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Planets

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All Questions

  • Unanswered Questions
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Kronnect commented

Creating Eve-like planets/star systems

Jan 30, '16 in Help Room

0 Replies

0 Votes

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wolfenstien98 commented

Procedural planet surface

Oct 8, '15 in Help Room

0 Replies

0 Votes

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getyour411 commented

Generating Random Terrain for Planets which includes features like craters Closed

Oct 1, '15 in Help Room

0 Replies

0 Votes

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Xarbrough commented

Unity Scaling Size

Jun 24, '15 size·scaling·motion·planets

1 Reply

0 Votes

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StuwuStudio published

Cubic planets with gravity and player rotation.

Mar 17, '15 rotation·gravity·cube·smooth·planets

0 Replies

0 Votes

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Alexander Jurow published

Unity3D PlanetGravity system? C#

Apr 10, '15 gravity·planets·fauxgravity

1 Reply

0 Votes

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sudoadmin edited

How to change texture based on light level

Feb 20, '15 texture·lighting·model·planets

1 Reply

0 Votes

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Grateyfratez published

check distance from every object optimization

Nov 21, '14 optimization·planets

1 Reply

0 Votes

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ArkaneX commented

How should I be procedurally texturing an object that has uvs?

Feb 22, '14 texture2d·procedural·texturing·uvs·planets

0 Replies

1 Votes

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IgorAherne edited

I Need help with gravity

Aug 13, '13 gravity·planets

1 Reply

0 Votes

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$$anonymous$$ published

Planet atmosphere with mobile optimization

Aug 1, '13 planets·atmosphere

0 Replies

0 Votes

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Jamora commented

Vector math problem

Jul 28, '13 c#·terrain·procedural·vectors·planets

2 Replies

0 Votes

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clunk47 commented

"ArgumentOutOfRangeException: Argument is out of range." Wiki

Jul 28, '13 error·space·planets·moon

1 Reply

1 Votes

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robertbu edited

Another Random Generation Problem

Jun 26, '13 generator·planets·stars

1 Reply

0 Votes

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Memige commented

Random generation problem.

Jun 19, '13 generation·orbit·generator·planets·stars

2 Replies

0 Votes

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Fattie edited

Find closest vertices to camera.

May 19, '13 camera·terrain·vertices·lod·planets

1 Reply

1 Votes

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Aras answered

Subdivision and normalization of procedural mesh vertices destroying UV.

May 15, '13 shaders·textures·procedural·uv·planets

1 Reply

0 Votes

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Eric5h5 commented

How can I make something like Star Trek? Closed

Oct 7, '12 space·rocket·planets

0 Replies

0 Votes

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Khada commented

How to make rendering quicker

Sep 19, '12 game·objects·render·play·planets

2 Replies

0 Votes

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Vampyr_Engel published

Example of Procedural Planet generation?

Mar 16, '17 in Help Room

3 Replies

3 Votes

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chusmaverde answered

How do you calculate gravity from planets in a solar system?

Apr 6, '20 physics·rigidbody·space·planets

6 Replies

0 Votes

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Bunny83 answered

Storing information in an object

Apr 2, '12 planets·information

1 Reply

0 Votes

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Wolfram commented

seemless transaction from space to a planet Closed

Jun 24, '12 optimization·rpg·space·rts·planets

0 Replies

0 Votes

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kaedmon published

Objects acting under each other's gravity

Jan 1, '13 gravity·planets

4 Replies

3 Votes

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aldonaletto commented

Camera view of planet not working

Jul 23, '11 camera·planet·planets·planetary

0 Replies

0 Votes

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subcon edited

Scale objects based on distance and the treadmill effect

Jun 29, '11 distance·planets

3 Replies

1 Votes

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jason0202 commented

Atmospheric Shader Help

Apr 2, '12 shader·3d·planet·planets·atmosphere

1 Reply

1 Votes

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cidmodder asked

creating planets in blender

Jan 20, '11 blender·modeling·planets

1 Reply

0 Votes

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Eux86 asked

How to make a universe scenery

Dec 3, '10 space·planets·stars

2 Replies

0 Votes

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syclamoth commented

Drawing a moving objects trajectory

Sep 25, '11 line·trajectory·planets·ellipse

4 Replies

0 Votes

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