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Physics

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Unanswered Questions

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simonvutov1 edited

How can I find a point on a collider that is closest to my player.

Mar 28, '21 in Help Room

0 Replies

0 Votes

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IGServal commented

How do I smoothly scale objects with bones?

Mar 28, '21 in Help Room

0 Replies

0 Votes

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LeonardoBite edited

How to make correct double jump with collor changing?

Mar 24, '21 2d·physics·2d-platformer·color change·double jump

0 Replies

0 Votes

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logicandchaos commented

How to fire minigun

Mar 23, '21 physics·kinematic·frame

0 Replies

0 Votes

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Steedalion published

Collision with children of rigid bodies.

Mar 22, '21 in Help Room

0 Replies

0 Votes

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toficofi commented

How to make thruster rotation

Mar 20, '21 physics·force·missile·rocket

0 Replies

0 Votes

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hukado asked

distributing force between object applying force and object recieving force?

Mar 19, '21 in Help Room

0 Replies

0 Votes

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unity_mm2086yW6iqPhw published

Changing position.Translate to rb.AddForce

Mar 15, '21 in Help Room

0 Replies

0 Votes

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Fox_GAMING asked

How to use Physics.IgnoreCollision for multiple objects / toggling collisions for multiple, specific objects?

Mar 15, '21 c#·collision·physics·parenting·ignore collisions

0 Replies

0 Votes

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CoreDLL commented

Game looking good in Editor but showing just background in build

Mar 14, '21 physics·build·background

0 Replies

0 Votes

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deadeye26 published

How to make a gameobject unaffected by time scale?

Mar 14, '21 physics·2d-platformer·rigidbody2d·timescale

0 Replies

0 Votes

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kamaloni asked

object moves up when two opposing horizontal forces add up

Mar 14, '21 in Help Room

0 Replies

0 Votes

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gravelpootis asked

How to predict position of 2 objects

Mar 14, '21 in Help Room

0 Replies

0 Votes

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boroj asked

Having trouble implementing drag force

Mar 13, '21 physics·programming

0 Replies

0 Votes

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Pehetutz published

Collider issues while using cameramachine.

Mar 13, '21 in Help Room

0 Replies

0 Votes

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unity_-oxgxViyz7s3ng published

How to make an object keep the momentum it gains in an animation?

Mar 13, '21 in Help Room

0 Replies

0 Votes

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CodesCove edited

Physics Raycast gives hit in wrong place

Mar 11, '21 physics·raycast·meshcollider

0 Replies

1 Votes

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formerlychucks published

Speeding up physics?,Speeding up the rate which physics objects travel?

Mar 8, '21 physics

0 Replies

0 Votes

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juancmaz edited

How good is to use cloth physics in a multiplayer game?

Mar 6, '21 physics·multiplayer·performance·cloth

0 Replies

0 Votes

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gravelpootis edited

Splitting FixedUpdate frame

Mar 2, '21 in Help Room

0 Replies

0 Votes

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bnielson edited

IngoreCollision() does not work

Mar 1, '21 physics·ignorecollision

0 Replies

0 Votes

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julianwill39 published

So I implemented a Wallrun into my PlayerMovement Script, but I need to press A or D to activate it. How to I make it automatic? (Script below, it's based off of rigidbody rather than CharacterController)

Feb 28, '21 in Help Room

0 Replies

0 Votes

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GeroNL commented

How can I make a flexible object? (rod or cylinder type)

Feb 28, '21 physics·3d·force·3d model

0 Replies

0 Votes

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Austinrocket8 asked

VR How to make a box of full of objects?

Feb 27, '21 in Help Room

0 Replies

0 Votes

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ranvus asked

How to freeze Rotate function(Transform.Rotate)

Feb 25, '21 physics·unity 2d

0 Replies

0 Votes

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Dan509 edited

How do I correctly spawn the obstacles on the platform?

Feb 23, '21 in Help Room

0 Replies

0 Votes

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nicatm92 published

isKinematic vs RigidbodyType.Kinematic

Feb 22, '21 in Help Room

0 Replies

0 Votes

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istiakshovon001 published

objects are keep falling,

Feb 15, '21 in Help Room

0 Replies

0 Votes

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AbandonedCrypt commented

How can we roll the box not cube also need to work with physics

Feb 12, '21 in Help Room

0 Replies

0 Votes

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Satyros asked

Physics artifacts on terrain seams

Feb 10, '21 physics·terrain·colliders

0 Replies

0 Votes

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rigidbody collision c# collider raycast 2d movement gravity rotation velocity 3d animation force colliders physics2d joints addforce unity 5 charactercontroller scripting problem car ragdoll rigidbody2d ball collision detection


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