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Physics

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All Questions

  • Unanswered Questions
avatar image

qJake edited

Changing rigidbody drag based on deviation of rigidbody heading to its direction

Jun 6, '10 physics·rigidbody·drag

2 Replies

1 Votes

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Cyclops edited

How would I do Asteroids style moving?

Jun 5, '10 physics·asteroids

3 Replies

0 Votes

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PixelProtist commented

Mario Kart-style car Physics

May 23, '14 physics·car·simple·steering·mario

1 Reply

2 Votes

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Geoff asked

Question about Wheel collider use

Jun 1, '10 physics·wheelcollider·wheels·wheel-collider

1 Reply

1 Votes

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Damienthorn asked

Help with AddForce + dragging objects

May 28, '10 physics·addforce·drag·joint·weight

1 Reply

1 Votes

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Chapter9 edited

How come setting higher mass don't create more friction ? Wiki

Jul 8, '10 physics·friction·weight

2 Replies

0 Votes

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GODLIKE asked

Is it possible to change the shader of collision bodies in editor?

May 27, '10 shader·physics·editor

1 Reply

1 Votes

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jc_lvngstn 1 asked

How should I structure an object with a mix of rigidbody and non rigidbody children?

May 27, '10 physics·rigidbody·children·spaceship

1 Reply

0 Votes

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nhawk commented

Rigidbody.AddForce is in what units?

Apr 13, '14 physics

2 Replies

5 Votes

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Kavorka published

How do I apply reactions to players/enemies?

Feb 2, '14 physics·ragdoll

3 Replies

0 Votes

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XaeroDegreaz commented

What is the velocity on a given axis of a rigidbody?

Jul 25, '12 physics·rigidbody·velocity·airplane

2 Replies

0 Votes

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Zootie edited

Why does Debug.DrawLine offset sometimes? Wiki

May 19, '10 physics·debug·drawline

1 Reply

0 Votes

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RandomMeasure asked

Prevent object from passing through collider

May 18, '10 physics·collider·meshcollider

2 Replies

1 Votes

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HolBol asked

Car not turning on plane.

May 18, '10 physics·car·plane·wheel-collider

1 Reply

-1 Votes

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ARM95 answered

How can I make my player (a charactercontroller) push rigidbody objects?

Dec 24, '20 collision·physics·rigidbody·collider

5 Replies

5 Votes

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Mattivc asked

Add inaccuracy to a raycast

May 17, '10 javascript·physics·raycast·random

1 Reply

0 Votes

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Markus Haeublein asked

Is there support for continuous collision detection / fast collision detection in unity?

May 12, '10 physics·fast

2 Replies

3 Votes

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codrdave commented

Getting the speed of a gameobject

Apr 18, '22 gameobject·physics·programming·speed

7 Replies

3 Votes

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Panajev published

Moving Physics Objects With Character Controller?

Apr 6, '12 physics·move

2 Replies

0 Votes

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Maltus asked

Deforming an object based on collision.

May 9, '10 physics·rigidbody·deformation

1 Reply

1 Votes

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TinyUtopia asked

Adjust object forward to force direction

May 7, '10 physics·addforce·direction·addrelativeforce

1 Reply

1 Votes

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Sonaten commented

Unity GUI with GPU acceleration

Oct 19, '12 gui·physics·gpu·acceleration

2 Replies

0 Votes

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qJake asked

Physics Accuracy

May 5, '10 collision·physics

2 Replies

1 Votes

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rd42 asked

Projectile trajectory velocity and angle instead of force with a rigidbody

May 3, '10 physics·velocity·angle·projectile

2 Replies

1 Votes

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qJake asked

MeshCollider Collision Table

May 2, '10 collision·physics·mesh·meshcollider

2 Replies

0 Votes

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TomPendergrass answered

human character with ragdoll hair

Mar 30, '13 physics·ragdoll

2 Replies

0 Votes

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Will 1 asked

How Do You Change The Ray Casting Position or Angle?

May 1, '10 physics·raycast·collider

1 Reply

0 Votes

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Lypheus asked

Line of Sight with Physics.Linedraw or Physics.Raycast Unreliable?

Apr 30, '10 physics·raycast·sight

1 Reply

0 Votes

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Eric5h5 edited

Vector3 and power

Apr 30, '10 physics·iphone·projectile

1 Reply

0 Votes

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Chapter9 asked

How come Physic Materials parameters appears to do nothing ?

Apr 30, '10 physics·material

2 Replies

0 Votes

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Related Topics

rigidbody collision c# collider raycast 2d movement gravity rotation velocity animation 3d force colliders physics2d joints addforce unity 5 charactercontroller scripting problem car ragdoll rigidbody2d ball collision detection


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