel-collider

1 Reply

0 Votes

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W.Walter commented

realistic down force on a car?

Jan 28, '15 physics·car·force

1 Reply

0 Votes

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vorg asked

Colliders slow for crowds?

Jul 6, '10 physics·optimization

1 Reply

3 Votes

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slkjdfv asked

is there a way to break a wall realistically?

Jul 6, '10 physics·damage

3 Replies

3 Votes

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mdmominhossinrsf answered

Car Tire Issues

Jan 28, '21 animation·physics·car

2 Replies

0 Votes

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mahdiii answered

my car keeps fliping over i have an idea how to fix it but i need help

Oct 29, '16 physics·car

3 Replies

0 Votes

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slkjdfv asked

euphoria engine in unity how?

Jul 3, '10 physics

3 Replies

1 Votes

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ForceX edited

Player is origin 0,0,0

Jul 2, '10 physics·player·origin·floatingpoint

2 Replies

1 Votes

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vbs commented

Mapping movement to a WheelCollider suspension?

Feb 10, '15 physics·car·wheelcollider·joint·suspension

2 Replies

2 Votes

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Ricardo edited

FPS Tutorial Waypoints question

Jun 28, '10 physics·collider·check·waypoints·capsule

2 Replies

0 Votes

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Robert Sarosi asked

Tray and cup. How to?

Jun 27, '10 physics·rigidbody·mouse

2 Replies

1 Votes

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BiG commented

Make a cube bounce off four walls

Dec 7, '11 physics·iphone

1 Reply

0 Votes

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David 7 asked

Do I need to have nVidia Graphics card?

Jun 25, '10 physics·graphics

2 Replies

0 Votes

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Spk answered

How to move cubes with finger

Jul 13, '11 physics·iphone

2 Replies

0 Votes

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twinnightmare edited

Vector3.Reflect problems

Jun 25, '10 physics·vector3

4 Replies

0 Votes

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Mike 3 edited

Problems with fast moving colliders

Jun 23, '10 collision·physics·moving·fast

2 Replies

0 Votes

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ahmedrouk11 published

Ball 'dribbling' physics

Oct 24, '11 physics·rigidbody

2 Replies

1 Votes

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ROM asked

Gravity not functioning properly?

Jun 20, '10 physics·button·iphone·gravity·flip

1 Reply

0 Votes

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rd42 asked

playback speed with FixedUpdate () really slow

Jun 18, '10 physics·playback

4 Replies

0 Votes

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Ricardo edited

Linecast and target visibility

Jun 28, '10 physics·raycast·linecast

1 Reply

1 Votes

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Rob Haime asked

Racing Game Physics - scrape not bounce

Jun 16, '10 physics·racing

1 Reply

1 Votes

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Josh 5 asked

Removing velocity relative to the contact normal

Jun 15, '10 collision·physics·iphone·charactercontroller·velocity

1 Reply

0 Votes

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richardgengle answered

How to conect rigidbodies, and then disconnect them when desired

Aug 10, '20 physics·objects

3 Replies

0 Votes

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cyangamer asked

Need help with Raycasting

Jun 11, '10 physics·raycast·charactercontroller·boxcollider

1 Reply

0 Votes

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Futurerobot asked

AddTorque seems to give the same rotation regardless of input vector

Jun 11, '10 physics·torque

1 Reply

0 Votes

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Vampyr_Engel published

Planet Physics AI Follower

Jun 9, '15 physics·ai·follow·planet·locomotion

0 Replies

2 Votes

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spinaljack edited

Mushy Rigidbody

Jun 7, '10 physics·rigidbody·procedural·mesh-deformation

1 Reply

0 Votes

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Related Topics

rigidbody collision c# collider raycast 2d movement gravity rotation velocity animation 3d force colliders physics2d joints addforce unity 5 charactercontroller scripting problem car ragdoll rigidbody2d ball collision detection


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